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* Applying patch from coyled to fix IAR support with the SimianGrid connectorsJohn Hurliman2010-06-011-1/+1
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* Removed sessionID from GridUserservice again. Removed parcel crossing ↵Diva Canto2010-05-202-2/+8
| | | | detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface.
* * Added sessionID to IGridUserService.SetLastPosition(), as some connectors ↵unknown2010-05-202-122/+178
| | | | | | will want to track position against sessionID instead of userID * Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing
* More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-12/+0
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* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-6/+82
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* * Better error logging for failed SimianGrid web service callsJohn Hurliman2010-04-221-4/+9
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* Applying a patch from lkalif to fix a small bug in the previous patchJohn Hurliman2010-04-141-1/+1
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* Applying patch from lkalif to add support for inventory links to the ↵John Hurliman2010-04-131-0/+12
| | | | SimianGrid connectors
* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-081-0/+8
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* * Fixing incorrect documentation for the continuation passing style ↵John Hurliman2010-04-071-1/+1
| | | | | | IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
* * In the async asset fetch method, cache check before firing any async code. ↵John Hurliman2010-04-051-47/+62
| | | | This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
* * Better logging for Authenticate() failuresJohn Hurliman2010-04-022-3/+11
| | | | * Changed a warning message to debug when fetching user sessions
* Change the SimianGrid connector log messages to start with "[SIMIAN " to ↵John Hurliman2010-03-269-112/+112
| | | | avoid configuration confusion
* * Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman2010-03-261-3/+40
| | | | | * Changed the null check back in estate manager setup but fixed the case for an existing account being found * Implemented SetPassword() in the SimianGrid auth connector
* * Updated libomv libraries to fix JSON (LLSD) decoding errors on null values ↵John Hurliman2010-03-201-1/+1
| | | | | | and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll * Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-191-2/+2
| | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* * Fixing the SimianGrid friend connector enabled detection since the friends ↵John Hurliman2010-03-161-1/+9
| | | | module uses a different pattern in the .ini file
* * Fixed a bug in Simian.IsSimianEnabled (since the default module strings ↵John Hurliman2010-03-151-1/+1
| | | | follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
* Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectorsJohn Hurliman2010-03-1510-12/+12
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* Minor tweak to clean up SimianGrid asset service URLsJohn Hurliman2010-03-121-1/+1
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* * Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman2010-03-1210-116/+171
| | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
* Fixing the previous patch to work correctly with standalone modeJohn Hurliman2010-03-129-36/+36
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* Fixed SimianGrid connectors to gracefully exit if the required config ↵John Hurliman2010-03-129-56/+63
| | | | sections are missing
* Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)2010-03-129-9/+9
| | | | | | | | | config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
* Adding the SimianGrid connectorsJohn Hurliman2010-03-1110-0/+3663