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path: root/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs (follow)
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* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
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* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-301-5/+1
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-301-1/+5
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-121-1/+1
| | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* HG: AAdded a few missing /'s at the end of URLsDiva Canto2011-12-231-0/+2
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* Append asset ID to URL for storage requests to allow caching proxies to work ↵Dan Lake2011-11-231-1/+3
| | | | with Simian
* Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer sizeMic Bowman2011-11-021-1/+1
| | | | | not a target size. Mono 2.10 appears to try to allocate the full buffer which immediately crashes. Tested on mono 2.6.7 and 2.10.5
* Revert "fix CopyTo call that was breaking under mono 2.10"Melanie2011-11-031-1/+1
| | | | This reverts commit d30971fdc243886b8fc614c7f869530db87e10f2.
* fix CopyTo call that was breaking under mono 2.10Mic Bowman2011-11-021-1/+1
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* Added constructor that takes an URL to asset and inventory simian connectors.Diva Canto2010-09-081-0/+5
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-071-17/+20
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| * Fix Simian regressionMelanie2010-09-071-17/+20
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* | * Added sanity checks to the SimianAssetServiceConnector so it will throw a ↵John Hurliman2010-09-071-0/+30
|/ | | | sensible error message when it is misconfigured instead of a mysterious "Uri is empty" error
* As an exmple, add the code to disable connectors intot he simian assetMelanie2010-09-051-12/+23
| | | | connector
* * Removed Simian.IsSimianEnabled() call, changed the SimianGrid connectors ↵John Hurliman2010-09-031-16/+9
| | | | | | to handle initialization as graceful as possible with the current broken way region module initialization is done * Added config-include/HyperSimianGrid.ini option for connecting to SimianGrid with HyperGrid enabled (work in progress on the SimianGrid side)
* * Fixed a casing typo for Simian profile dataJohn Hurliman2010-08-131-1/+1
| | | | * Minor logging tweak in Simian asset connector
* Fix a simian compiler warningMelanie2010-06-271-1/+1
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* * SimianAssetServiceConnector Delete() was expecting the wrong type of ↵John Hurliman2010-06-241-7/+22
| | | | | | response, reporting false errors * Fixed a typo in a WebUtil error message
* * Better error logging for failed SimianGrid web service callsJohn Hurliman2010-04-221-4/+9
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* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-081-0/+8
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* * Fixing incorrect documentation for the continuation passing style ↵John Hurliman2010-04-071-1/+1
| | | | | | IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
* * In the async asset fetch method, cache check before firing any async code. ↵John Hurliman2010-04-051-47/+62
| | | | This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
* Change the SimianGrid connector log messages to start with "[SIMIAN " to ↵John Hurliman2010-03-261-7/+7
| | | | avoid configuration confusion
* Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectorsJohn Hurliman2010-03-151-1/+1
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* Minor tweak to clean up SimianGrid asset service URLsJohn Hurliman2010-03-121-1/+1
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* * Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman2010-03-121-14/+17
| | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
* Fixing the previous patch to work correctly with standalone modeJohn Hurliman2010-03-121-4/+4
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* Fixed SimianGrid connectors to gracefully exit if the required config ↵John Hurliman2010-03-121-6/+6
| | | | sections are missing
* Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)2010-03-121-1/+1
| | | | | | | | | config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
* Adding the SimianGrid connectorsJohn Hurliman2010-03-111-0/+407