| Commit message (Collapse) | Author | Age | Files | Lines |
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HGInventoryBroker to preserve that behaviour there but allow 2 simultaneous inv requests (chiefly WebFetch) rather than 1
This lock serialized all requests and made the inventory throttling in WebFetch redundant.
By moving this lock, two simultaneous requests may now take place which may help with http://opensimulator.org/mantis/view.php?id=7054
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This gives a count of all requests made to the remote inventory service.
This is finer grained than inventory.httpfetch.ProcessedFetchInventoryRequests since such a request can be comprised of many individual inv service calls.
In addition, this will count requests that don't go through the HTTP inventory fetch (e.g. HG, archiving, etc.)
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This is for testing purposes (chiefly http://opensimulator.org/mantis/view.php?id=7054) so many not be permanent
Setting this will change the xinventory request timeout from the simulator from the default 100 seconds
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because it's Obsolete.
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methods where this contains failure rather than throwing an exception.
Result = False is generated for methods such as GetFolderForType() when the other end wants to signal a failure of the operation in methods such as GetFolderForType()
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than debug, since these signal real problems.
Also outputs full exception instead of just the message to aid diagnostics.
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properly look at the ITEMS dictionary already returned rather than the level above this.
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the actual class names.
This is usually because the file name was singular (*Service*) but the class name was plural (*Services*).
This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector.
This does not affect existing configuration since the files are being renamed rather than the classes.
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- Added an inventory cache for caching root and system folders
- Synchronized the remote inventory connector, so that all the remote inventory calls are serialized
This will not make much difference in the hold ups. We'd have to move the FireAndForget high up to AddInventoryItem, but that opens up a can of worms regarding the notification of the recipient... the recipient would be notified of the offer before the items are effectively in his inventory, which could lead to surprises.
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OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
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being used anymore -- the old RemotsInventory connectors stuff.
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themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
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* Removed a few buglets and added better exception handling.
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testing.
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default configs yet.
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* Performance improvement in the expensive GenerateClientFlags()
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XInventoryInConnector
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of the old one that makes inventory crash on folder creation. This is just
the connector part, the handler is still ont he todo list.
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identifying detail
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* Fixes http://opensimulator.org/mantis/view.php?id=3959
* Allows for viewing inventory textures outside home grid
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* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers
* Fixed a stupid bug in the InventoryConnector which was making move items do things twice
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for the old, removed asset handlers
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maybe this is the cause of some timeouts seen in some monos?
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folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
* Removed left-overs from AssetInventoryServer.
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SynchronousRestObjectRequester so that it also understands PUTs.
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Grid.InventoryServer.
WARNING: interacting with the old server is _much_ slower than interacting with the new one. Grids with the old server will not see any improvements on crossings and TPs, because inventory needs to be fetched from it in its entirety.
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operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
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operate with the old Grid.InventoryServer.exe. Untested, but it should work -- slow.
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starting to get on my nerves.
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upon client close.
Commented remote call on GetSystemFolders again, so that it's not live yet.
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just to make this work.
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commit. Changing new inventory ops to POST.
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grid before making it live.
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agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet.
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