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on a previus commit. This should not be needed with required mono versions and proper configured DNS (that must honour short TTL needed by dynamic DNS ); add some uri validation
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Mono DNS resolution is now configurable elsewhere.
Resolving the IP ahead of time causes requests to
be made by IP. If NginX is used to distribute requests
to services by name, this breaks HG teleports.
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IP address. Fixes NGINX on OSGrid getting confuzzled.
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
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Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
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Conflicts:
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
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Conflicts:
OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
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Conflicts:
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
OpenSim/Services/Interfaces/IUserAccountService.cs
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
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referrer)
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response in UserAgentServiceConnector.
This is actually code from commits afb2e07 and cf61cdf
For as yet unexplained reasons, the section of these commits which changed UserAgentServiceConnector.cs disappeared from its history between approx Feb 5 2014 and Feb 13 2014.
This ought to be impossible. More details to follow in opensim-dev mailing list
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URL (the hostname), not the IP
This resolves http://opensimulator.org/mantis/view.php?id=6955 (that patch was modified a bit)
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not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
This is Oren Hurvitz's second patch from http://opensimulator.org/mantis/view.php?id=6956 with a small amount of correction
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lets the caller decide whether to discard the error or not.
This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
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places where we were not already.
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http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow."
But the patch is here, in case anyone wants to try it.
This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
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http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow.
Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
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that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
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direct user connections.
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Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
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on get_agent_home in UAS.
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Done for http://opensimulator.org/mantis/view.php?id=5669
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Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
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not do DNS lookup, and use that for friends notification.
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http://opensimulator.org/mantis/view.php?id=5516
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grids. http://opensimulator.org/mantis/view.php?id=5528
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looked back in source user's User Agent service.
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testing.
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window, but can't test because this mechanism doesn't seem to work without a profile service.
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friends in other grids.
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