Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster | Melanie | 2012-10-20 | 1 | -2/+2 |
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| * | Improve efficiency of friends notification by only make one PresenceService ↵ | Justin Clark-Casey (justincc) | 2012-10-20 | 1 | -2/+2 |
| | | | | | | | | | | | | call for all friends rather than one for each friend. However, large groups could still take a very long time since we still need to message each avatar on different simulators. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-10-16 | 1 | -1/+1 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs | ||||
| * | minor: Comment out log message on every FRIENDS SIM CONNECTOR request for now. | Justin Clark-Casey (justincc) | 2012-10-16 | 1 | -1/+1 |
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* | | Make friend notifies and closing child agents async because both can | Melanie | 2012-09-04 | 1 | -32/+36 |
|/ | | | | block the heartbeat thread if the sim being contacted is unresponsive | ||||
* | Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect ↵ | Justin Clark-Casey (justincc) | 2012-05-09 | 1 | -0/+0 |
| | | | | | | | | the actual class names. This is usually because the file name was singular (*Service*) but the class name was plural (*Services*). This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector. This does not affect existing configuration since the files are being renamed rather than the classes. | ||||
* | HG Friends: allow the establishment of HG friendships without requiring ↵ | Diva Canto | 2012-03-20 | 1 | -3/+17 |
| | | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY. | ||||
* | Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends ↵ | Justin Clark-Casey (justincc) | 2012-02-16 | 1 | -1/+1 |
| | | | | grid call would try and contact the wrong uri. Also fixes the build from df960d5 | ||||
* | Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an ↵ | Justin Clark-Casey (justincc) | 2012-02-07 | 2 | -18/+13 |
| | | | | exception in service connectors | ||||
* | distinguish between FriendsSimConnector and FriendsServiceConnector in log | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -17/+17 |
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* | HG Friends bug fix: connector was shrinking principalID to UUID. | Diva Canto | 2011-06-02 | 1 | -12/+12 |
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* | More on HG Friends. Added Delete(string, string) across the board. Added ↵ | Diva Canto | 2011-05-22 | 1 | -0/+15 |
| | | | | security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. | ||||
* | Fixed permissions bug related to friends in PermissionsModule. Added ↵ | Diva Canto | 2011-05-21 | 1 | -1/+16 |
| | | | | FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. | ||||
* | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 2011-05-19 | 1 | -3/+10 |
| | | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights. | ||||
* | Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵ | Diva Canto | 2011-04-12 | 2 | -2/+1 |
| | | | | OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. | ||||
* | Remove various warnings and improve logging messages. No functional changes. | Justin Clark-Casey (justincc) | 2010-08-23 | 1 | -7/+1 |
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* | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵ | Diva Canto | 2010-06-04 | 2 | -2/+9 |
| | | | | avies are in different sims. | ||||
* | Change an exception reporting to include the stack trace. "e.Message" just | Melanie | 2010-05-18 | 1 | -1/+1 |
| | | | | _won't_ do. Might look more elegant, but it's too little information. | ||||
* | Friends rights under control. | Diva Canto | 2010-03-01 | 1 | -1/+3 |
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* | Friends connectors finished. Status notification working across the board. ↵ | Diva Canto | 2010-02-28 | 1 | -9/+103 |
| | | | | One last bug: friends online upon login are not being sent to the user. | ||||
* | Status notification (online/offline) working for same sim. | Diva Canto | 2010-02-27 | 1 | -0/+5 |
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* | * Friendship offers starting to work in the same sim. Not quite right yet. | Diva Canto | 2010-02-26 | 1 | -0/+66 |
| | | | | | * Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file | ||||
* | Flags on Store(Friend) are supposed to be MyFlags. | Diva Canto | 2010-02-26 | 1 | -1/+1 |
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* | * Friends out connector completed. Grid login retrieves friends correctly. | Diva Canto | 2010-02-26 | 1 | -0/+241 |
* Added friends configs to grid .inis |