Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster | Melanie | 2012-10-20 | 1 | -2/+2 |
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| * | Improve efficiency of friends notification by only make one PresenceService ↵ | Justin Clark-Casey (justincc) | 2012-10-20 | 1 | -2/+2 |
| | | | | | | | | | | | | call for all friends rather than one for each friend. However, large groups could still take a very long time since we still need to message each avatar on different simulators. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-10-16 | 1 | -1/+1 |
|\ \ | |/ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs | ||||
| * | minor: Comment out log message on every FRIENDS SIM CONNECTOR request for now. | Justin Clark-Casey (justincc) | 2012-10-16 | 1 | -1/+1 |
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* | | Make friend notifies and closing child agents async because both can | Melanie | 2012-09-04 | 1 | -32/+36 |
|/ | | | | block the heartbeat thread if the sim being contacted is unresponsive | ||||
* | HG Friends: allow the establishment of HG friendships without requiring ↵ | Diva Canto | 2012-03-20 | 1 | -3/+17 |
| | | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY. | ||||
* | Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an ↵ | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -5/+4 |
| | | | | exception in service connectors | ||||
* | distinguish between FriendsSimConnector and FriendsServiceConnector in log | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -5/+5 |
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* | Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵ | Diva Canto | 2011-04-12 | 1 | -1/+1 |
| | | | | OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. | ||||
* | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵ | Diva Canto | 2010-06-04 | 1 | -1/+8 |
| | | | | avies are in different sims. | ||||
* | Change an exception reporting to include the stack trace. "e.Message" just | Melanie | 2010-05-18 | 1 | -1/+1 |
| | | | | _won't_ do. Might look more elegant, but it's too little information. | ||||
* | Friends rights under control. | Diva Canto | 2010-03-01 | 1 | -1/+3 |
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* | Friends connectors finished. Status notification working across the board. ↵ | Diva Canto | 2010-02-28 | 1 | -9/+103 |
| | | | | One last bug: friends online upon login are not being sent to the user. | ||||
* | Status notification (online/offline) working for same sim. | Diva Canto | 2010-02-27 | 1 | -0/+5 |
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* | * Friendship offers starting to work in the same sim. Not quite right yet. | Diva Canto | 2010-02-26 | 1 | -0/+66 |
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file |