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My fork of OpenSim for IG and DG, called SledjChisl.
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2010-04-08
Backported GetTextureModule and IAssetService.GetCached()
John Hurliman
2
-0
/
+22
2010-02-15
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-02-12
Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-05
Changing the AssetBase constructors to avoid initializing assets with an unkn...
John Hurliman
1
-1
/
+1
2009-10-14
* minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-10-05
Make the asset connector async Get overload return false if the asset
Melanie
1
-0
/
+4
2009-10-04
Just trying a few things. This one will reduce the number of async calls.
Diva Canto
1
-1
/
+2
2009-10-01
Add "dump asset" command to remote asset connector (the only one that uses a
Melanie
1
-0
/
+44
2009-10-01
Add "dump asset" command to remote asset connector (the only one that uses a
Melanie
1
-0
/
+44
2009-09-03
Fixes seven leaky .BeginInvoke() calls
John Hurliman
1
-1
/
+1
2009-06-22
Update svn properties.
Jeff Ames
1
-178
/
+178
2009-06-15
Moving these nice HG connectors to their homes.
diva
1
-0
/
+178
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-30
Slashing trailing slashes.
diva
1
-1
/
+1
2009-05-29
Making the delegate handlers async in async Get, to make things consistent. T...
diva
1
-1
/
+1
2009-05-26
Catching exceptions on Store, including timeout. Store may fail, for whatever...
diva
1
-2
/
+10
2009-05-18
Move the connectors under services for reasons of application logic. Remove
Melanie Thielker
1
-0
/
+260