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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-03-08
HG inventory/asset transfers: serialize asset posts. I'm using the same patte...
Diva Canto
1
-1
/
+20
2012-01-06
Fix up asset stuff
Melanie
1
-0
/
+3
2012-01-05
Remove a dangling command registration
Melanie
1
-4
/
+0
2012-01-05
Move simulator asset info commands to an optional module from the connector. ...
Justin Clark-Casey (justincc)
1
-43
/
+2
2012-01-02
Adding commented out log messages and some minor formatting for future bug hu...
Justin Clark-Casey (justincc)
1
-0
/
+6
2011-12-24
HG: more / love for Xmas
Diva Canto
1
-2
/
+19
2011-10-06
Change the asset connector to allow connection to different asset servers
Melanie
1
-7
/
+61
2011-07-21
When an uncached asset is requested multiple times concurrently, only load it...
Oren Hurvitz
1
-9
/
+49
2011-04-12
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
1
-1
/
+0
2010-09-08
Made the HG asset and inventory brokers use the Helo service in order to inst...
Diva Canto
1
-8
/
+15
2010-07-04
Check cached asset to make sure it contains data, and if not, re-request
Tom Grimshaw
1
-3
/
+3
2010-07-03
Make sure the AssetServiceConnector times out within 30 seconds. If it doesn'...
Tom Grimshaw
1
-2
/
+2
2010-07-01
Cache all assets on upload so that the client can still retrieve the asset if...
Tom Grimshaw
1
-3
/
+2
2010-07-01
Fix build break
Tom Grimshaw
1
-1
/
+1
2010-07-01
Report asset upload success if it has previously failed
Tom Grimshaw
1
-0
/
+4
2010-07-01
Catch newid == null which is what happens if the asset service is offline (se...
Tom Grimshaw
1
-0
/
+4
2010-06-29
The other half of the asset fix. Implement an exponentially incrementing retr...
Tom Grimshaw
1
-11
/
+88
2010-04-08
Backported GetTextureModule and IAssetService.GetCached()
John Hurliman
2
-0
/
+22
2010-04-08
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2
-0
/
+22
2010-03-09
* Typo fixes
John Hurliman
1
-1
/
+1
2010-02-22
Changed asset CreatorID to a string
John Hurliman
1
-1
/
+1
2010-02-22
* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
1
-1
/
+1
2010-02-15
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-02-12
Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-05
Changing the AssetBase constructors to avoid initializing assets with an unkn...
John Hurliman
1
-1
/
+1
2009-10-14
* minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-10-05
Make the asset connector async Get overload return false if the asset
Melanie
1
-0
/
+4
2009-10-04
Just trying a few things. This one will reduce the number of async calls.
Diva Canto
1
-1
/
+2
2009-10-01
Add "dump asset" command to remote asset connector (the only one that uses a
Melanie
1
-0
/
+44
2009-10-01
Add "dump asset" command to remote asset connector (the only one that uses a
Melanie
1
-0
/
+44
2009-09-03
Fixes seven leaky .BeginInvoke() calls
John Hurliman
1
-1
/
+1
2009-06-22
Update svn properties.
Jeff Ames
1
-178
/
+178
2009-06-15
Moving these nice HG connectors to their homes.
diva
1
-0
/
+178
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-30
Slashing trailing slashes.
diva
1
-1
/
+1
2009-05-29
Making the delegate handlers async in async Get, to make things consistent. T...
diva
1
-1
/
+1
2009-05-26
Catching exceptions on Store, including timeout. Store may fail, for whatever...
diva
1
-2
/
+10
2009-05-18
Move the connectors under services for reasons of application logic. Remove
Melanie Thielker
1
-0
/
+260