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path: root/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs (follow)
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* Sequence/throttle asset retrievals.Melanie2012-09-141-37/+67
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* Allow setting max connections for an endpointMelanie2012-09-141-2/+2
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* Prevent double slashes, try #4UbitUmarov2012-09-061-1/+1
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* Prevent double slashes, try #3Melanie2012-09-061-0/+3
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* Revert "Change string concatenation to Path.Combine to eliminate extra slashes."Melanie2012-09-061-8/+6
| | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
* Change string concatenation to Path.Combine to eliminate extra slashes.Melanie2012-09-061-6/+8
| | | | Windoze barfs on them.
* Revert " remove extra '/' in assets url"Melanie2012-09-061-13/+6
| | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
* remove extra '/' in assets urlUbitUmarov2012-09-061-6/+13
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* Merge branch 'avination' into careminsterMelanie2012-07-161-5/+29
| | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
* Merge branch 'master' into careminsterMelanie2012-05-101-31/+165
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* Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect ↵Justin Clark-Casey (justincc)2012-05-091-0/+329
the actual class names. This is usually because the file name was singular (*Service*) but the class name was plural (*Services*). This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector. This does not affect existing configuration since the files are being renamed rather than the classes.