Commit message (Collapse) | Author | Age | Files | Lines | |
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* | missing file change.. actually use watchdog threads on assetsconnector and | UbitUmarov | 2017-05-26 | 1 | -3/+8 |
| | | | | avoid null refs on JobEngine | ||||
* | use threads from main pool on assetsconnector | UbitUmarov | 2017-05-25 | 1 | -3/+1 |
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* | minor changes | UbitUmarov | 2017-05-25 | 1 | -2/+3 |
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* | make some threads background ones | UbitUmarov | 2017-05-25 | 1 | -0/+1 |
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* | remove use of libomv BlockingQueue | UbitUmarov | 2017-05-25 | 1 | -2/+2 |
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* | Refactor asset handling as per Ubit's suggestion | Melanie Thielker | 2017-02-01 | 1 | -23/+12 |
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* | Make negative asset caching actually work | Melanie Thielker | 2017-01-30 | 1 | -6/+31 |
| | | | | | | Also fixes some merge artefacts in HGAssetBroker where cached assets were requested but not actually used and completely squelch a materials debug message because there is nothing the user can do to fix it anyway. | ||||
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 1 | -11/+11 |
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* | Add negative caching to flotsam cache. Prevents scripts from hammering the ↵ | Melanie Thielker | 2016-12-29 | 1 | -2/+7 |
| | | | | asset server | ||||
* | Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache ↵ | Melanie Thielker | 2016-12-29 | 1 | -2/+2 |
| | | | | is long gone. | ||||
* | on get asset with callback, do the callback even if asset not found. This is ↵ | UbitUmarov | 2016-11-03 | 1 | -34/+17 |
| | | | | needed on same cases | ||||
* | change asset upload retry timer AutoReset back to true | UbitUmarov | 2016-09-01 | 1 | -5/+14 |
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* | change MAXSENDRETRIESLEN from test value to normal | UbitUmarov | 2016-09-01 | 1 | -2/+2 |
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* | assets uploads to grid. Change the retry code. Stop using ↵ | UbitUmarov | 2016-09-01 | 1 | -78/+128 |
| | | | | asset.UploadAttempts field that should be removed | ||||
* | adjust the checks for invalid asset IDs. changed upload fail detection | UbitUmarov | 2015-12-19 | 1 | -16/+16 |
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* | Restored authentication in AssetServicesConnector. | Diva Canto | 2015-10-14 | 1 | -2/+2 |
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* | fix bad side efects of missing avination optional configuration | UbitUmarov | 2015-09-15 | 1 | -11/+16 |
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* | revert SynchronousRestObjectRequester timeout to miliseconds, and fix where ↵ | UbitUmarov | 2015-09-09 | 1 | -2/+2 |
| | | | | it was wrong set in seconds | ||||
* | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 1 | -1/+0 |
|\ | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 1 | -1/+0 |
| | | | | | | | | OpenSim.Framework. | ||||
* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 1 | -1/+1 |
| | | | | | | | | scenepresence) | ||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 1 | -58/+2 |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 1 | -41/+306 |
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| * | dont give a ring to each asset request, just one to rule them all, i mean | UbitUmarov | 2014-09-18 | 1 | -8/+15 |
| | | | | | | | | thread not ring | ||||
| * | and another one | UbitUmarov | 2014-09-17 | 1 | -1/+6 |
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| * | Merge branch 'avination-current' into careminster | Melanie | 2013-09-16 | 1 | -1/+7 |
| |\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs | ||||
| | * | Fix exception when brokering HG asset ids | Melanie Thielker | 2013-09-08 | 1 | -1/+7 |
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| * | | Merge branch 'master' into careminster | Melanie | 2013-07-18 | 1 | -0/+6 |
| |\ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs | ||||
| * | | Merge branch 'avination' into careminster | Melanie | 2012-10-07 | 1 | -16/+21 |
| |\ \ | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | ||||
| | * | | Fix threading in remote asset connector | Melanie | 2012-10-05 | 1 | -16/+21 |
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| * | | | Merge branch 'master' into careminster | Melanie | 2012-10-07 | 1 | -2/+8 |
| |\ \ \ | | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | ||||
| * | | | Sequence/throttle asset retrievals. | Melanie | 2012-09-14 | 1 | -37/+67 |
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| * | | | Allow setting max connections for an endpoint | Melanie | 2012-09-14 | 1 | -2/+2 |
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| * | | | Prevent double slashes, try #4 | UbitUmarov | 2012-09-06 | 1 | -1/+1 |
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| * | | | Prevent double slashes, try #3 | Melanie | 2012-09-06 | 1 | -0/+3 |
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| * | | | Revert "Change string concatenation to Path.Combine to eliminate extra slashes." | Melanie | 2012-09-06 | 1 | -8/+6 |
| | | | | | | | | | | | | | | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9. | ||||
| * | | | Change string concatenation to Path.Combine to eliminate extra slashes. | Melanie | 2012-09-06 | 1 | -6/+8 |
| | | | | | | | | | | | | | | | | Windoze barfs on them. | ||||
| * | | | Revert " remove extra '/' in assets url" | Melanie | 2012-09-06 | 1 | -13/+6 |
| | | | | | | | | | | | | | | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486. | ||||
| * | | | remove extra '/' in assets url | UbitUmarov | 2012-09-06 | 1 | -6/+13 |
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| * | | | Merge branch 'avination' into careminster | Melanie | 2012-07-16 | 1 | -5/+29 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | | | Merge branch 'master' into careminster | Melanie | 2012-05-10 | 1 | -31/+165 |
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* | | | | Close streams immediately when we finish using them | Oren Hurvitz | 2014-07-21 | 1 | -15/+17 |
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* | | | | Adds optional HTTP Basic Authentication to Robust service connectors. | Diva Canto | 2014-05-23 | 1 | -9/+10 |
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* | | | | Fix recent asset request timeout issue by commenting out (for now) the ↵ | Justin Clark-Casey (justincc) | 2014-05-14 | 1 | -10/+14 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | m_maxAssetRequestConcurrency mistakenly passed in as a timeout to SynchronousRestObjectRequester.MakeRequest() For a long time, possibly forever, the m_maxAssetRequestConcurrency was mistakenly passed in as a 30 ms timeout rather than as a concurrent connection limiter. This didn't come to light until the timeout was actually used in recent commit faf9ba53 Since this hasn't been operational for a long time and in release candidate phase, commenting it out for now though will need to revisit this. Relates to http://opensimulator.org/mantis/view.php?id=7165 | ||||
* | | | | Workaround for SRAS: if Store Asset returns 'null' then assume the asset ↵ | Oren Hurvitz | 2014-04-23 | 1 | -0/+7 |
| | | | | | | | | | | | | | | | | already exists, and this isn't an error | ||||
* | | | | Better error-handling when storing assets: recognize that 'null' is an error ↵ | Oren Hurvitz | 2014-04-20 | 1 | -12/+11 |
| | | | | | | | | | | | | | | | | value | ||||
* | | | | Added assets service method AssetsExist(), which returns whether the given ↵ | Oren Hurvitz | 2014-04-02 | 1 | -0/+21 |
| |_|/ |/| | | | | | | | | | | | | | | list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory. | ||||
* | | | Added property to make for more flexible testing. | Diva Canto | 2013-07-11 | 1 | -0/+5 |
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* | | | Remove Temporary from use to shortcut asset stores. The Local property | Mic Bowman | 2013-06-10 | 1 | -1/+1 |
| |/ |/| | | | | | | | | | differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future. | ||||
* | | Make the asset retrieval concurrency a config switch. The current value | Mic Bowman | 2012-10-04 | 1 | -3/+8 |
| | | | | | | | | | | of 30 is still hanging badly on some mono versions. The switch defaults to 30 to preserve current behavior. |