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My fork of OpenSim for IG and DG, called SledjChisl.
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/
OpenSim
/
Services
/
Connectors
/
Asset
/
AssetServiceConnector.cs
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Author
Age
Files
Lines
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be paranoic (?)
UbitUmarov
2012-07-11
1
-0
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+6
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Replace a Multicast Delegate by a simple list of delegates in access Get
UbitUmarov
2012-07-11
1
-5
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+23
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Fix up asset stuff
Melanie
2012-01-06
1
-0
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+3
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Remove a dangling command registration
Melanie
2012-01-05
1
-4
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+0
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Merge branch 'master' into careminster
Melanie
2012-01-06
1
-39
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+0
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Move simulator asset info commands to an optional module from the connector. ...
Justin Clark-Casey (justincc)
2012-01-05
1
-43
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+2
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Merge branch 'master' into careminster
Melanie
2012-01-02
1
-0
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+2
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Adding commented out log messages and some minor formatting for future bug hu...
Justin Clark-Casey (justincc)
2012-01-02
1
-0
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+6
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Merge branch 'careminster-presence-refactor' into bigmerge
Melanie
2011-10-06
1
-8
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+61
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Change the asset connector to allow connection to different asset servers
Melanie
2011-10-06
1
-7
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+61
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-8
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+48
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When an uncached asset is requested multiple times concurrently, only load it...
Oren Hurvitz
2011-07-21
1
-9
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+49
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
1
-1
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+0
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Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
2011-04-12
1
-1
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+0
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* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
-0
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+8
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Check cached asset to make sure it contains data, and if not, re-request
Tom Grimshaw
2010-07-04
1
-3
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+3
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Make sure the AssetServiceConnector times out within 30 seconds. If it doesn'...
Tom Grimshaw
2010-07-03
1
-2
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+2
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Cache all assets on upload so that the client can still retrieve the asset if...
Tom Grimshaw
2010-07-01
1
-3
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+2
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Fix build break
Tom Grimshaw
2010-07-01
1
-1
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+1
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Report asset upload success if it has previously failed
Tom Grimshaw
2010-07-01
1
-0
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+4
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Catch newid == null which is what happens if the asset service is offline (se...
Tom Grimshaw
2010-07-01
1
-0
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+4
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The other half of the asset fix. Implement an exponentially incrementing retr...
Tom Grimshaw
2010-06-29
1
-11
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+88
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-04-13
1
-0
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+8
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Backported GetTextureModule and IAssetService.GetCached()
John Hurliman
2010-04-08
1
-0
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+8
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* Typo fixes
John Hurliman
2010-03-09
1
-1
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+1
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Changed asset CreatorID to a string
John Hurliman
2010-02-22
1
-1
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+1
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Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i...
John Hurliman
2010-02-22
1
-1
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+1
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Formatting cleanup.
Jeff Ames
2010-02-15
1
-1
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+1
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* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
2010-02-22
1
-1
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+1
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Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
2010-02-12
1
-1
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+1
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Changing the AssetBase constructors to avoid initializing assets with an unkn...
John Hurliman
2009-11-05
1
-1
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+1
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* minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2009-10-14
1
-1
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+1
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Make the asset connector async Get overload return false if the asset
Melanie
2009-10-05
1
-0
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+4
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Just trying a few things. This one will reduce the number of async calls.
Diva Canto
2009-10-04
1
-1
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+2
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Add "dump asset" command to remote asset connector (the only one that uses a
Melanie
2009-10-01
1
-0
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+44
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Fixes seven leaky .BeginInvoke() calls
John Hurliman
2009-09-03
1
-1
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+1
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
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+1
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Slashing trailing slashes.
diva
2009-05-30
1
-1
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+1
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Making the delegate handlers async in async Get, to make things consistent. T...
diva
2009-05-29
1
-1
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+1
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Catching exceptions on Store, including timeout. Store may fail, for whatever...
diva
2009-05-26
1
-2
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+10
*
Move the connectors under services for reasons of application logic. Remove
Melanie Thielker
2009-05-18
1
-0
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+260