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path: root/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* be paranoic (?)UbitUmarov2012-07-111-0/+6
* Replace a Multicast Delegate by a simple list of delegates in access GetUbitUmarov2012-07-111-5/+23
* Fix up asset stuffMelanie2012-01-061-0/+3
* Remove a dangling command registrationMelanie2012-01-051-4/+0
* Merge branch 'master' into careminsterMelanie2012-01-061-39/+0
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| * Move simulator asset info commands to an optional module from the connector. ...Justin Clark-Casey (justincc)2012-01-051-43/+2
* | Merge branch 'master' into careminsterMelanie2012-01-021-0/+2
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| * Adding commented out log messages and some minor formatting for future bug hu...Justin Clark-Casey (justincc)2012-01-021-0/+6
* | Merge branch 'careminster-presence-refactor' into bigmergeMelanie2011-10-061-8/+61
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| * | Change the asset connector to allow connection to different asset serversMelanie2011-10-061-7/+61
* | | Resolve merge commits, stage 1Tom2011-09-041-8/+48
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| * When an uncached asset is requested multiple times concurrently, only load it...Oren Hurvitz2011-07-211-9/+49
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-171-1/+0
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| * Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...Diva Canto2011-04-121-1/+0
| * * Adds IAssetService.GetCached() to allow asset fetching from the local cache...John Hurliman2010-04-081-0/+8
* | Check cached asset to make sure it contains data, and if not, re-requestTom Grimshaw2010-07-041-3/+3
* | Make sure the AssetServiceConnector times out within 30 seconds. If it doesn'...Tom Grimshaw2010-07-031-2/+2
* | Cache all assets on upload so that the client can still retrieve the asset if...Tom Grimshaw2010-07-011-3/+2
* | Fix build breakTom Grimshaw2010-07-011-1/+1
* | Report asset upload success if it has previously failedTom Grimshaw2010-07-011-0/+4
* | Catch newid == null which is what happens if the asset service is offline (se...Tom Grimshaw2010-07-011-0/+4
* | The other half of the asset fix. Implement an exponentially incrementing retr...Tom Grimshaw2010-06-291-11/+88
* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-04-131-0/+8
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| * Backported GetTextureModule and IAssetService.GetCached()John Hurliman2010-04-081-0/+8
* | * Typo fixesJohn Hurliman2010-03-091-1/+1
* | Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
* | Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim i...John Hurliman2010-02-221-1/+1
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| * Formatting cleanup.Jeff Ames2010-02-151-1/+1
* | * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-221-1/+1
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* Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-1/+1
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-1/+1
* * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-10-141-1/+1
* Make the asset connector async Get overload return false if the assetMelanie2009-10-051-0/+4
* Just trying a few things. This one will reduce the number of async calls.Diva Canto2009-10-041-1/+2
* Add "dump asset" command to remote asset connector (the only one that uses aMelanie2009-10-011-0/+44
* Fixes seven leaky .BeginInvoke() callsJohn Hurliman2009-09-031-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Slashing trailing slashes.diva2009-05-301-1/+1
* Making the delegate handlers async in async Get, to make things consistent. T...diva2009-05-291-1/+1
* Catching exceptions on Store, including timeout. Store may fail, for whatever...diva2009-05-261-2/+10
* Move the connectors under services for reasons of application logic. RemoveMelanie Thielker2009-05-181-0/+260