Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make it possible to chain another asset service underneath the ↵ | Justin Clark-Casey (justincc) | 2013-03-15 | 1 | -11/+36 |
| | | | | | | | | de-duplicating XAssetService. This makes it possible to use the dedupliicating service without needing to migrate all the existing asset data beforehand. Currently controlled by a ChainedServiceModule setting in [AssetService] (e.g. ChainedServiceModule = "OpenSim.Services.AssetService.dll:AssetService") Not yet ready for use. | ||||
* | Fix configuration problems where XAssetDatabasePlugin was picked up ↵ | Justin Clark-Casey (justincc) | 2012-03-19 | 1 | -0/+94 |
accidentally. The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up. This replaces the changes in 92b1ade. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files. This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places). Unfortunately, you will need to rollback to an earlier database backup or reupload the textures. |