| Commit message (Expand) | Author | Files | Lines |
2018-01-26 | Robust: allow Library assets to override old ones, so they can be updated eas... | UbitUmarov | 1 | -1/+1 |
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -5/+5 |
2014-04-02 | Added assets service method AssetsExist(), which returns whether the given li... | Oren Hurvitz | 1 | -2/+17 |
2013-03-15 | refactor: Reuse Get() method in AssetService to eliminate some copy/paste in ... | Justin Clark-Casey (justincc) | 1 | -23/+5 |
2013-03-15 | Fix bug in AssetService where requesting data only for an asset would throw a... | Justin Clark-Casey (justincc) | 1 | -1/+5 |
2012-11-15 | Revert "Merge master into teravuswork", it should have been avination, not ma... | teravus | 1 | -2/+15 |
2012-11-02 | Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ... | Justin Clark-Casey (justincc) | 1 | -15/+2 |
2012-08-03 | minor: Comment out "Deleting asset" log messages for now | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2012-03-27 | Send the config section name up to the service classes themselves (XInventory... | Diva Canto | 1 | -3/+8 |
2012-01-05 | Move asset commands from AssetService to AssetServerConnector so that we can ... | Justin Clark-Casey (justincc) | 1 | -121/+3 |
2011-11-06 | Damaged assets, especially appearance textures, could crash the region server... | Snoopy Pfeffer | 1 | -1/+9 |
2011-08-30 | Fix bug in persisting saved appearances for npcs | Justin Clark-Casey (justincc) | 1 | -2/+7 |
2011-08-17 | In the asset service, check that an asset exists before attempting to store it. | Justin Clark-Casey (justincc) | 1 | -4/+6 |
2011-07-08 | When loading library asset set, only store an asset if it's different from an... | Justin Clark-Casey (justincc) | 1 | -3/+12 |
2011-05-06 | minor: slightly shorten "show digest" printing code | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2011-05-06 | on asset "show digest" command, print out the asset type name (e.g. texture) ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-05-06 | Say which filename an asset has been dumped to on a successful dump | Justin Clark-Casey (justincc) | 1 | -2/+6 |
2011-05-06 | remove the NDesk.Options using since didn't end up needing it | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-05-06 | Add "dump asset" command to the asset service for debugging purposes. | Justin Clark-Casey (justincc) | 1 | -0/+43 |
2011-04-15 | Make all the objects in a coalescence reappears after being loaded from an IA... | Justin Clark-Casey (justincc) | 1 | -1/+9 |
2011-02-12 | Typo | Diva Canto | 1 | -1/+1 |
2010-11-25 | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ... | Diva Canto | 1 | -33/+40 |
2010-06-28 | Return a UUID.Zero if the asset fails to upload | Tom Grimshaw | 1 | -1/+4 |
2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now st... | Diva Canto | 1 | -0/+5 |
2010-05-09 | Implement the "delete" path for assets. Adds a new option to allow remote ass... | Melanie | 1 | -0/+11 |
2010-05-09 | Add a field asset_flags and a corresponding enum to the asset database. This | Melanie | 1 | -0/+1 |
2010-04-27 | * Thanks cmickeyb, for a patch that sanity checks if the response from m_Data... | John Hurliman | 1 | -1/+4 |
2010-04-08 | Backported GetTextureModule and IAssetService.GetCached() | John Hurliman | 1 | -0/+5 |
2010-04-08 | * Adds IAssetService.GetCached() to allow asset fetching from the local cache... | John Hurliman | 1 | -0/+5 |
2010-02-15 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 |
2010-02-12 | Fix http://opensimulator.org/mantis/view.php?id=4224 | Justin Clark-Casey (justincc) | 1 | -3/+5 |
2009-10-14 | * Minimized the number of times textures are pulled off the priority queue | John Hurliman | 1 | -6/+11 |
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 |
2009-08-19 | * Switching IAssetData to follow the new naming schema, removing the separate... | Kunnis | 1 | -5/+5 |
2009-08-09 | Add "show digest <id>" console commdn to the ROBUST asset handler | Melanie | 1 | -0/+75 |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 1 | -1/+1 |
2009-05-23 | This should make HG asset transfers work much better. It now uses HGUuidGathe... | diva | 1 | -2/+3 |
2009-05-17 | HG asset transfers starting to work -- GETs only for now. | diva | 1 | -0/+1 |
2009-05-15 | * Resolve bug where save oar would never complete if any assets were missing | Justin Clarke Casey | 1 | -0/+4 |
2009-05-11 | Plumb the HG asset broker. More naming changes to clarify things. Lots more | Melanie Thielker | 1 | -0/+2 |
2009-05-10 | Connect up the new asset cache and introduce an asynchronous call path | Melanie Thielker | 1 | -0/+14 |
2009-05-09 | FInish basic asset server functionality on the new asset server | Melanie Thielker | 1 | -3/+17 |
2009-05-08 | The new asset server now actually serves existing assets | Melanie Thielker | 1 | -1/+7 |
2009-05-08 | More additions to the nextgen reference UGAIM | Melanie Thielker | 1 | -33/+41 |
2009-05-05 | Plumb the new server connector logic | Melanie Thielker | 1 | -0/+5 |
2009-05-05 | Committing the HTTP (REST) server base | Melanie Thielker | 1 | -24/+33 |
2009-05-04 | Intermediate commit. WILL NOT COMPILE! | Melanie Thielker | 1 | -1/+1 |
2009-05-04 | * minor: remove some mono compiler warnings, minor cleanup | Justin Clarke Casey | 1 | -1/+1 |
2009-05-04 | Prebuild changes to allow the console to reference the http server | Melanie Thielker | 1 | -0/+15 |
2009-05-04 | Add a skeleton class, "RemoteConsole", for a console that uses REST | Melanie Thielker | 1 | -6/+15 |