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* seems to compile ( tests comented out)UbitUmarov2015-09-021-23/+2
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* bad merge?UbitUmarov2015-09-011-0/+39
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| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-261-2/+14
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| * Fix content type checking to confirm to newer core versionsMelanie Thielker2015-03-101-1/+1
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| * Fix a string formatMelanie Thielker2014-09-241-1/+1
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| * make CreateAgent sync for logins, async for other casesUbitUmarov2014-09-241-13/+18
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| * coment out stack trace at newUserConnection, add log msh at createAgentUbitUmarov2014-09-241-2/+3
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| * TEST do createAgent sync, forcing grid services and other regions to waitUbitUmarov2014-09-241-2/+7
| | | | | | | | for it to complet. This is not that good, but maybe needed
| * Merge branch 'master' into careminsterMelanie2013-07-181-88/+17
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * \ Merge branch 'master' into careminsterMelanie2013-06-231-27/+50
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-05-161-1/+1
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
| * | | | Make agent creation at destination asynchronous. Failures here are prettyMelanie2012-09-161-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | much guaranteed to be fatal and the few times this would dosconnect an agent are more than made up for by the increased throughput of replying and closing the connection vs. keeping it open during the heavy work. Also causes better feedback to the viewer as the time is now split between Requesting Teleport and Connectiong to Destination.
| * | | | Merge branch 'master' into careminsterMelanie2012-07-011-48/+0
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| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-05-272-5/+8
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-03-141-7/+12
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-02-231-3/+7
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-12-051-2/+2
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| * \ \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-11-191-4/+3
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-05-131-0/+2
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| * | | | | | | | | | | Also compress the actual fatpacksMelanie2011-05-082-94/+171
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| * | | | | | | | | | | Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie2011-05-081-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of no return.
| * | | | | | | | | | | Enable compressed (gzip) fatpack transfers.Melanie2011-05-082-131/+191
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| * | | | | | | | | | | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-301-3/+6
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| * | | | | | | | | | | | Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-2/+9
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| * | | | | | | | | | | | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-121-0/+5
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| * | | | | | | | | | | | | Fix up QueryAccess to also check parcelsMelanie2011-01-281-1/+8
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| * | | | | | | | | | | | | Make bans work for teleport. Now teleport will complete block if the userMelanie2011-01-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | is not allowed on the estate. If the user is allowed on no parcel, the teleport will also be blocked. If the user is allowed on a parcel, but not the desired one, the user will be shifted to the closest allowed location.
| * | | | | | | | | | | | | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-231-1/+1
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-01-181-4/+13
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-12-091-20/+31
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| * | | | | | | | | | | | | | | | Plumb a code path for the entity transfer module to ask a destination sceneMelanie2010-12-091-0/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | whether or not an agent is allowed there as a root agent.
| * | | | | | | | | | | | | | | | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
| * | | | | | | | | | | | | | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-041-1/+21
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-09-051-18/+1
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-08-211-0/+20
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2010-06-301-1/+11
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| * | | | | | | | | | | | | | | | | | | | Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | important stuff off screen too fast. Clean this time
| * | | | | | | | | | | | | | | | | | | | Fix to the scenario where we send an agent to a neighbouring sim (via ↵Tom Grimshaw2010-05-181-0/+23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
* | | | | | | | | | | | | | | | | | | | | More plumbing on agent statesMelanie Thielker2015-08-201-0/+6
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* | | | | | | | | | | | | | | | | | | | | Partial plumbing for the agent stateful module features negotiationMelanie Thielker2015-08-201-1/+12
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* | | | | | | | | | | | | | | | | | | | | Label all threadpool calls being made in core OpenSimulator. This is to add ↵Justin Clark-Casey (justincc)2014-11-251-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | problem diagnosis. "show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
* | | | | | | | | | | | | | | | | | | | | Close streams immediately when we finish using themOren Hurvitz2014-07-211-11/+43
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* | | | | | | | | | | | | | | | | | | | | Added simulation version compatibility check so that agents coming from ↵Diva Canto2014-06-061-1/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
* | | | | | | | | | | | | | | | | | | | | Tell QueryAccess explicitly whether the user is coming in via Teleport or ↵Oren Hurvitz2014-05-191-1/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cross, because the permission checks are different. Previously we used a heuristic of checking if the entry position is 0 to differentiate between Teleport and Cross, but that doesn't work anymore since we've started providing the precise entry position for cross, too. That's required in order to ensure that the user is allowed to enter the parcel that he's walking into.
* | | | | | | | | | | | | | | | | | | | | Please note: older simulators (0.7.6) still send the info about gzip in ↵Diva Canto2014-05-041-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ContentType
* | | | | | | | | | | | | | | | | | | | | In teleports, pass the source region to the destination (similar to an HTTP ↵Oren Hurvitz2014-04-091-3/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | referrer)
* | | | | | | | | | | | | | | | | | | | | When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz2014-04-071-2/+6
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* | | | | | | | | | | | | | | | | | | | | Use the "X-Content-Encoding" header to indicate gzipped data, because old ↵Oren Hurvitz2014-03-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | OpenSims fail if they get an unknown "Content-Encoding"
* | | | | | | | | | | | | | | | | | | | | Use the "Content-Encoding" header to indicate gzipped streamsOren Hurvitz2014-03-251-11/+8
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* | | | | | | | | | | | | | | | | | | | Change the auth token to be the user's sessionid.Diva Canto2013-07-141-1/+4
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