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* Fix a typo in the QUERYACCESS method nameMelanie2011-02-051-1/+1
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* Fix up QueryAccess to also check parcelsMelanie2011-01-281-1/+8
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* remove some mono compiler warnings and unnecessary dictionary instantiationsJustin Clark-Casey (justincc)2011-01-211-1/+1
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* Account for some component along the way lower-casing the HTTP header keys. ↵Diva Canto2011-01-171-13/+10
| | | | (XFF header issue)
* Brute force debug for XFF issueDiva Canto2011-01-171-0/+7
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* More debug messages to help track the XFF header problem.Diva Canto2011-01-171-0/+3
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* Improved debug messages to track what is going on with the XFF headerDiva Canto2011-01-091-0/+2
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* Plumb a code path for the entity transfer module to ask a destination sceneMelanie2010-12-091-0/+26
| | | | whether or not an agent is allowed there as a root agent.
* Added an exception handler on CreateObject handler, just in case there's an ↵Diva Canto2010-12-071-20/+31
| | | | exception being thrown that is silently being ignored by the http server. (Trying to catch Melanie's problem with attachments on TPs)
* Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-1/+6
| | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* Made the Gatekeeper proxy-able.Diva Canto2010-10-031-1/+21
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* Make User Agent Service and Login Service separable.Diva Canto2010-09-041-18/+1
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* Partial rewrite of client IP verification. Not completely finished yet, and ↵Diva Canto2010-08-191-0/+20
| | | | untested. Committing to move to my other computer.
* Removed opportunity for exception in BaseHttpServer. (mantis #4825)Diva Canto2010-06-301-0/+4
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* Addresses mantis #4789. Not really a fix, because the event is harmless ↵Diva Canto2010-06-271-1/+7
| | | | anyway. Just shouldn't happen normally.
* Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-7/+7
| | | | important stuff off screen too fast. Clean this time
* Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie2010-05-271-7/+7
| | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
* Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker2010-05-271-7/+7
| | | | important stuff off screen too fast
* Get the local inner simulation service object to the handler so that there ↵Diva Canto2010-03-151-0/+1
| | | | is no possibility of cascading requests when failures happen.
* Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto2010-01-172-8/+36
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* HG agent transfers are starting to work. Gatekeeper handlers are missing.Diva Canto2010-01-171-6/+6
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* Take the verbose debug messages in AgentHandler out again.Diva Canto2010-01-131-6/+6
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* Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto2010-01-131-7/+7
| | | | m_SimulationService, because it may be null...
* Several more buglets removed.Diva Canto2010-01-132-19/+28
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* * Finished SimulationServiceConnectorDiva Canto2010-01-071-1/+1
| | | | | * Started rerouting calls to UserService. * Compiles. May run.
* Successfully logged into a grid.Diva Canto2010-01-031-0/+4
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* * Changed ISimulation interface to take a GridRegion as input arg instead of ↵Diva Canto2010-01-034-205/+115
| | | | | | | a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers.
* * Added the Login server handlers that were lost in yesterday's commit griefDiva Canto2009-12-311-8/+4
| | | | | * More beef to the LLLoginService * Better design for handling local simulation service
* Simulation handlers (agents & objects) completed.Diva Canto2009-12-314-13/+544
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* Merge branch 'diva-textures-osgrid'Melanie2009-10-041-1/+1
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-1/+1
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | Fix loading modules with alternate configurations and ports into ROBUST.Melanie2009-09-291-1/+1
|/ | | | Make all current modules support the configuration name option
* Remove another IAuthentificationInterface userMelanie2009-08-301-6/+7
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* Implementation of a simple authentication service + in connector in route to ↵diva2009-06-171-1/+1
| | | | making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon.
* Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva2009-06-142-99/+3
| | | | get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
* Comment out unused variables / private fields to avoid compiler warnings.Jeff Ames2009-06-041-16/+14
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* Committing the partial refactor of authentication services. No user functionlityMelanie Thielker2009-06-031-1/+1
| | | | | | will eat your babies, etc
* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-313-3/+84
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* Beginning of refactoring RESTComms/LocalComms in the new style of services ↵diva2009-05-253-0/+305
and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok.