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2010-05-18Fix to the scenario where we send an agent to a neighbouring sim (via ↵Tom Grimshaw1-0/+23
teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
2010-03-15Get the local inner simulation service object to the handler so that there ↵Diva Canto1-0/+1
is no possibility of cascading requests when failures happen.
2010-01-17Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto2-8/+36
2010-01-17HG agent transfers are starting to work. Gatekeeper handlers are missing.Diva Canto1-6/+6
2010-01-13Take the verbose debug messages in AgentHandler out again.Diva Canto1-6/+6
2010-01-13Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto1-7/+7
m_SimulationService, because it may be null...
2010-01-13Several more buglets removed.Diva Canto2-19/+28
2010-01-07* Finished SimulationServiceConnectorDiva Canto1-1/+1
* Started rerouting calls to UserService. * Compiles. May run.
2010-01-03Successfully logged into a grid.Diva Canto1-0/+4
2010-01-03* Changed ISimulation interface to take a GridRegion as input arg instead of ↵Diva Canto4-205/+115
a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers.
2009-12-31* Added the Login server handlers that were lost in yesterday's commit griefDiva Canto1-8/+4
* More beef to the LLLoginService * Better design for handling local simulation service
2009-12-31Simulation handlers (agents & objects) completed.Diva Canto4-13/+544
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman1-1/+1
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option
2009-08-30Remove another IAuthentificationInterface userMelanie1-6/+7
2009-06-17Implementation of a simple authentication service + in connector in route to ↵diva1-1/+1
making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon.
2009-06-14Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva2-99/+3
get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
2009-06-04Comment out unused variables / private fields to avoid compiler warnings.Jeff Ames1-16/+14
2009-06-03Committing the partial refactor of authentication services. No user functionlityMelanie Thielker1-1/+1
will eat your babies, etc
2009-05-31Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames3-3/+84
2009-05-25Beginning of refactoring RESTComms/LocalComms in the new style of services ↵diva3-0/+305
and connectors. This commit has the beginning of the In connector, not the Out. Nothing of this is finished yet, and it doesn't run. But it should compile ok.