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2012-05-25In remote QueryAccess, also receive the actual status (true|false) instead ↵Justin Clark-Casey (justincc)1-2/+5
of always true no matter what the callee actually returned. This was due to two things 1) SimulationServiceConnector.QueryAccess was always looking to the outer result["success"]. But if a "_Result" map is returned (which is certainly the case right now), then the true success is _Result["success"], result["success"] is always true no matter what 2) If QueryAccess was false at the destination, then AgentHandlers.DoQueryAccess() was never putting this in the result. The default action of SerializeJsonString() is not to put false booleans in the JSON!!!, so this has to be explicitly set.
2012-05-24Make ISimulationScene.GetScene() used the more efficient region id for ↵Justin Clark-Casey (justincc)2-3/+3
lookup rather than the region handle.
2012-03-13Minor sanity check on simulation agent handler (content type)Diva Canto1-7/+12
2012-02-23Add a position parameter to region crossing of objects. This avoids theMelanie1-3/+7
potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)1-2/+2
of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-11-19Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for ↵Justin Clark-Casey (justincc)1-2/+2
SendCreateChildAgent" message This is misleading since a simulator will call this method before successfully trying remote regions. Also comments out spammy "[SIMULATION]: Stream handler called" AgentHandlers messages for now.
2011-11-19Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent ↵Justin Clark-Casey (justincc)1-2/+1
57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages These are just the result of an attempt to canonicalize received messages - it's not important that we constantly log them. Also finally get the deregister grid service message working properly
2011-05-11This makes compression of fatpacks actually work. Previously they always ↵Diva Canto1-3/+2
failed. See comment in WebUtil.
2011-05-11Revert "Functional improvement: close the stream. Non-functional: add debug ↵Diva Canto1-19/+2
messages to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs." This reverts commit 5548f837501184d68c352097ad1a1de566e18ca0.
2011-05-11One more debug message. Don't use this unless your name is nebadon.Diva Canto1-0/+3
2011-05-11Functional improvement: close the stream. Non-functional: add debug messages ↵Diva Canto1-2/+19
to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs.
2011-05-08Also compress the actual fatpacksMelanie2-94/+171
2011-05-08Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie1-1/+0
of no return.
2011-05-08Enable compressed (gzip) fatpack transfers.Melanie2-131/+191
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto1-3/+6
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-02-16Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie1-2/+9
2011-02-08Comment previous debugDiva Canto1-3/+3
2011-02-08XFF header again -- debug.Diva Canto1-0/+5
2011-02-05Fix a typo in the QUERYACCESS method nameMelanie1-1/+1
2011-01-28Fix up QueryAccess to also check parcelsMelanie1-1/+8
2011-01-21remove some mono compiler warnings and unnecessary dictionary instantiationsJustin Clark-Casey (justincc)1-1/+1
2011-01-17Account for some component along the way lower-casing the HTTP header keys. ↵Diva Canto1-13/+10
(XFF header issue)
2011-01-17Brute force debug for XFF issueDiva Canto1-0/+7
2011-01-17More debug messages to help track the XFF header problem.Diva Canto1-0/+3
2011-01-09Improved debug messages to track what is going on with the XFF headerDiva Canto1-0/+2
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+26
whether or not an agent is allowed there as a root agent.
2010-12-07Added an exception handler on CreateObject handler, just in case there's an ↵Diva Canto1-20/+31
exception being thrown that is silently being ignored by the http server. (Trying to catch Melanie's problem with attachments on TPs)
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-1/+6
save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
2010-10-03Made the Gatekeeper proxy-able.Diva Canto1-1/+21
2010-09-04Make User Agent Service and Login Service separable.Diva Canto1-18/+1
2010-08-19Partial rewrite of client IP verification. Not completely finished yet, and ↵Diva Canto1-0/+20
untested. Committing to move to my other computer.
2010-06-30Removed opportunity for exception in BaseHttpServer. (mantis #4825)Diva Canto1-0/+4
2010-06-27Addresses mantis #4789. Not really a fix, because the event is harmless ↵Diva Canto1-1/+7
anyway. Just shouldn't happen normally.
2010-05-27Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker1-7/+7
important stuff off screen too fast. Clean this time
2010-05-27Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"Melanie1-7/+7
Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27Comment noisy "CONNECTION DEBUGGING" messages, because they push moreMelanie Thielker1-7/+7
important stuff off screen too fast
2010-03-15Get the local inner simulation service object to the handler so that there ↵Diva Canto1-0/+1
is no possibility of cascading requests when failures happen.
2010-01-17Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto2-8/+36
2010-01-17HG agent transfers are starting to work. Gatekeeper handlers are missing.Diva Canto1-6/+6
2010-01-13Take the verbose debug messages in AgentHandler out again.Diva Canto1-6/+6
2010-01-13Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto1-7/+7
m_SimulationService, because it may be null...
2010-01-13Several more buglets removed.Diva Canto2-19/+28
2010-01-07* Finished SimulationServiceConnectorDiva Canto1-1/+1
* Started rerouting calls to UserService. * Compiles. May run.
2010-01-03Successfully logged into a grid.Diva Canto1-0/+4
2010-01-03* Changed ISimulation interface to take a GridRegion as input arg instead of ↵Diva Canto4-205/+115
a regionHandle. * Added the RemoteSimulationConnectorModule, which is the replacement for RESTComms. Scenes is not using this yet, only (standalone) Login uses these region modules for now. * Completed SimulationServiceConnector and corresponding handlers.
2009-12-31* Added the Login server handlers that were lost in yesterday's commit griefDiva Canto1-8/+4
* More beef to the LLLoginService * Better design for handling local simulation service
2009-12-31Simulation handlers (agents & objects) completed.Diva Canto4-13/+544
2009-10-02* Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman1-1/+1
Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option