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path: root/OpenSim/Server/Handlers/Hypergrid/AgentHandlers.cs (unfollow)
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2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-1/+1
2015-11-02Plumb the rest of the context stuff. Well, what I see so far anywayMelanie Thielker1-1/+1
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP ↵Oren Hurvitz1-2/+3
referrer)
2013-06-21Finally moved HG agent transfers to use agent fatpacks.Diva Canto1-1/+1
2011-05-08Enable compressed (gzip) fatpack transfers.Melanie1-4/+2
2011-05-08Enable compressed (gzip) fatpack transfers.Melanie1-4/+2
2011-01-21remove some mono compiler warnings and unnecessary dictionary instantiationsJustin Clark-Casey (justincc)1-1/+2
2010-10-03Made the Gatekeeper proxy-able.Diva Canto1-1/+2
2010-01-28HG 1.5 is in place. Tested in standalone only.Diva Canto1-2/+2
2010-01-17HG teleports through gatekeeper are working.Diva Canto1-10/+0
2010-01-17Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto1-23/+34
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+1
Make all current modules support the configuration name option
2009-06-14Update svn properties.Jeff Ames1-68/+68
2009-06-14Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva1-73/+68
get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-22cleaning out warnings.Dr Scofield1-3/+1
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
2009-05-18Refactor: Change "Servers" to "Server", since the can only be one. BreakMelanie Thielker1-2/+2
the handlers out of the asset server context into a generic scope.
2009-05-18Nonowrking intermadiate commit,, DO NOT USEMelanie Thielker1-0/+0
2009-05-14Move the server request handlers into a separate lib nunit can digestMelanie Thielker1-1/+1
2009-05-09Add the asset service connectors and sample config. READ WARNINGS!!!Melanie Thielker1-10/+17
2009-05-09FInish basic asset server functionality on the new asset serverMelanie Thielker1-4/+26
2009-05-08The new asset server now actually serves existing assetsMelanie Thielker1-0/+2
2009-05-08More additions to the nextgen reference UGAIMMelanie Thielker1-6/+6
2009-05-05Some refactoring. Database is now active in the new user serverMelanie Thielker1-2/+2
2009-05-05Plumb the new server connector logicMelanie Thielker1-6/+9
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-1/+1
libOMV.
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-1/+1
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-1/+1
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby1-2/+2
with namespaces.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-4/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-09-17fixing me some line endingsSean Dague1-17/+17
2007-08-14preliminary support for editing notecards and scripts. MW1-18/+17
Although there seems to sometimes be a problem of when you login again, old notecards and scripts will have their permissions messed up and you won't be able to even view their text. This seems to be related to the client's cache, and if you clear your client's cache, on the next login they should be fine again. [I have a couple of ideas about what might be causing this so hopefully will have it fixed soon.]
2007-07-30mass update of files to have native line endingsSean Dague1-18/+18
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW1-18/+18
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-16changed to native line ending encodingSean Dague1-18/+18
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-0/+18
LLSDStreamhandler system.