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path: root/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs (follow)
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* Add [AssetService] AllowRemoteDeleteAllTypes (default false).Justin Clark-Casey (justincc)2012-11-021-1/+16
| | | | | | This allows a closed grid to delete asset types other than maptile remotely. Only operational if AllowRemoteDelete = true also. Defaults to false - do not enable if anybody other than you can make asset service requests.
* Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)2012-10-241-0/+3
| | | | | | filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
* Send the config section name up to the service classes themselves ↵Diva Canto2012-03-271-1/+1
| | | | (XInventory and Assets).
* Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-081-3/+3
| | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* Make "show asset" command available simulator side. Actually make the ↵Justin Clark-Casey (justincc)2012-01-051-5/+5
| | | | | | service command be "show asset" instead of "show digest" this time. Last time I accidnetally just changed the usage message.
* Add size and temporary information to "show asset" commandJustin Clark-Casey (justincc)2012-01-051-0/+2
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* Rename 'show digest' console command to 'show asset'Justin Clark-Casey (justincc)2012-01-051-1/+1
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* Move asset commands from AssetService to AssetServerConnector so that we can ↵Justin Clark-Casey (justincc)2012-01-051-1/+126
| | | | | | harmonise the same commands on the simulator side. No functional change.
* WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-251-1/+4
| | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* Implement the "delete" path for assets. Adds a new option to allow remote ↵Melanie2010-05-091-1/+3
| | | | asset deletion in robust handler.
* Fix loading modules with alternate configurations and ports into ROBUST.Melanie2009-09-291-5/+8
| | | | Make all current modules support the configuration name option
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Cleaning up a few HG things. HG Posts may now work in grids, but if the home ↵diva2009-05-221-0/+1
| | | | grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection.
* This commit changes the way the new server works. There is no longer a serverMelanie Thielker2009-05-181-2/+4
| | | | | | | | | | exe for each function, rather each function is a connector and the server ini loads them. If you like your multiple processes, use -inifile with the server. Otherwise, you get one server process that serves all configured funcions, see example .ini. The new exe is OpenSim.Server.exe. Clean your bin, loads of names have changed!
* Refactor: Change "Servers" to "Server", since the can only be one. BreakMelanie Thielker2009-05-181-0/+61
the handlers out of the asset server context into a generic scope.