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2012-11-22Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)1-1/+1
2012-06-30Remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+1
2012-06-15Make the "debug http" command available for robust as well as the simulator. ↵Justin Clark-Casey (justincc)1-60/+18
This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-15Add main instance to internal MainServer.m_Servers list to simplify internal ↵Justin Clark-Casey (justincc)1-10/+3
logic. This does require the server to be added before it is set as the main Instance
2011-10-25Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵Justin Clark-Casey (justincc)1-0/+1
of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-05-05Adding ssl supportBlueWall1-2/+75
Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services
2010-05-20minor: Print out port that http servers are usingJustin Clark-Casey (justincc)1-0/+3
do this in callers so that we know who is setting up these things
2010-03-25minor: Print out port that http servers are usingJustin Clark-Casey (justincc)1-0/+3
do this in callers so that we know who is setting up these things
2010-01-11Add the console port setting to ROBUST, tooMelanie1-1/+6
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+9
Make all current modules support the configuration name option
2009-09-29Fix loading modules with alternate configurations and ports into ROBUST.Melanie1-1/+9
Make all current modules support the configuration name option
2009-09-28Allow the notation config_name@port/dll_name:class_name as a handler specMelanie1-0/+18
in OpenSim.Server.ini This allows things like "8003/AssetServirce.dll local@8004/InventoryService.dll" The config name is not yet supported by any modules
2009-08-17Filling in the blanks: The "meat" of the REST consoleMelanie1-5/+5
2009-07-10Create a MainServer static class to access the regions server's HTTP serverMelanie Thielker1-0/+4
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-22cleaning out warnings.Dr Scofield1-3/+1
NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that?
2009-05-20Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker1-0/+4
2009-05-18Nonowrking intermadiate commit,, DO NOT USEMelanie Thielker1-1/+1
2009-05-05Plumb the new server connector logicMelanie Thielker1-0/+5
2009-05-05Committing the HTTP (REST) server baseMelanie Thielker1-24/+33
2009-05-04Intermediate commit. WILL NOT COMPILE!Melanie Thielker1-1/+1
2009-05-04* minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey1-1/+1
2009-05-04Prebuild changes to allow the console to reference the http serverMelanie Thielker1-0/+15
2009-05-04Add a skeleton class, "RemoteConsole", for a console that uses RESTMelanie Thielker1-6/+15
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-0/+0
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2008-05-20Add copyright notices.Jeff Ames1-1/+28
Fix spelling typo (Thanks ChrisDown for pointing this out)
2008-05-09Update svn properties.Jeff Ames1-21/+21
2008-05-08* Some refactorings.Adam Frisby1-0/+21
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.