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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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2009-10-27
Removed the DotNetEngine scripting engine. You will need to create a fresh ch...
John Hurliman
23
-2205
/
+0
2009-10-01
Formatting cleanup.
Jeff Ames
3
-3
/
+3
2009-06-04
Add copyright headers.
Jeff Ames
5
-0
/
+135
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
11
-11
/
+11
2009-05-25
* Upped version number to 0.6.5
lbsa71
5
-15
/
+15
2009-04-01
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
lbsa71
5
-10
/
+10
2009-02-22
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
Charles Krinke
1
-2
/
+2
2009-02-20
* Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6....
lbsa71
5
-15
/
+15
2009-02-19
* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor po...
lbsa71
5
-10
/
+10
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2
-3
/
+3
2009-02-06
* removed superfluous constants class
lbsa71
1
-498
/
+0
2009-01-12
Make ZERO_ROTATION.y a float. Fixes Mantis #2985.
Mike Mazur
1
-1
/
+1
2008-12-05
Implementation of the llDetectedTouch* functions
idb
1
-2
/
+5
2008-12-05
Mantis #2350
idb
1
-2
/
+3
2008-11-10
minor: remove mono compiler warnings
Justin Clarke Casey
4
-13
/
+13
2008-11-09
Script region crossing. This has not user functionality, but lays all the
Melanie Thielker
1
-1
/
+1
2008-11-09
Update svn properties. Add copyright headers. Minor formatting cleanup.
Jeff Ames
5
-5
/
+140
2008-11-08
Mantis#2589: Thanks StrawberryFride, for a patch that fixes the build on VS2005.
Homer Horwitz
1
-2
/
+3
2008-11-08
Work in progress on SECS stuff. Have been holding it off until after 0.6 rele...
Tedd Hansen
19
-38
/
+1931
2008-11-08
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
Jeff Ames
2
-2
/
+56
2008-09-21
Update svn properties, minor formatting cleanup.
Jeff Ames
13
-481
/
+481
2008-09-21
EXPERIMENTAL: Early commit of new Script Engine Component System
Tedd Hansen
13
-0
/
+481