Commit message (Collapse) | Author | Files | Lines | ||
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2009-10-27 | Removed the DotNetEngine scripting engine. You will need to create a fresh ↵ | John Hurliman | 1 | -55/+0 | |
checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2008-11-08 | Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵ | Tedd Hansen | 1 | -4/+15 | |
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. | |||||
2008-09-21 | Update svn properties, minor formatting cleanup. | Jeff Ames | 1 | -44/+44 | |
2008-09-21 | EXPERIMENTAL: Early commit of new Script Engine Component System | Tedd Hansen | 1 | -45/+44 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -1/+29 | |
2007-09-17 | fixing me some line endings | Sean Dague | 1 | -17/+17 | |
2007-09-12 | GUI: Added placeholders + info on what to be done | Tedd Hansen | 1 | -0/+18 | |