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path: root/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/Scheduler.cs (unfollow)
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2009-10-27Removed the DotNetEngine scripting engine. You will need to create a fresh ↵John Hurliman1-55/+0
checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2008-11-08Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen1-4/+15
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-09-21Update svn properties, minor formatting cleanup.Jeff Ames1-44/+44
2008-09-21EXPERIMENTAL: Early commit of new Script Engine Component SystemTedd Hansen1-45/+44
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-09-17fixing me some line endingsSean Dague1-17/+17
2007-09-12GUI: Added placeholders + info on what to be doneTedd Hansen1-0/+18