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2009-10-27Removed the DotNetEngine scripting engine. You will need to create a fresh ↵John Hurliman2-107/+0
checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
2009-06-04Add copyright headers.Jeff Ames1-0/+27
2009-05-25* Upped version number to 0.6.5lbsa711-3/+3
2009-04-01* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa711-2/+2
2009-02-20* Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa711-3/+3
0.6.3.* to better track down dll ref and overwrite problems.
2009-02-19* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa711-2/+2
poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
2008-11-10minor: remove mono compiler warningsJustin Clarke Casey1-2/+2
2008-11-08Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen1-6/+5
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
2008-11-08Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames1-1/+28
2008-09-21Update svn properties, minor formatting cleanup.Jeff Ames2-54/+54
2008-09-21EXPERIMENTAL: Early commit of new Script Engine Component SystemTedd Hansen2-0/+54