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* Minor improvement to previous commit.Diva Canto2011-02-081-2/+4
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* Added emergency monitoring of UDP Outgoing packets thread. Just type ↵Diva Canto2011-02-083-2/+130
| | | | "emergency-monitoring on/off"
* Mantis #5368 -- exception on WorldMapDiva Canto2011-02-071-3/+4
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* Thanks Tokeiito for noticing this bug. mantis #5366Diva Canto2011-02-071-1/+1
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* Hunting down mantis #5365Diva Canto2011-02-071-15/+30
| | | | | | Revert "refactor: remove redundant null checks" This reverts commit 6e58996b4d9db202cd7795a37bd687362effef48.
* New command: show pending-objectsDiva Canto2011-02-063-0/+31
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* Better output for show neighboursDiva Canto2011-02-061-2/+6
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* Honor check of m_Enabled in WorldViewModule.Diva Canto2011-02-051-0/+3
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* Fixed Caps handlers leakDiva Canto2011-02-051-1/+0
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* One more diagnosis command:Diva Canto2011-02-051-1/+27
| | | | show caps
* Added a couple of console commands to help diagnose issues:Diva Canto2011-02-051-0/+50
| | | | | show circuits: shows the lists of agent circuit data show http-handlers: shows the currently registered http handlers
* Amend to yesterday's deletions: forgot to delete the RemoteInventory module ↵Diva Canto2011-02-051-1/+0
| | | | in th addin.xml file.
* Added an additional debug message, and removed a bunch of files that weren't ↵Diva Canto2011-02-042-362/+5
| | | | being used anymore -- the old RemotsInventory connectors stuff.
* Added a config var to HGInventoryAccessModule called OutboundPermission that ↵Diva Canto2011-02-041-2/+6
| | | | controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
* For now, reinstate the call to World.GridService.GetRegionsByName() ↵Justin Clark-Casey (justincc)2011-02-051-1/+3
| | | | | | commented out in 933f47e Even though we don't use the results, just getting the regions may have side effects in making hypergrid links available for the later World.RequestTeleportLocation()
* Add position to IM sent from llInstantMessage(), to better fulfill client ↵Justin Clark-Casey (justincc)2011-02-041-1/+1
| | | | expectations
* Put something in the ImprovedInstantMessage.BinaryBucket for ↵Justin Clark-Casey (justincc)2011-02-041-1/+8
| | | | | | | llInstantMessage() to stop this crashing viewer 2.4.0 (1.23.5 was fine with this). We're putting in a string of format "<region name><x pos floor int><y pos floor int><z pos floor int> which appears to be the expected value. This resolves http://opensimulator.org/mantis/view.php?id=5356
* minor: fix indentation, spacing on commit 3585130Justin Clark-Casey (justincc)2011-02-041-8/+8
| | | | | this previous commit tries to look up the texture by name first before just using the uuid. this allows correct resolution of inventory textures which have uuids as names.
* SetTexture_fixunknown2011-02-041-7/+6
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* Send object date to viewer in microseconds (Fixes mantis bug #3990)Kevin Cozens2011-02-041-1/+2
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* minor: Correct misspelling of neighbour in log messages.Justin Clark-Casey (justincc)2011-02-041-1/+1
| | | | Thanks Fly-Man-
* Change UpdateAgent (for changes in agent position) to be sentMic Bowman2011-02-032-28/+29
| | | | | | once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
* Addresses mantis #5360: CreatorData was being written as long as it wasn't ↵Diva Canto2011-02-031-0/+2
| | | | null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
* Comment out texture CAPS 'texture not found' message for nowJustin Clark-Casey (justincc)2011-02-021-3/+1
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* Record number of resent packets in LindenUDP stack and display in stats reportJustin Clark-Casey (justincc)2011-02-023-14/+22
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* Stop double counting dequeued packets for packets sent numberJustin Clark-Casey (justincc)2011-02-021-4/+5
| | | | This is already being incremented in LLUDPServer.SendPacketFinal for every packet
* Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that ↵Justin Clark-Casey (justincc)2011-01-312-33/+52
| | | | | | | it returns null if the user isn't a member of the group. This matches the behaviour of the same method for Flotsam Groups. This is the behaviour assumed by existing code. Method doc also added to IGroupsServicesConnector to the make the contract clear.
* Flash out the prim count moduleMelanie2011-01-291-0/+174
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* Create the structure of classes and interfaces to replace the cruft thatMelanie2011-01-292-0/+122
| | | | is in the land management module today
* Adding the prim count module skeletonMelanie2011-01-282-0/+113
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-01-288-64/+256
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| * Comment out unused call to GridService in TeleportAgent()Justin Clark-Casey (justincc)2011-01-281-1/+1
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| * minor: don't bother reparsing the sources for includes if ReadConfig() was ↵Justin Clark-Casey (justincc)2011-01-281-2/+3
| | | | | | | | unsuccessful
| * If a non-globbed included file from config cannot be found then warn the userJustin Clark-Casey (justincc)2011-01-281-3/+13
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| * minor: remove a few mono compiler warningsJustin Clark-Casey (justincc)2011-01-283-7/+8
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| * Display supported file extensions/formats in "terrain load help" (Mantis #5349)Kevin Cozens2011-01-281-2/+8
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| * Added loading and saving of terrain files using Terragen format (Mantis #1564)Kevin Cozens2011-01-282-50/+224
| | | | | | | | | | | | | | Terrain files can now be loaded and saved using the Terragen (.ter) format. Selection of the terrain file loader to use is now based on the extension of the filename being loaded and the data is loaded using a memory stream instead of writing it to a file and then loading it from the file.
* | Add the prim count interfacesMelanie2011-01-281-0/+53
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* Fix up QueryAccess to also check parcelsMelanie2011-01-284-11/+15
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* Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-284-32/+112
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-01-282-30/+58
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| * Refactor: Break out LoadObjects() and LoadParcels() from a longer methodJustin Clark-Casey (justincc)2011-01-271-28/+44
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| * Put confirmation on "land clear" command to avoid nasty accidentsJustin Clark-Casey (justincc)2011-01-271-2/+14
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* | Thank you, Goetz, for a patch to fix prim count display in cut regions.Melanie2011-01-284-10/+26
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* When an oar is loaded, do not create a default parcel before loading the ↵Justin Clark-Casey (justincc)2011-01-275-14/+24
| | | | | | | | parcels from the OAR. The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one. Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
* Show local IDs in "land show" output.Justin Clark-Casey (justincc)2011-01-272-5/+11
| | | | Also properly insert region name in "land clear" command
* Add "land clear" commandJustin Clark-Casey (justincc)2011-01-271-3/+13
| | | | This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
* Fix OAR parcel loading so that old parcels are replaced by the new instead ↵Justin Clark-Casey (justincc)2011-01-275-0/+39
| | | | | | of merged. The --merge switch will still merge the old and new land parcelling.
* remove unused CreateBaseLand()Justin Clark-Casey (justincc)2011-01-271-9/+0
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* Make it workMelanie2011-01-271-4/+6
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