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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avina...
Melanie
2012-08-14
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Merge branch 'careminster' into avination
Melanie
2012-08-14
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Merge branch 'master' into careminster
Melanie
2012-08-14
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Prevent race conditions when one thread removes an NPC SP before another thre...
Justin Clark-Casey (justincc)
2012-08-14
2
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Merge branch 'master' into careminster
Melanie
2012-08-14
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Perform ownership transfer and permission propagation as well as needed
Melanie
2012-08-14
1
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+28
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Move inititalization to RegionLoaded to avoid a module loading order issue
Melanie
2012-08-14
1
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+8
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Removed more spammy NPC crap
Melanie
2012-08-14
1
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Comment spammy debug
Melanie
2012-08-14
1
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+3
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Merge branch 'careminster' into avination
Melanie
2012-08-14
21
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+774
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Merge branch 'master' into careminster
Melanie
2012-08-14
6
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+166
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Implement the temp attachments. UNTESTED
Melanie
2012-08-14
1
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+44
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As per lindn spec, disable detach and drop for temp attachments
Melanie
2012-08-14
1
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+8
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Add the skeleton for the temp attachments module
Melanie
2012-08-14
1
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+82
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Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
5
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+33
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Merge branch 'master' into careminster
Melanie
2012-08-13
1
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+68
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attempt at replicating behaviour of llList2thing functions in SL
SignpostMarv
2012-08-13
1
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+69
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Merge branch 'master' into careminster
Melanie
2012-08-11
8
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+377
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BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
2012-08-10
7
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+78
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BulletSim: Add module names to DetailLog output. Fix some problems with links...
Robert Adams
2012-08-10
3
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+71
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BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
2012-08-09
4
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+57
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BulletSim: separate out the constraints by type. The linksets use
Robert Adams
2012-08-09
6
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+146
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BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
4
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+46
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Merge branch 'master' into careminster
Melanie
2012-08-09
4
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+47
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BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
4
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+47
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Merge branch 'master' into careminster
Melanie
2012-08-07
1
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+6
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Release http-in URLs when llResetScript is called
Melanie
2012-08-07
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-08-07
2
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+7
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BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
2
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+7
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Merge branch 'master' into careminster
Melanie
2012-08-04
11
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+121
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Strip experimental tag from --publish option of "save oar" region console com...
Justin Clark-Casey (justincc)
2012-08-03
1
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+7
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Fix old regression that stopped saving parcel owner data in OARs.
Justin Clark-Casey (justincc)
2012-08-03
1
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Fix build break.
Justin Clark-Casey (justincc)
2012-08-03
1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2012-08-03
1
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+4
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Update settings loading in AvatarFactoryModule which should have been in last...
Justin Clark-Casey (justincc)
2012-08-03
1
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+4
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BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
2012-08-03
3
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+45
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BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
2012-08-03
3
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+38
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Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...
Justin Clark-Casey (justincc)
2012-08-03
2
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Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
2012-08-03
1
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Fix the recent windows compile error by putting newFont for case "R" in Vecto...
Justin Clark-Casey (justincc)
2012-08-03
1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-03
1
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+2
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attempting to fix a build issue
SignpostMarv
2012-08-03
1
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+2
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Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
2012-08-03
1
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+7
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-08-07
1
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+6
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Merge branch 'avination' of ssh://melanie@3dhosting.de/var/git/careminster in...
Melanie
2012-08-07
1
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+7
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Release http-in URLs when llResetScript is called
Melanie
2012-08-07
1
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+6
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
3
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+96
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
7
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+174
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
2012-08-05
3
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+78
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ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
2012-08-05
3
-449
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+12
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