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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
Move information about "server agent rate" throttles into "show server thrott...
Justin Clark-Casey (justincc)
2014-11-25
2
-39
/
+57
*
Add "show server throttles" command for showing server specific information a...
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+26
*
Add OutgoingPacketsQueuedCount clientstack stat.
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+53
*
minor: Remove compiler warnings from unused fields in TokenBucket
Justin Clark-Casey (justincc)
2014-11-25
1
-3
/
+0
*
refactor: Move LLUDPServer console commands into their own class.
Justin Clark-Casey (justincc)
2014-11-25
3
-480
/
+539
*
refactor: rename "debug lludp throttle status" to "debug lludp throttle get" ...
Justin Clark-Casey (justincc)
2014-11-25
1
-6
/
+6
*
Add "debug lludp throttle set" command to allow setting of parameters at runtime
Justin Clark-Casey (justincc)
2014-11-25
2
-3
/
+52
*
Eliminate a few unnecessary calculations in the maintenance loop.
Justin Clark-Casey (justincc)
2014-11-25
1
-7
/
+17
*
Fix recent minor regression where the default frame time wasn't being set if ...
Justin Clark-Casey (justincc)
2014-11-25
2
-3
/
+2
*
If Bullet is running on its own thread, use a reset event to control timing r...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+9
*
Improve frame time stability by taking a few unnecessary repeated calculation...
Justin Clark-Casey (justincc)
2014-11-25
2
-21
/
+42
*
Make BulletSim thread be ThreadPriority.Highest if running
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+2
*
Make outboudn and packet inbox handling threads highest priority.
Justin Clark-Casey (justincc)
2014-11-25
2
-0
/
+6
*
Set ThreadPriority on main scene thread to highest.
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+1
*
Temporarily add root agent rez attachments work to job engine if it is runnin...
Justin Clark-Casey (justincc)
2014-11-25
1
-4
/
+8
*
Add experimental job engine to see if queueing some existing async work durin...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
Temporary hack to disable av to av collisions in bulletsim.
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
Small improvements to SimulatorFeaturesModule: (1) don't overwrite extras if ...
Diva Canto
2014-11-22
1
-1
/
+21
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2014-11-21
17
-33
/
+430
|
\
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*
LSL key should be implicitly cast to a boolean value
Cinder
2014-11-20
1
-0
/
+10
|
*
refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...
Justin Clark-Casey
2014-11-19
2
-4
/
+4
|
*
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...
Justin Clark-Casey
2014-11-19
11
-21
/
+46
|
*
Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s...
Justin Clark-Casey
2014-11-19
1
-3
/
+0
|
*
If llStopMoveToTarget() is called on an attachment, then stop the avatar if i...
Justin Clark-Casey
2014-11-19
1
-5
/
+19
|
*
Add 'terrain feature' command
Dev Random
2014-11-19
4
-2
/
+353
*
|
Cleanup extraneous comments from viewer support modules
Diva Canto
2014-11-21
2
-10
/
+3
|
/
*
Improved SpecialUIModule so that it sends the floater data properly.
Diva Canto
2014-11-16
1
-2
/
+21
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2014-11-11
2
-8
/
+60
|
\
|
*
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey
2014-11-11
2
-8
/
+60
*
|
Fix the fetching of module references in the viewer support modules.
Diva Canto
2014-11-11
3
-9
/
+15
|
/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2014-11-10
1
-1
/
+1
|
\
|
*
minor: correct console response when setting attachments logging level
Justin Clark-Casey
2014-11-10
1
-1
/
+1
*
|
Add additional viewer support modules that allow certain viewers to modify th...
Diva Canto
2014-11-10
3
-0
/
+494
|
/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2014-11-06
1
-1
/
+87
|
\
|
*
Actually persist a changed console set agent-limit via "region set".
Justin Clark-Casey (justincc)
2014-10-31
1
-2
/
+7
|
*
Add "region set" console command.
Justin Clark-Casey (justincc)
2014-10-31
1
-1
/
+73
|
*
Add "region get" command as a synononym for "show region" console command.
Justin Clark-Casey (justincc)
2014-10-31
1
-0
/
+9
*
|
Added grid information to SimFeatures response, so that the viewer can show it.
Diva Canto
2014-11-06
1
-1
/
+13
|
/
*
Revert my commit that fixed unexpected behaviour re: parcel prim limits.
Kevin Cozens
2014-10-30
1
-1
/
+1
*
Use parcel prim limit (not region limit) when checking if area is full.
Kevin Cozens
2014-10-30
1
-1
/
+1
*
Add hypergrid teleporting support to user profiles picks
BlueWall
2014-10-27
1
-16
/
+97
*
Add some more llGiveInventory() regression tests
Justin Clark-Casey (justincc)
2014-10-16
1
-0
/
+71
*
Fix transferring inventory from prims to agent inventory
Melanie Thielker
2014-10-16
1
-6
/
+11
*
Change name of just added OSSL osForceSit() to osForceOtherSit()
Justin Clark-Casey (justincc)
2014-10-11
3
-11
/
+12
*
minor: spacing cleanup from previous commit 79a4d1ea
Justin Clark-Casey (justincc)
2014-10-11
1
-3
/
+3
*
Implements osForceSit(string avatar) & overload osForceSit(string avatar, str...
Vegaslon
2014-10-11
3
-0
/
+64
*
minor: add --default-user option to "load oar" help long description. Do oth...
Justin Clark-Casey (justincc)
2014-10-11
1
-12
/
+13
*
Give ability to define constants that may be used throught the configuration
BlueWall
2014-10-09
1
-0
/
+2
*
Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Se...
Justin Clark-Casey (justincc)
2014-10-08
1
-1
/
+1
*
Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead...
Justin Clark-Casey (justincc)
2014-10-08
1
-8
/
+7
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