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* | stop using a Vector3 to store 3bitsUbitUmarov2015-10-202-22/+57
* | STATUS_ROTATE are linkset flags and not primUbitUmarov2015-10-202-18/+20
* | On to 0.8.3!Diva Canto2015-10-1813-13/+13
* | Added warning in RegionCombinerModule about it being considered obsolete and ...Diva Canto2015-10-181-0/+2
* | Fixed merge conflictsDiva Canto2015-10-182-60/+9
* | stop a object when making it not physicalUbitUmarov2015-10-181-2/+9
* | Fix wrong active angularlock detection (it was only burning cpu), stop tryin...UbitUmarov2015-10-172-16/+11
* | fix GetTerrainHeightAtXY for large regions. Also change ode dispose()UbitUmarov2015-10-171-386/+30
* | bug fix. Some rare meshs reported as having +-infinity dimensionsUbitUmarov2015-10-151-6/+28
* | More exception catching in ODE at shutdown. Not sure why the exception happens.Diva Canto2015-10-141-1/+10
* | Also restoring proper function for Simian external GetTexture functionality.Diva Canto2015-10-141-6/+5
* | Fixed exception upon shutting down in plain ODE.Diva Canto2015-10-141-2/+5
* | fix a typo..UbitUmarov2015-10-141-1/+0
* | bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov2015-10-141-68/+74
* | reduce jitter due to viewer interpolators on objects that are really almost ...UbitUmarov2015-10-131-37/+87
* | change fps and dilation (still something not that usefull). make collisions ...UbitUmarov2015-10-131-86/+77
* | rename UbitMeshmerizer class as ubMeshmerizerUbitUmarov2015-10-131-1/+1
* | in stats use real integration time, not the wanted one. Dont let stats calls...UbitUmarov2015-10-121-20/+29
* | detect a fully degenerated mesh and avoid using it and so crashing ubOdeUbitUmarov2015-10-122-1/+18
* | use System.IO.Compression.DeflateStream for mesh decompression like master, s...UbitUmarov2015-10-111-9/+9
* | display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...UbitUmarov2015-10-111-1/+1
* | fix the casting to Boolean of lsl types vector,quaternion,list and rotation,...UbitUmarov2015-10-081-0/+28
* | change NPC restriction options default from restricted to all allowed, as ma...UbitUmarov2015-10-081-10/+4
* | in llAttachToAvatarTemp() (TempAttachmentsModule) dont add to inventory, lik...UbitUmarov2015-10-041-1/+1
* | Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams2015-10-022-2/+103
* | reduce some diferences with masterUbitUmarov2015-10-021-256/+260
* | put back ip check on llSetContentTypeUbitUmarov2015-10-021-3/+1
* | also on another location, plus a bit cleanUbitUmarov2015-10-021-7/+10
* | do group SetPos sync as master, script thread does need to wait for it to be...UbitUmarov2015-10-021-3/+1
* | change llSetContentType to master version, but removing IP checkUbitUmarov2015-10-021-15/+16
* | remove unused method parameter master also removedUbitUmarov2015-10-023-5/+8
* | do not send DisableSimulator on teleport if agent is already returningUbitUmarov2015-10-021-2/+2
* | send DisableSimulator messages on closing childagents. Possible still not on...UbitUmarov2015-10-012-3/+18
* | make bakes reception handle empty BakedTexture elements. But at same time st...UbitUmarov2015-10-011-36/+36
* | change GetNewRezLocation physics ray results processingUbitUmarov2015-10-011-21/+38
* | remove a forgotten if that is actually only a statementUbitUmarov2015-10-011-1/+1
* | fix missing clear of queued timer even and state transition flags on scripts...UbitUmarov2015-10-011-0/+7
* | let hoverheight rest position be a falling stateUbitUmarov2015-09-302-2/+12
* | add get method on physics actors PIDHoverActiveUbitUmarov2015-09-3011-5/+21
* | first steps adding suport for llSetHoverHeight() called from attachments on ...UbitUmarov2015-09-301-16/+143
* | add high level code suport for SetHoverHeight() called from a attachment, so...UbitUmarov2015-09-302-13/+14
* | some fixes/changes on land sendUbitUmarov2015-09-301-7/+14
* | let sp know about scene before anything else on creationUbitUmarov2015-09-301-1/+1
* | clamp all draw distance changes within region limitsUbitUmarov2015-09-301-8/+14
* | add several options for NPC creation so abusive use can be reduced (restrict...UbitUmarov2015-09-303-10/+81
* | remove some restrictions on NPCs creationUbitUmarov2015-09-291-41/+19
* | clean some spacing issuesUbitUmarov2015-09-291-1/+1
* | try fix some whitespaces VS decided to changeUbitUmarov2015-09-291-26/+28
* | add processing of AvatarGroupsRequest message that should be used to get oth...UbitUmarov2015-09-291-7/+34
* | remove groups handlers onClientClosedUbitUmarov2015-09-281-29/+32