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* buysell: make sure we dont buy child parts, dont mess with absolute position ↵UbitUmarov2017-05-011-12/+7
| | | | its useless with variable size regions, and its a rezing job
* rename sog.GetEffectivePermissions() since its use is now limited to more ↵UbitUmarov2017-05-013-25/+13
| | | | specific task, and no longer on current effective(full) path. Note that change ownermask start to be current ownermask, and filter it to all parts basemask
* Permissions compatibility hack 1: anyone copy - new permissions require that ↵UbitUmarov2017-04-301-3/+8
| | | | all items in all object parts contents have anyone copy set. Old code only required it on object. This hack tries to allow objects older than today to still work as before on this. (this is a test, we may need to change it)
* Add a missing viewer-relevant message to the perms moduleMelanie Thielker2017-04-301-0/+3
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* exclude lms from permissions checks. They are full rights, and broken on all dbsUbitUmarov2017-04-301-31/+5
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* fix new landmarks default permissionsUbitUmarov2017-04-301-3/+8
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* don't break groups permission maskUbitUmarov2017-04-301-3/+2
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* nore permissions masks hierachyUbitUmarov2017-04-293-22/+18
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* buysell: fix permissions masks hierachyUbitUmarov2017-04-291-8/+10
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* update folded permitions if taking from world, or after unfoldUbitUmarov2017-04-293-17/+8
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* recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use ↵UbitUmarov2017-04-293-27/+20
| | | | easys code readability
* add check for valid folded permsUbitUmarov2017-04-291-6/+2
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* fix chain of contents sellsUbitUmarov2017-04-291-3/+8
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* BuySell: bug fix, use all object permitions for sold item, and not the ↵UbitUmarov2017-04-281-9/+14
| | | | operation rights one
* forgot a change...UbitUmarov2017-04-281-2/+2
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* a few changes to permissions folding... we are testing. at this point only ↵UbitUmarov2017-04-285-58/+65
| | | | use master for TESTING also
* add a usefull taint and updateUbitUmarov2017-04-272-27/+69
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* ubMeshmerizer: fix the orientation of last triangle on top/bottom faces ofUbitUmarov2017-04-261-2/+2
| | | | | hollow cylinders plz delete contents of bin/MeshCache to remove defective entries"
* mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore ↵UbitUmarov2017-04-262-11/+14
| | | | entries in excess of 8 on the request
* move mesh pbs creation code out of mesh upload code into to ↵UbitUmarov2017-04-251-71/+14
| | | | PrimitiveBaseShape.cs
* cosmetics on mesh upload encoding of number of faces on pbs shape. Use ↵UbitUmarov2017-04-251-23/+36
| | | | opensim shape enums in place of libovm for coerence, add a few coments.
* finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov2017-04-253-33/+41
| | | | *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
* some fixes on the materials paramenters of llGetPrimitiveParams()UbitUmarov2017-04-242-16/+56
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* add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and ↵UbitUmarov2017-04-242-0/+170
| | | | PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong
* fix (or actually break) llList2float() since LSL_Key is same as ↵UbitUmarov2017-04-241-2/+3
| | | | LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string
* mantis 8154 dont let self lResetOtherScript mean harakiriUbitUmarov2017-04-211-89/+77
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* update ode binaries for windows; add a minimal velocity for bounceUbitUmarov2017-04-201-0/+1
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* deleted a bit 2 much on last commitUbitUmarov2017-04-182-2/+5
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* update ODE binaries for windows. Other platforms need to compile from ↵UbitUmarov2017-04-181-122/+77
| | | | opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that
* fix active objects count down, a path at leastUbitUmarov2017-04-161-2/+7
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* missing file and remove warningsUbitUmarov2017-04-153-2/+4
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* several changes for osTeleportObjectUbitUmarov2017-04-159-199/+409
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* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-2/+8
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* still issues with volume detectors and sleeping bodiesUbitUmarov2017-04-152-23/+41
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* increase the updates priority of linkset where avatar is sittingUbitUmarov2017-04-141-2/+21
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* add functions to send entity updates imediatly, except for avatars (or now) ↵UbitUmarov2017-04-144-14/+108
| | | | they should be use to bypass normal delayed updates, for debug
* some reduction on large colision repulsive force on non physical placement ↵UbitUmarov2017-04-143-124/+255
| | | | of physical prims
* mantis 8740: fix osTeleportObject set rotationUbitUmarov2017-04-061-4/+5
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* add missing invalidation of osGetLinkNumber cacheUbitUmarov2017-04-051-0/+2
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* OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. ↵UbitUmarov2017-04-051-4/+28
| | | | Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template.
* give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov2017-04-051-2/+2
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* add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2017-04-042-7/+29
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* add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵UbitUmarov2017-04-044-0/+77
| | | | string to linknumber map, cache invalidations may still be missing :(
* mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ↵UbitUmarov2017-04-045-18/+37
| | | | parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT
* mantis 8130: improve keyframes motionUbitUmarov2017-04-041-70/+63
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* mantis 8140: fix objectTeleport rotation if stop TRUEUbitUmarov2017-04-041-1/+9
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* oopsUbitUmarov2017-04-031-4/+4
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* fix typoUbitUmarov2017-04-031-1/+2
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* add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, ↵UbitUmarov2017-04-035-7/+161
| | | | LSL_Rotation rotation, LSL_Integer stop)
* add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) ↵UbitUmarov2017-04-033-0/+91
| | | | permissions check