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* Forward-port a small improvement to the land out connectorMelanie Thielker2010-08-211-1/+2
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-203-9/+14
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-08-202-18/+52
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| * | Unit test breakage fix.Diva Canto2010-08-203-9/+14
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* | | Some code cleanup for console command "create region".Marck2010-08-201-30/+35
| |/ |/| | | | | | | | | Make region name an optional command parameter. Avoid question for region name if it has already been specified. Extend help text.
* | minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-201-9/+9
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* | Some code cleanup for console command alert.Marck2010-08-201-9/+43
|/ | | | | | Made parsing of parameters more robust. Allow general alerts without specifying keyword 'general'. Extended help texts.
* Cleaned up a few more things related to incoming agents.Diva Canto2010-08-201-45/+42
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-201-25/+27
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-08-191-1/+6
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| * | Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on ↵Diva Canto2010-08-191-25/+27
| | | | | | | | | | | | myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
* | | Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie2010-08-202-17/+54
| |/ |/| | | | | to make it more configurable.
* | Short-circuit the grid server lookup for RequestSimulatorData if the regionMelanie Thielker2010-08-191-1/+6
|/ | | | info is requested for is the local region
* minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)2010-08-191-1/+1
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* Prevent a bad cast in llCreateLink().Melanie Thielker2010-08-181-1/+5
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* * Changed a few OSD.FromBinary() calls to the more accurate OSD.FromULong() ↵John Hurliman2010-08-173-3/+3
| | | | to fix the build
* Attempt at sending TeleportProgress, but it doesn't seem to be doing ↵Diva Canto2010-08-161-0/+3
| | | | anything at all. Left it commented, just as a reminder for where those messages could be sent.
* Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto2010-08-163-0/+12
| | | | affected.
* Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto2010-08-168-19/+22
| | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
* Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
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* Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2010-08-152-6/+23
| | | | things may still fail.
* In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)2010-08-141-6/+4
| | | | | | | | libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
* Configuration files can read include files from relative paths.Marck2010-08-131-1/+11
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* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-134-41/+67
| | | | support estates without seeking further input on the console.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-1310-63/+62
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* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-3/+2
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* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-133-110/+181
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* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-136-173/+222
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-3/+3
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* Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-132-22/+99
| | | | Move Scene.ObjectSaleInfo() to this
* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-132-9/+8
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-1/+1
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* refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-134-21/+10
| | | | same name
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-134-32/+25
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-135-15/+15
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* File wants to be committedDiva Canto2010-08-111-2/+2
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* Prettify console output for long avatar names.Marck2010-08-111-3/+3
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* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-105-88/+138
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-101-37/+37
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| | * This file wants to be committedDiva Canto2010-08-101-37/+37
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| * | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-104-23/+48
| | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| * | Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| * | Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| * | extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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| * | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵Justin Clark-Casey (justincc)2010-08-101-1/+5
| |/ | | | | | | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* Tests for distance-sorted fallback regions.Marck2010-08-081-7/+57
| | | | With some extensions to existing grid service tests.
* In my crusade against facelights, I am striking the killing blow. Add aMelanie2010-08-082-0/+26
| | | | | | DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building.