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| * Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven2015-05-131-6/+24
| | | | | | | | | | | | | | | | handle spin (Ctrl+Shift+Drag) This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Patch llCastRay fully simplified to V3.Magnuz Binder2015-05-121-212/+217
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| * Knocked off a few compiler warnings regarding unused variables.Diva Canto2015-05-107-7/+0
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| * Constrain 'terrain modify' to selected RegionDev Random2015-05-091-8/+17
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Another major overhaul of inventory downloading, this time pertaining to ↵Diva Canto2015-05-084-0/+46
| | | | | | | | inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
| * Major change in the way inventory is downloaded: added a method throughout ↵Diva Canto2015-05-076-3/+56
| | | | | | | | IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
| * Minor whitespace removalMichael Cerquoni2015-05-071-1/+0
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| * Add 'terrain modify noise' and code cleanupDev Random2015-05-075-291/+113
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * 'terrain modify' command for area-of-effect operationsDev Random2015-05-0610-143/+1266
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Attempt at fixing mantis #7054. The two inventory threads are stepping on ↵Diva Canto2015-05-051-2/+3
| | | | | | | | each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.
| * Refactored some code that is used in two different dlls related to SOP ↵Diva Canto2015-05-053-208/+139
| | | | | | | | rewriting. Also added some unit tests that relate to mantis #7514
| * Revert "Patch llCastRay fully-simplified to V2." for further review.Michael Cerquoni2015-05-041-15/+14
| | | | | | | | This reverts commit c96ee68953eb31fc2ad6d1df9b7a4bb19c584e17.
| * fix a minor whitespace issueMichael Cerquoni2015-05-041-1/+0
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| * Adding the command <dobackup>to opensim console which requires a region name ↵H-H-H2015-05-041-2/+40
| | | | | | | | | | | | as an argument and will do an oar of that region if the autobackup module is enabled Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Missing constants for llGetObjectDetailsTalun2015-05-042-0/+33
| | | | | | | | | | | | | | | | | | OBJECT_BODY_SHAPE_TYPE OBJECT_HOVER_HEIGHT OBJECT_LAST_OWNER_ID OBJECT_RENDER_WEIGHT Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Implement llGetGeometricCenter correctly.Magnuz Binder2015-05-041-1/+20
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Patch llCastRay fully-simplified to V2.Magnuz Binder2015-05-041-14/+15
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Implement llCastRay fully, simplified.Magnuz Binder2015-05-031-1/+759
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| * Only send parcel layer data around the point of interest. Can be disabledRobert Adams2015-05-031-5/+79
| | | | | | | | | | by setting [LandManagement]LimitParcelLayerUpdateDistance=false New parameters added to OpenSimDefaults for the distance and enablement.
| * lock collision mesh cache when accessingdahlia2015-05-031-3/+9
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| * Make Meshmerizer mesh cache static so it can be shared across class instancesdahlia2015-05-031-1/+2
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| * Mantis #7514Diva Canto2015-05-021-2/+2
| | | | | | | | I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
| * Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto2015-04-2920-20/+20
| | | | | | | | AssemblyVersion("0.8.2.*")
| * Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2015-04-292-9/+218
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Test Plan: Tested on local opensim and firestorm. Not tested with JSON stats reporter. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D269 Signed-off-by: Diva Canto <diva@metaverseink.com>
| * Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add ↵BlueWall2015-04-281-24/+6
| | | | | | | | | | | | code to handle spin (Ctrl+Shift+Drag)" We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.
| * Revert "Revert "Fix the click to buy prim dialog not being displayed with ↵BlueWall2015-04-281-1/+1
| | | | | | | | | | | | alpha viewers after recent changes to viewer code by LL."" This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
| * Revert "Fix the click to buy prim dialog not being displayed with alpha ↵BlueWall2015-04-271-1/+1
| | | | | | | | | | | | | | | | viewers after recent changes to viewer code by LL." See: http://opensimulator.org/mantis/view.php?id=7426#c28089 Reverting this commit due to unwanted effects.
| * Fix the click to buy prim dialog not being displayed with alpha viewers ↵AliciaRaven2015-04-251-1/+1
| | | | | | | | | | | | | | | | after recent changes to viewer code by LL. Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Allow setting profilecut diff to 0.02 from scripts just like from viewer.Magnuz Binder2015-04-201-3/+3
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven2015-04-201-6/+24
| | | | | | | | | | | | | | | | handle spin (Ctrl+Shift+Drag) This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Implement llGetBoundingBox fully.Magnuz Binder2015-04-201-42/+447
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* | Merge branch 'master' of https://github.com/M-O-S-E-S/opensim into ↵Glenn Martin2015-05-191-0/+2
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | moses.metricsPhase2 Fixed conflicts. Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * | Changed the 10 value to be a constant value inside of the Scene called ↵Steven Zielinski2015-04-292-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | m_DefaultNumberFramesStored. Test Plan: Tested on windows with the json stats reporter. Reviewers: rlouden, kboswell, clattin, ssirigam, martin Reviewed By: rlouden, kboswell, clattin, ssirigam, martin Differential Revision: http://cr.irl.ucf.edu/D273
| * | Changed the 10 value to be a constant value inside of the Scene called ↵Steven Zielinski2015-04-282-9/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | m_DefaultNumberFramesStored. Test Plan: Tested on windows with the json stats reporter. Reviewers: rlouden, ssirigam, martin, kboswell, clattin Differential Revision: http://cr.irl.ucf.edu/D273
* | | Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2Glenn Martin2015-05-011-0/+9
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
| * | Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2015-04-212-9/+218
| |/ | | | | | | | | | | | | | | | | | | | | | | Test Plan: Tested on local opensim and firestorm. Not tested with JSON stats reporter. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D269
* | Updated phase 2 to have the changes originally done in phase 1 for the ↵Steven Zielinski2015-04-302-5554/+5557
| | | | | | | | | | | | | | | | | | | | | | | | defaultNumberFramesStored. Test Plan: Tested using opensim standalone on windows with json stats. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D275
* | Phase 2 additons with Frame Dilation metric.Robert Louden2015-04-212-5699/+5723
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* | Moved over metrics from previous OpenSim 0.8.0.3 repository (this new ↵Glenn Martin2015-04-214-18/+401
|/ | | | repository is now the master branch from OpenSim).
* Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add ↵Robert Adams2015-04-191-18/+4
| | | | | | | | | code to handle spin (Ctrl+Shift+Drag)" This change sees to enable general moving of objects with touch scripts. Reverting until the move permissions are understood. This reverts commit 28ce3238020c4dca8f9aef711daf730bccf0d2f0.
* Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatarstglion2015-04-181-10/+14
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven2015-04-171-4/+18
| | | | | | handle spin (Ctrl+Shift+Drag) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Temporarily comment out OSSL enabled warning log message.Robert Adams2015-04-141-1/+1
| | | | Added in wrong place. It is printed once per script rather than once per region.
* Enable OSSL functions by default using the osslEnable.ini configuration file.Robert Adams2015-04-141-0/+3
| | | | | This changes OpenSim.ini.example to, by default, include osslEnable.ini which turns on the OSSL functions and limits who can do which operations.
* Add osCheckODE() function so scripts can configure for running with legacy ↵Robert Adams2015-04-123-0/+21
| | | | | | | | physics engine. Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'. The presumption is that all other physics engines work the same (like SL) or it is a bug. Does not require ossl functions to be enabled.
* Change UserProfiles so that the parcel name is used for a ProfilePick and ↵AliciaRaven2015-04-121-17/+9
| | | | | | not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Fix llTargetOmega non-physical gain.Magnuz Binder2015-04-121-0/+3
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Fix stand position for differing seat and root rotation.Magnuz Binder2015-04-121-1/+1
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.Robert Adams2015-04-051-14/+21
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* Parameterize sleeps in LSL functions.Magnuz Binder2015-03-221-64/+123
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