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* Mantis#3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke2009-02-236-0/+169
| | | | | | | Adds a warning for an LSL construct that exploits a popular list memory saving hack.
* A little bit more tweaking with appearance. Now passing both the wearables ↵diva2009-02-232-66/+75
| | | | | | | | and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will. Note: will make avies coming from older sims casper or grey. Upgrade! Related to mantis #3204.
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-2262-321/+373
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Allow delivery of object messages gridwideMelanie Thielker2009-02-221-1/+2
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* * Fixes an assumption whereby Scene assumes that each client is capable of ↵Adam Frisby2009-02-221-0/+8
| | | | producing a circuit. This affects non-Linden derived viewers who do not utilize circuits.
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-2215-126/+134
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* Addresses some issues with appearance after TPs. Appearance.Owner was not ↵diva2009-02-222-5/+9
| | | | being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204.
* Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames2009-02-222-26/+26
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* Applied patch from mantis #3217, which allows Dynamic Images of type RGB (so ↵MW2009-02-211-7/+23
| | | | with no alpha value). Thanks BlueWall.
* Thank you kindly, DoranZemlja for a patch that:Charles Krinke2009-02-211-1/+1
| | | | | | Solves the Object-Key problem when using llHTTPRequest()
* Applied patch from mantis #3213. Which adds a check to create region ↵MW2009-02-211-1/+6
| | | | command, to make sure the .xml is passed in the command arguments. Thanks BlueWall
* Added a check to LLClientView.RegisterInterface<T>(T iface), so that it ↵MW2009-02-211-1/+4
| | | | can't try to add duplicate interfaces and cause a exception.
* * Applied a patch that: Added estate ban table to migration scripts and ↵lbsa712009-02-212-9/+9
| | | | | | | | | | | | | | nhibernate mapping. Refactored property getters and setters for estate ban object to support NHibernate. * Added estate ban table to migration scripts of all supported databases. * Added nhibernate mapping for EstateBans property of EstateSettings * Refactored property accessors for EstateBan object. * Added comments for EstateBan properties. * Ensured that NHibernate tests pass with NUnitGUI. * Ensured that nant test target passes. This fixes mantis #3210. Thank you, tlaukkan!
* Add copyright headers. Minor formatting cleanup.Jeff Ames2009-02-211-2/+2
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* Thank you, robsmart, for a patch that allows the shard to be set.Melanie Thielker2009-02-211-1/+9
| | | | | | | | The built-in default is OpenSim, unless a user server url is given, then that is used, unless "shard" is also goven, then shard takes precedence. The defult in OpenSim.ini is "OpenSim" for compatibility.
* * Renamed and encapsulated m_sceneGraph as SceneGraph for ccclbsa712009-02-204-6/+15
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* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa712009-02-2011-33/+33
| | | | 0.6.3.* to better track down dll ref and overwrite problems.
* * Consistently lock part.TaskInventory as pointed out in ↵Justin Clarke Casey2009-02-206-199/+412
| | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3159 * Not locking causes enumeration exceptions as described in this matis * part.TaskInventory needs to be locked for every access as it's a dictionary * Extra locking will hopefully not cause any major issues - in places where the enumeration of the dictionary performs other lock or long running operations, the dictionary is cloned instead
* Revert previous commitMelanie Thielker2009-02-202-13/+1
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* Committing interface and stubs for IM interceptionMelanie Thielker2009-02-202-1/+13
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* Thanks DoranZemlja for a patch implementing non-shortcircuiting inMike Mazur2009-02-202-12/+31
| | | | | logical and and logical or in LSL. Fixes Mantis #3174.
* THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵diva2009-02-2014-2573/+6
| | | | | | | versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
* Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames2009-02-205-560/+553
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* * Another stab at removing AssetServer.exe dependencieslbsa712009-02-201-1/+0
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* This moves the 2 friends-related interregion messages out of OGS1 and into ↵diva2009-02-203-90/+94
| | | | the FriendsModule. No functional changes. Those messages were sent over XMLRPC, and that's how it continues to be for now. Just moving this couple of interregion messages out of OGS1, in preparation for the big shlep ahead.
* * Reverted the AssetServer fix, apparently something was dependent on ↵lbsa712009-02-191-0/+2
| | | | IAssetDataPlugin being in OpenSim.Data
* * moved the Get/PostAssetStreamHandler to the Servers namespace... slowly ↵lbsa712009-02-191-1/+0
| | | | getting there...
* * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵lbsa712009-02-191-1/+0
| | | | | | | rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey2009-02-193-7/+7
| | | | it actually does
* * Do deep inspection when saving inventory items in order to capture all the ↵Justin Clarke Casey2009-02-191-1/+1
| | | | | | | | | necessary assets (textures, objects within objects, textures referenced in scripts contained in objects contained in another object, etc.) * Not yet ready for general use
* * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa712009-02-197-7/+7
| | | | poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
* Make the implementation of the message transfer module protected virtualMelanie Thielker2009-02-191-13/+13
| | | | | | throughout
* reverted last revision, until we decide how to handle capturing IM'sMW2009-02-192-18/+1
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* Added a event to IMessageTransferModule (and MessageTransferModule) so that ↵MW2009-02-192-0/+17
| | | | other modules can capture IM messages and do custom handling of them. As just attaching to Client IM events doesn't really support this, as they would still get routed through the normal process and could give back errors.
* Force plugin state update when region crossingMelanie Thielker2009-02-191-0/+4
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* Try this, then :) remove just one line from script serialization, Melanie Thielker2009-02-191-1/+0
| | | | | | hunting the bug
* Refix the fix, adding a forgotten lineMelanie Thielker2009-02-191-0/+1
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* Attempt to fix a Windows only race in thread terminationMelanie Thielker2009-02-191-1/+8
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* Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker2009-02-196-14/+16
| | | | | | | | usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
* Mantis#3188. Thank you kindly, BlueWall, for a patch that:Charles Krinke2009-02-191-3/+49
| | | | | Adding the ability to set the background color for osSetDynamicTextureData in the extra data: bgcolour:value (see http://msdn.microsoft.com/en-us/library/aa358802.aspx [^] for color names)
* Fix region crossing for unscripted prims, avoid costly SEHMelanie Thielker2009-02-191-1/+3
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* Make in-code provisions for the tests. Tests would fail because the Melanie Thielker2009-02-181-1/+14
| | | | | | | | required file system objects are not present in the test harness. This makes the main code ignore the failure, therefore the test succeeds. Not elegant and maybe a unit test guru has a better way. Marked as a TODO
* Fix standalone / simulator local script crossings.Melanie Thielker2009-02-181-0/+2
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* Fix the windows sharing violations on script crossingsMelanie Thielker2009-02-183-16/+91
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* Stops animations on Teleports, to conform with what the viewer does.diva2009-02-183-0/+11
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* * Change AssetGatherer method access so that only methods which are worth ↵Justin Clarke Casey2009-02-183-88/+101
| | | | calling from the outside are public
* Fixes height on Basic Physics in local teleports. Plus some small refactoring.diva2009-02-182-2/+18
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* * minor: comment out a few more [de]serialization sog timing messagesJustin Clarke Casey2009-02-181-3/+3
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* * Move asset gathering code from oar module to OpenSim.Region.Framework ↵Justin Clarke Casey2009-02-183-198/+264
| | | | | | | | since this is useful in a variety of situations * Comment out one oar test since I think somehow the two save tests are causing the occasional test failures
* * Make save iar behave properly if the nominated inventory path does not existJustin Clarke Casey2009-02-182-10/+28
| | | | | | * load iar probably still fails for this