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* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-08218-3462/+2673
|\ | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| * Clean up viewer-based access control specifications.Diva Canto2015-09-061-3/+7
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| * Changed a couple of comments to be more genericDiva Canto2015-09-052-3/+3
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| * let ode suport var size regionsUbitUmarov2015-09-052-152/+143
| | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
| * Fixes a problem with Bullet physics when it is configured to run on a ↵Diva Canto2015-09-041-0/+2
| | | | | | | | separate thread.
| * POSScene wasn't really a region module. Fixed now.Diva Canto2015-09-041-1/+1
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| * Moved UserStatistics feature to OptionalModules too.Diva Canto2015-09-0412-36/+0
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| * Moved DataSnapshot feature to OptionalModules too.Diva Canto2015-09-0410-36/+0
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| * Moved RegionCombinerModule to OptionalModules. Removed it as its own ↵Diva Canto2015-09-049-36/+0
| | | | | | | | top-level project/dll.
| * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-0454-54/+1
| | | | | | | | OpenSim.Framework.
| * In SceneGraph, use the property PhysicsScene instead of the variable ↵Diva Canto2015-09-041-3/+3
| | | | | | | | _PhysScene, so that it gets properly initialized before being dereferenced.
| * Deleted commented codeDiva Canto2015-09-041-51/+0
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| * Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto2015-09-037-297/+119
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| * Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-015-627/+622
| | | | | | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
| * Deleted physics plugin classes.Diva Canto2015-08-318-534/+4
| | | | | | | | More unit tests fixed.
| * Physics refactoring: all unit tests pass.Diva Canto2015-08-316-19/+51
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| * First commit where physics work as region module.Diva Canto2015-08-3112-62/+51
| | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
| * All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-3123-1322/+1348
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| * Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵Diva Canto2015-08-312-2/+2
| | | | | | | | physics region modules.
| * Refactored Meshing modules:Diva Canto2015-08-3110-60/+142
| | | | | | | | | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3075-81/+81
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| * Renamed the namespaces tooDiva Canto2015-08-30111-169/+169
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| * Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-30107-0/+0
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| * Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto2015-08-302-5/+2
| | | | | | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
* | remove a forgotten cast to intUbitUmarov2015-09-061-1/+1
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* | minor change, add a lock we had at avnUbitUmarov2015-09-061-2/+4
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* | fix the missing initialization of the folish ProcessUnackedSends optionUbitUmarov2015-09-061-0/+2
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* | fix odd drawdistance control initializationUbitUmarov2015-09-061-12/+6
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* | add missing stub for llSetVelocityUbitUmarov2015-09-061-0/+1
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* | dont store/upload map asset for large regions, ( needs testing)UbitUmarov2015-09-061-2/+12
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* | still a missing stat IDUbitUmarov2015-09-062-10/+13
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* | let extra stats travel side by side with viewers ones... try to fix damm ↵UbitUmarov2015-09-063-52/+93
| | | | | | | | array indexes all over the place
* | a few changes to stats. Array order coerent on users. give up on moses stats ↵UbitUmarov2015-09-043-83/+95
| | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc
* | actually reduce max number of ode spacesUbitUmarov2015-09-042-8/+8
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* | bug fix on ode spaces and allow more of them on large regionsUbitUmarov2015-09-042-12/+12
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* | remove a forgotten 1000.9 factor on physics fpsUbitUmarov2015-09-045-5/+5
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* | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵UbitUmarov2015-09-042-106/+122
| | | | | | | | rearrange on stat code ( MOSES special ones still out )
* | normalise physics plugins to return fps as (simulated time / requested ↵UbitUmarov2015-09-046-1906/+3319
| | | | | | | | simulation time). improved a bit old ode simulations per call math
* | a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
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* | make addavatar more friendly between pluginsUbitUmarov2015-09-032-3330/+1891
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* | fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov2015-09-031-1/+0
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* | fix CM_api compile errorUbitUmarov2015-09-031-3/+3
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* | minor cleanUbitUmarov2015-09-031-48/+0
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* | at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-0310-85/+29
| | | | | | | | scenepresence)
* | seems to compile ( tests comented out)UbitUmarov2015-09-02103-8410/+1005
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* | bad merge?UbitUmarov2015-09-01242-7022/+54746
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| * dont change camera on crossingsUbitUmarov2015-08-311-4/+4
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| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
| | | | | | | | position. Also reset camera to position on makeroot
| * fix slow moving physical objects moving without sending updatesUbitUmarov2015-08-311-9/+9
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| * minor changesUbitUmarov2015-08-311-15/+21
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