Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 218 | -3462/+2673 |
|\ | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| * | Clean up viewer-based access control specifications. | Diva Canto | 2015-09-06 | 1 | -3/+7 |
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| * | Changed a couple of comments to be more generic | Diva Canto | 2015-09-05 | 2 | -3/+3 |
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| * | let ode suport var size regions | UbitUmarov | 2015-09-05 | 2 | -152/+143 |
| | | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com> | ||||
| * | Fixes a problem with Bullet physics when it is configured to run on a ↵ | Diva Canto | 2015-09-04 | 1 | -0/+2 |
| | | | | | | | | separate thread. | ||||
| * | POSScene wasn't really a region module. Fixed now. | Diva Canto | 2015-09-04 | 1 | -1/+1 |
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| * | Moved UserStatistics feature to OptionalModules too. | Diva Canto | 2015-09-04 | 12 | -36/+0 |
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| * | Moved DataSnapshot feature to OptionalModules too. | Diva Canto | 2015-09-04 | 10 | -36/+0 |
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| * | Moved RegionCombinerModule to OptionalModules. Removed it as its own ↵ | Diva Canto | 2015-09-04 | 9 | -36/+0 |
| | | | | | | | | top-level project/dll. | ||||
| * | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 2015-09-04 | 54 | -54/+1 |
| | | | | | | | | OpenSim.Framework. | ||||
| * | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 2015-09-04 | 1 | -3/+3 |
| | | | | | | | | _PhysScene, so that it gets properly initialized before being dereferenced. | ||||
| * | Deleted commented code | Diva Canto | 2015-09-04 | 1 | -51/+0 |
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| * | Transformed the LLUDP ad-hoc plugin into a region module. It works. | Diva Canto | 2015-09-03 | 7 | -297/+119 |
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| * | Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵ | Diva Canto | 2015-09-01 | 5 | -627/+622 |
| | | | | | | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. | ||||
| * | Deleted physics plugin classes. | Diva Canto | 2015-08-31 | 8 | -534/+4 |
| | | | | | | | | More unit tests fixed. | ||||
| * | Physics refactoring: all unit tests pass. | Diva Canto | 2015-08-31 | 6 | -19/+51 |
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| * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 12 | -62/+51 |
| | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | ||||
| * | All physics plugins are now region modules. Compiles but doesn't run. | Diva Canto | 2015-08-31 | 23 | -1322/+1348 |
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| * | Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵ | Diva Canto | 2015-08-31 | 2 | -2/+2 |
| | | | | | | | | physics region modules. | ||||
| * | Refactored Meshing modules: | Diva Canto | 2015-08-31 | 10 | -60/+142 |
| | | | | | | | | | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet. | ||||
| * | More namespace and dll name changes. Still no functional changes. | Diva Canto | 2015-08-30 | 75 | -81/+81 |
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| * | Renamed the namespaces too | Diva Canto | 2015-08-30 | 111 | -169/+169 |
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| * | Major renaming of Physics dlls / folders. No functional changes, just renames. | Diva Canto | 2015-08-30 | 107 | -0/+0 |
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| * | Moved instantiation of SceneCommunicationService object to inside the scene ↵ | Diva Canto | 2015-08-30 | 2 | -5/+2 |
| | | | | | | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. | ||||
* | | remove a forgotten cast to int | UbitUmarov | 2015-09-06 | 1 | -1/+1 |
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* | | minor change, add a lock we had at avn | UbitUmarov | 2015-09-06 | 1 | -2/+4 |
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* | | fix the missing initialization of the folish ProcessUnackedSends option | UbitUmarov | 2015-09-06 | 1 | -0/+2 |
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* | | fix odd drawdistance control initialization | UbitUmarov | 2015-09-06 | 1 | -12/+6 |
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* | | add missing stub for llSetVelocity | UbitUmarov | 2015-09-06 | 1 | -0/+1 |
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* | | dont store/upload map asset for large regions, ( needs testing) | UbitUmarov | 2015-09-06 | 1 | -2/+12 |
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* | | still a missing stat ID | UbitUmarov | 2015-09-06 | 2 | -10/+13 |
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* | | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 2015-09-06 | 3 | -52/+93 |
| | | | | | | | | array indexes all over the place | ||||
* | | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 2015-09-04 | 3 | -83/+95 |
| | | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc | ||||
* | | actually reduce max number of ode spaces | UbitUmarov | 2015-09-04 | 2 | -8/+8 |
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* | | bug fix on ode spaces and allow more of them on large regions | UbitUmarov | 2015-09-04 | 2 | -12/+12 |
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* | | remove a forgotten 1000.9 factor on physics fps | UbitUmarov | 2015-09-04 | 5 | -5/+5 |
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* | | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵ | UbitUmarov | 2015-09-04 | 2 | -106/+122 |
| | | | | | | | | rearrange on stat code ( MOSES special ones still out ) | ||||
* | | normalise physics plugins to return fps as (simulated time / requested ↵ | UbitUmarov | 2015-09-04 | 6 | -1906/+3319 |
| | | | | | | | | simulation time). improved a bit old ode simulations per call math | ||||
* | | a bit better addAvatar() call chain | UbitUmarov | 2015-09-03 | 1 | -5/+1 |
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* | | make addavatar more friendly between plugins | UbitUmarov | 2015-09-03 | 2 | -3330/+1891 |
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* | | fix a old bug i added: MaxWearables can't be changed in runtime | UbitUmarov | 2015-09-03 | 1 | -1/+0 |
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* | | fix CM_api compile error | UbitUmarov | 2015-09-03 | 1 | -3/+3 |
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* | | minor clean | UbitUmarov | 2015-09-03 | 1 | -48/+0 |
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* | | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2015-09-03 | 10 | -85/+29 |
| | | | | | | | | scenepresence) | ||||
* | | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 103 | -8410/+1005 |
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* | | bad merge? | UbitUmarov | 2015-09-01 | 242 | -7022/+54746 |
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| * | dont change camera on crossings | UbitUmarov | 2015-08-31 | 1 | -4/+4 |
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| * | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2015-08-31 | 2 | -2/+8 |
| | | | | | | | | position. Also reset camera to position on makeroot | ||||
| * | fix slow moving physical objects moving without sending updates | UbitUmarov | 2015-08-31 | 1 | -9/+9 |
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| * | minor changes | UbitUmarov | 2015-08-31 | 1 | -15/+21 |
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