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* fix: send viewers the Everyone permitions of items inside other objectsUbitUmarov2017-01-141-1/+1
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* Fix the new permissions error introduced with the inventory fixMelanie Thielker2017-01-132-17/+46
| | | | | | | | | The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
* Add permission CanChangeSelectedState replacing 2 calls to check Move and ↵UbitUmarov2017-01-122-4/+16
| | | | Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
* GenerateClientFlags: consider locked state, change object group; ↵UbitUmarov2017-01-121-45/+52
| | | | CanRezObject: remove odd elses and group roles are only for group owned land
* stop using a GetPermissionClass() in GenerateClientFlags since it is not ↵UbitUmarov2017-01-111-97/+116
| | | | good enough, just process the several cases inline
* don't let object lastowner be its groupUbitUmarov2017-01-111-1/+2
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* more changes to GenerateClientFlags(), use already cached presence group ↵UbitUmarov2017-01-112-10/+62
| | | | information, let it be aware of groups roles. (not exactly as the other grid)
* change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov2017-01-113-19/+53
| | | | the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
* remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov2017-01-102-62/+52
| | | | GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
* try to improve option automatic_gods processingUbitUmarov2017-01-081-9/+11
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* restore argument name material_bitsUbitUmarov2017-01-082-3/+3
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* mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float typeUbitUmarov2017-01-083-6/+6
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* Revert "Allow OSSL scripts to softfail"Melanie Thielker2017-01-072-23/+20
| | | | | | | This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
* Fix a compile issue and reintroduce the "GOD" script optionMelanie Thielker2017-01-072-23/+32
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* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2017-01-071-2/+2
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| * rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov2017-01-071-2/+2
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* | Allow OSSL scripts to softfailMelanie Thielker2017-01-072-1/+4
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* change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov2017-01-071-6/+9
| | | | original idea
* use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov2017-01-071-1/+1
| | | | viewer god, acording to config
* Correct casing on isGod and isViewerUIGodMelanie Thielker2017-01-0710-51/+51
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* Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker2017-01-0710-25/+25
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* ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov2017-01-071-5/+7
| | | | local or grid rights
* missing changed fileUbitUmarov2017-01-071-4/+4
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* rename same more variables to make their meaning more clearUbitUmarov2017-01-072-5/+5
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* replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov2017-01-078-13/+13
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* rename same variables to make their meaning more clearUbitUmarov2017-01-072-57/+56
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* update permissions module with the new optionsUbitUmarov2017-01-071-13/+24
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* prevent gods kick wars using the new god level variableUbitUmarov2017-01-071-4/+4
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* more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2017-01-072-224/+234
| | | | now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
* try to work around some broken viewers math on handlesUbitUmarov2017-01-071-4/+9
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* coment out a flodding debug messageUbitUmarov2017-01-071-2/+2
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* Fix custom dialogs working when bin/ is read-onlyMelanie Thielker2017-01-071-1/+1
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* Fix grid godsMelanie Thielker2017-01-071-0/+1
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* Squelch noisy debug message that happens on every single rezMelanie Thielker2017-01-071-1/+1
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* During login cancel, don't error out here on a null client.Melanie Thielker2017-01-071-0/+3
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* Squelch red ink for login cancel by the user during circuit setupMelanie Thielker2017-01-072-3/+22
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* Remove a red ink error on shutdown. Harmless message since shutting down anywayMelanie Thielker2017-01-071-1/+7
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* Queue all events for a script that is waiting to compileMelanie Thielker2017-01-071-13/+56
| | | | | | This fixes CHANGED_OWNER the right way. It also vastly improves link message handling during object rez, which was iffy before. Now no messages are lost anymore.
* Fix a slew of event like CHANGED_OWNER, attach() etc not working.Melanie Thielker2017-01-061-1/+8
| | | | | | Optimization can ba taken too far. Compile scripts synchronously for interactive rezzing because otherwise all events relating to rezzing/ wearing are lost.
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2017-01-061-2/+6
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2017-01-065-55/+61
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| * | add a missing god_date transmitionUbitUmarov2017-01-061-2/+6
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* | | Fix an artefact introduced by git's revert merging logicMelanie Thielker2017-01-061-9/+6
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* | Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2017-01-062-17/+2
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| * Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov2017-01-062-17/+2
| | | | | | | | limited use. Relevant parcel owners can just be made estate managers with better regions management logic
* | Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker2017-01-063-10/+21
| | | | | | | | | | | | | | NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
* | Remove more calls to that horrible functionMelanie Thielker2017-01-061-10/+0
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* | Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker2017-01-064-35/+40
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* restore parcels avatars visibility god level change correct handling; try ↵UbitUmarov2017-01-062-24/+28
| | | | to reduced the increased change of user error on config options setting
* fix/simplify validation of god_data update fieldUbitUmarov2017-01-061-2/+3
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