Commit message (Collapse) | Author | Age | Files | Lines | |
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* | varregion: update LandManagementModule and LandObject for variable sized ↵ | Robert Adams | 2015-03-29 | 2 | -106/+133 |
| | | | | regions. | ||||
* | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 35 | -139/+186 |
| | | | | Util.cs routines to convert region coords to and from world coords or handles. | ||||
* | varregion: add varregion and TerrainData use in LLClientView. | Robert Adams | 2015-03-28 | 2 | -109/+1112 |
| | | | | | Add sending multiple parcel patches and sending patches by avatar view distance. | ||||
* | varregion: remove use of Constants.RegionSize is various places. | Robert Adams | 2015-03-28 | 1 | -4/+5 |
| | | | | More use of the Util routines for conversion of region handles into addresses. | ||||
* | varregion: refactor use of 'double heightmap[,]' into references to new ↵ | Robert Adams | 2015-03-27 | 7 | -209/+675 |
| | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers. | ||||
* | varregion: restore checkAgentAccessToRegion routine in EntityTransferModule. | Robert Adams | 2015-03-27 | 1 | -2/+31 |
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* | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 2015-03-22 | 8 | -1098/+500 |
| | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic. | ||||
* | Allow setting the size of the wearables array from config, for core ↵ | Melanie Thielker | 2015-03-10 | 1 | -0/+1 |
| | | | | compatibility | ||||
* | fix axis locking Amotor | UbitUmarov | 2015-02-13 | 1 | -6/+6 |
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* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-11-28 | 3 | -12/+31 |
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| * | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-11-21 | 6 | -20/+57 |
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| * | | Remove braindead "fix" that messed up intersim scripted giving. | Melanie Thielker | 2014-11-21 | 3 | -12/+31 |
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* | | | change/fix rez position and rotation on llRezObject and llRezAtRoot | UbitUmarov | 2014-11-27 | 1 | -2/+49 |
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* | | fix stopMoveToTarget in attachments case ( similar to core fix) | UbitUmarov | 2014-11-19 | 1 | -4/+15 |
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* | | fix rez position being for root or center for a single object case | UbitUmarov | 2014-11-19 | 1 | -0/+22 |
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* | | some steps to rez center or root of prim inventory object at requested | UbitUmarov | 2014-11-19 | 3 | -8/+11 |
| | | | | | | | | position ( does nothing diferent still ) | ||||
* | | return bbox and offsetHeight to RezObject | UbitUmarov | 2014-11-19 | 3 | -8/+9 |
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* | dont do recoil on llRezObject called from attachments, as seem to happen | UbitUmarov | 2014-11-18 | 1 | -8/+13 |
| | | | | at sl | ||||
* | n llPushObject if pushed object is a avatar use its rotation, not pusher | UbitUmarov | 2014-11-14 | 1 | -1/+2 |
| | | | | rotation | ||||
* | Remove the Invisible stuff and add more baked caching. Refactor selection of ↵ | Melanie Thielker | 2014-11-11 | 4 | -26/+7 |
| | | | | textures to save to Bakes module. | ||||
* | Second part of invisible base avatar option | Melanie Thielker | 2014-11-10 | 2 | -5/+15 |
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* | Remove JustinCCs UDP patch - it is harmful to Avination's grid management | Melanie Thielker | 2014-11-10 | 1 | -2/+4 |
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* | Only send the actual bakes to the bakes module | Melanie Thielker | 2014-11-10 | 1 | -6/+8 |
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* | Add a new baked texure module methid to support baked texturing mesh avatars | Melanie Thielker | 2014-11-10 | 1 | -0/+1 |
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* | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 2014-11-10 | 1 | -0/+4 |
| | | | | needs textures | ||||
* | try to preserve permitions on object returns | UbitUmarov | 2014-11-08 | 1 | -1/+5 |
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* | remove duplicated lines | UbitUmarov | 2014-11-08 | 1 | -3/+0 |
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* | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 2014-11-06 | 5 | -9/+47 |
| | | | | root as was done before ) | ||||
* | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 2014-11-06 | 4 | -17/+34 |
| | | | | | | value default to 256, so should have no effect. Next steps needed: reduce client udp Throttles with distance, update childreen connections with significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now. | ||||
* | BUG fix : fix a very silly bug uint in place of ulong :( | UbitUmarov | 2014-11-03 | 1 | -1/+1 |
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* | always write physicsShapeType on sop serialization since default value | UbitUmarov | 2014-11-03 | 1 | -2/+1 |
| | | | | can't be guessed in some cases | ||||
* | BUG FIX prevent references to null scene (as happens on mesh uploads) | UbitUmarov | 2014-11-03 | 1 | -12/+15 |
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* | only close child agents on sucess of V1 tp not at start | UbitUmarov | 2014-11-01 | 1 | -38/+10 |
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* | don't send updates for deleted agents | UbitUmarov | 2014-11-01 | 1 | -3/+4 |
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* | sadly revert to resend terseUpdates enqueuing them back into entityupdates | UbitUmarov | 2014-10-31 | 2 | -4/+47 |
| | | | | | queue. Viewers fail to handle correctly out of order updates with ugly visible effects. Make sure these packets don't include acks so they aren't lost. | ||||
* | set udp SocketOptionName.ReuseAddress to false, to not allow two regions | UbitUmarov | 2014-10-30 | 1 | -0/+2 |
| | | | | | | to bind to same port, as seems to be possible at least with mono 3.2.8, same as patch just pushed to core by justin. This is not necessary on windows, possible a bug on some mono versions. | ||||
* | Merge branch 'avination-current' | Melanie Thielker | 2014-10-30 | 2 | -1/+5 |
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| * | Fix a potential nullref in Vivox | Melanie Thielker | 2014-10-30 | 1 | -0/+4 |
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| * | Fix a script load issue | Melanie Thielker | 2014-10-30 | 1 | -1/+1 |
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* | | change last commit, need to send to Xbakes or changes will not be detected | UbitUmarov | 2014-10-29 | 1 | -1/+2 |
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* | | bug fix and don't send to xbakes if requesting rebakes | UbitUmarov | 2014-10-29 | 1 | -12/+13 |
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* | | Fix baked textures for regions without external Xbakes adding rebake | UbitUmarov | 2014-10-29 | 1 | -32/+35 |
| | | | | | | | | | | | | requests. Those may also be trigger if for same reason one is missing even with Xbakes. Later we can let this regions send the assets on teleports, changing how those are serialized | ||||
* | | try to make a avatar usesable if its siting part didn't cross, or crossed | UbitUmarov | 2014-10-28 | 1 | -86/+12 |
| | | | | | | | | | | back. This situation points to that sitted avatars should be sent in same http connection that crosses the object | ||||
* | | fix parcel proprieties update sending | UbitUmarov | 2014-10-26 | 1 | -4/+7 |
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* | | do consider skirt baked texture on validation | UbitUmarov | 2014-10-26 | 1 | -3/+9 |
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* | | dont send baked textures assets, but send cache information | UbitUmarov | 2014-10-26 | 1 | -5/+13 |
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* | | remove debug message | UbitUmarov | 2014-10-26 | 1 | -7/+0 |
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* | | delete keyframes on temporary backup group | UbitUmarov | 2014-10-26 | 1 | -0/+8 |
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* | | bug fix | UbitUmarov | 2014-10-26 | 1 | -1/+6 |
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* | | Debug... ( restored TriggerOnSceneObjectPreSave) | UbitUmarov | 2014-10-26 | 1 | -12/+10 |
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