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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
BulletSim: only use native sphere shape if it is a sphere.
Robert Adams
2012-10-12
1
-1
/
+2
*
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Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only p...
Justin Clark-Casey (justincc)
2012-10-13
1
-19
/
+25
*
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Now using region flags for llRequestSimulatorData DATA_SIM_POS.
TBG Renfold
2012-10-13
1
-8
/
+17
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/
*
Get rid of accidental scene start left in ScenePresenceAutopilotTests
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+0
*
Fix problems with regression tests by allowing invoke of Update() with a fini...
Justin Clark-Casey (justincc)
2012-10-12
2
-3
/
+5
*
Add "active true|false" to "debug scene" console command.
Justin Clark-Casey (justincc)
2012-10-12
2
-6
/
+47
*
minor: Use && instead of & when deciding whether to print Improve/ObjectUpdat...
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+1
*
minor: Fix bug in categorization of blocks reused stat from packetpool
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+1
*
Add AgentUpdate to PacketPool. This is the most common inbound packet from v...
Justin Clark-Casey (justincc)
2012-10-12
3
-5
/
+28
*
BulletSim: fix problem with some shapes (like cylinders) being implemented as...
Robert Adams
2012-10-11
1
-1
/
+1
*
Fix percentage stats to multiply by 100. Adjust container name for packetpoo...
Justin Clark-Casey (justincc)
2012-10-12
1
-2
/
+2
*
Enable reuse of data blocks for ImprovedTerseObjectUpdate using existing Pack...
Justin Clark-Casey (justincc)
2012-10-12
1
-1
/
+3
*
Fix packetpool for ImprovedTerseObjectUpdate packets.
Justin Clark-Casey (justincc)
2012-10-11
3
-5
/
+15
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-11
10
-202
/
+316
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\
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*
BulletSim: remove some unused API2 calls because they were removed from Bulle...
Robert Adams
2012-10-11
2
-14
/
+2
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*
BulletSim: normalize physics FPS to 45 (for real this time).
Robert Adams
2012-10-11
1
-2
/
+2
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*
BulletSim: normalize physics FPS to 45.
Robert Adams
2012-10-11
1
-3
/
+4
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*
BulletSim: Use full linkset mass when computing vehicle gravity force. Add ta...
Robert Adams
2012-10-11
3
-11
/
+16
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*
BulletSim: Change defaults for constraint CFM and ERP to make large linksets ...
Robert Adams
2012-10-11
2
-11
/
+8
|
*
BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to ...
Robert Adams
2012-10-11
7
-52
/
+74
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*
BulletSim: Add Force* operations to objects to allow direct push to engine.
Robert Adams
2012-10-11
7
-29
/
+100
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*
BulletSim: Fix crash when linking large physical linksets.
Robert Adams
2012-10-11
8
-102
/
+132
*
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Extend "show stats" command to "show stats [list|all|<category name>]"
Justin Clark-Casey (justincc)
2012-10-11
2
-45
/
+70
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/
*
Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan...
Justin Clark-Casey (justincc)
2012-10-11
1
-0
/
+2
*
Add "delete object pos <start-coord> to <end-coord>" console command.
Justin Clark-Casey (justincc)
2012-10-10
1
-24
/
+85
*
Correct osSetContentType() threat check to query osSetContentType rather than...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+3
*
Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+0
*
minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...
Justin Clark-Casey (justincc)
2012-10-10
1
-0
/
+14
*
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...
Justin Clark-Casey (justincc)
2012-10-10
3
-219
/
+265
*
minor: elaborate method doc on Scene.NewUserConnection()
Justin Clark-Casey (justincc)
2012-10-09
1
-6
/
+13
*
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No...
teravus
2012-10-09
1
-2
/
+9
*
Add config option to plant avatar where they are reducing avatar avatar 'push...
teravus
2012-10-09
2
-3
/
+9
*
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
2012-10-09
4
-4
/
+7
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2012-10-08
10
-41
/
+111
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\
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*
refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...
Justin Clark-Casey (justincc)
2012-10-06
1
-20
/
+20
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*
Make UserSessionID a class rather than a struct, so that later updates to val...
Justin Clark-Casey (justincc)
2012-10-06
1
-2
/
+16
|
*
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2012-10-06
9
-20
/
+76
*
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Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...
Dan Lake
2012-10-05
2
-5
/
+5
*
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Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...
Dan Lake
2012-10-05
1
-1
/
+8
|
/
*
Fix bug in implementation of "show part pos" that would not filter probably.
Justin Clark-Casey (justincc)
2012-10-05
1
-40
/
+25
*
Add "show part pos" console command to match "show object pos"
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+72
*
refactor: eliminate some now duplicate code in ObjectCommandsModule
Justin Clark-Casey (justincc)
2012-10-05
1
-34
/
+25
*
Add "show object pos <start-coord> to <end-coord>" command to simulator console.
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+67
*
minor: Add missing license information from the top of IUserManagement
Justin Clark-Casey (justincc)
2012-10-05
1
-1
/
+28
*
Finally fix build break by allowing UserManagementModule (which constructs a ...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+1
*
Print number of objects found with "show object name" and "show part name" si...
Justin Clark-Casey (justincc)
2012-10-05
1
-12
/
+4
*
Forgot to actually remove the packetpool set code from scene.
Justin Clark-Casey (justincc)
2012-10-05
1
-7
/
+0
*
Read PacketPool config in LLUDPServer with other config params rather than in...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+9
*
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+249
*
Allow default animation to be stopped to be replaced with another one.
Melanie
2012-10-04
2
-16
/
+29
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