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| * | BulletSim: massive refactor of shape classes. Removed shape specific code fro...Robert Adams2013-04-2920-1050/+290
| * | BulletSim: complete BSShape classes.Robert Adams2013-04-293-19/+316
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| * Some more pieces of Avination's ban system - if an avatar isn't allowed on anyMelanie2013-04-291-7/+88
* | Minor reordering of operations on NewUserConnection. The agent circuit needs ...Diva Canto2013-05-061-5/+17
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* Unbreak the sample money moduleMelanie2013-04-271-0/+2
* Small oversight in EconomyDataRequest - this would have affected everyone NOT...Melanie2013-04-271-2/+0
* Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...Melanie2013-04-252-12/+7
* Change copyright notice on DynamicMenuModule to proper BSDMelanie2013-04-251-5/+26
* UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia2013-04-241-0/+66
* Make the kicked user's avie truly disappear when it's god-kicked.Diva Canto2013-04-241-2/+1
* Adding the dynamic menu module which allows registering new menu options in c...Melanie2013-04-252-0/+339
* Commit Avination's God Kick feature.Melanie2013-04-251-62/+137
* Add Avination's support for parcel eject and freezeMelanie2013-04-252-15/+110
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-04-2410-77/+358
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| * BulletSim: partial addition of BSShape class code preparing forRobert Adams2013-04-242-52/+191
| * BulletSim: update DLLs and SOs to they have no dependencies on newerRobert Adams2013-04-243-0/+44
| * BulletSim: improve avatar stair walking up. Add more parameters to control forceRobert Adams2013-04-235-25/+123
* | Bug fix: compare tolower. This should fix the issue where HG visitors current...Diva Canto2013-04-241-1/+1
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* Fix issue in ConciergeModule where UpdateBroker was sending malformed XML if ...Justin Clark-Casey (justincc)2013-04-231-2/+4
* BulletSim: fix crash when deleting llVolumeDetect enabled objects. Bullet's c...Robert Adams2013-04-221-5/+2
* Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-224-8/+18
* Materials persistence via SceneObjectPart.dynAttrs. This appears to work acro...dahlia2013-04-201-8/+154
* handle PUT verb for RenderMaterials Capdahlia2013-04-201-1/+5
* RenderMaterials POST Cap now return material entries when invoked with an OSD...dahlia2013-04-191-61/+108
* Materials-capable viewers send ImageUpdate packets when updating materials th...dahlia2013-04-191-11/+35
* remove default parameter value that apparently mono cant handledahlia2013-04-181-1/+1
* Initial experimental support for materials-capable viewers. This is in a very...dahlia2013-04-181-0/+382
* amend previous commit, a line was left outdahlia2013-04-171-0/+1
* Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential cras...dahlia2013-04-171-2/+6
* Allow changes to TextureEntry to propagate to viewers when MaterialID changesdahlia2013-04-171-0/+2
* refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...Justin Clark-Casey (justincc)2013-04-163-8/+14
* BulletSim: fixing problems with llMoveToTarget. Not all fixed yet.Robert Adams2013-04-093-6/+18
* BulletSim: some formatting changes.Robert Adams2013-04-091-10/+17
* Another algorithm for AngularVerticalAttraction. This one Takes into account ...Vegaslon2013-04-091-0/+23
* BulletSim: add Bullet HACD library invocation. Turned off by default as notRobert Adams2013-04-093-94/+183
* BulletSim: fix problem where large sets of mega-regions weren't registeringRobert Adams2013-04-091-3/+3
* minor: fix mono compiler warning in ScriptsHttpRequests.csJustin Clark-Casey (justincc)2013-04-101-1/+0
* minor: remove mono compiler warnings in InventoryAccessModuleJustin Clark-Casey (justincc)2013-04-101-3/+2
* Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 02...Justin Clark-Casey (justincc)2013-04-091-1/+1
* minor: Log an exception if we aren't able to delete a script state file rathe...Justin Clark-Casey (justincc)2013-04-091-1/+6
* BulletSim: moving comments around. No functional change.Robert Adams2013-04-083-10/+11
* BulletSim: clean up actor code so routines use the same coding pattern.Robert Adams2013-04-0810-123/+137
* BulletSim: complete movement of physical object action code out of theRobert Adams2013-04-0811-636/+1078
* Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...Justin Clark-Casey (justincc)2013-04-064-53/+76
* When rezzing a coalesced object, check adjust position of all components.Justin Clark-Casey (justincc)2013-04-061-20/+27
* refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply...Justin Clark-Casey (justincc)2013-04-041-10/+4
* Fix bug where outstanding llHTTPRequests for scripts were not being aborted w...Justin Clark-Casey (justincc)2013-04-043-32/+76
* minor: Stop falsely logging that a teleport was being aborted on client logou...Justin Clark-Casey (justincc)2013-04-031-3/+1
* Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent val...Justin Clark-Casey (justincc)2013-04-031-11/+2
* Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than...Justin Clark-Casey (justincc)2013-04-031-5/+6