Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into ↵ | Melanie | 2009-11-23 | 1 | -30/+69 |
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| * | Add non-scripted sit, fix scripted sit. | KittoFlora | 2009-11-22 | 1 | -30/+69 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-11-23 | 34 | -109/+908 |
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| * \ | Merge branch 'master' of ssh://MyConnection/var/git/opensim | Teravus Ovares (Dan Olivares) | 2009-11-22 | 30 | -98/+528 |
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| | * | | Formatting cleanup. | Jeff Ames | 2009-11-23 | 30 | -98/+528 |
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| * | | | * Adds a test for if the collision is at the bottom of the capsule on ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -1/+12 |
| |/ / | | | | | | | | | | avatar. This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side. | ||||
| * | | * Added missing lock to m_forcelist when AddForce is called. When a user ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -3/+26 |
| | | | | | | | | | | | | | | | | | | dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions. * Physics a situation that causes physics to spew redline messages to the console forever. | ||||
| * | | * This doesn't fix mantis 3522, but it should mitigate it. | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -0/+43 |
| | | | | | | | | | | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z. | ||||
| * | | * The client prevents the avatar from landing if the avatar is going above ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -5/+10 |
| | | | | | | | | | | | | | | | | | | an unknown certain speed, so, add a speed check on the server. * This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land. | ||||
| * | | * Switched over 15 more packet types from the 5000 line switch to the Packet ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -6/+293 |
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* | | | Merge branch 'master' into careminster | Melanie | 2009-11-22 | 1 | -6/+373 |
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| * | | * Moved 13 more packet type handlers to PacketHandler Delegates.. and out ↵ | Teravus Ovares (Dan Olivares) | 2009-11-22 | 1 | -6/+373 |
| | | | | | | | | | | | | of of that giant 5000 line switch, ProcessInPacket. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2009-11-22 | 2 | -11/+108 |
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| * | | * Comment out some example code for later. | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -2/+2 |
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| * | | * Move a few of the ProcessInPacket switch case blocks into packet handler ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -6/+103 |
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| * | | * This fixes landing on Prim and removes the hack from yesterday. Landing ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -5/+5 |
| | | | | | | | | | | | | on prim should work fine again. | ||||
* | | | Minor packet ordering fix | CasperW | 2009-11-21 | 2 | -11/+30 |
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* | | | Improved avatar responsiveness. | CasperW | 2009-11-21 | 6 | -48/+163 |
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* | | | Merge branch 'master' into careminster | Melanie | 2009-11-21 | 5 | -3/+38 |
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| * | * Hack to get avatar to land on prim. This is a big nasty hack that tricks ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+2 |
| | | | | | | | | the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke. | ||||
| * | * Fixes the second of two terse update issues. Physical objects should react ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -0/+4 |
| | | | | | | | | normally again. | ||||
| * | * Fixes one of two terse update issues. There's still one left, but this ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 2 | -1/+12 |
| | | | | | | | | one fixes the situation where the object on the server is moving but no updates are being sent. | ||||
| * | Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵ | Justin Clark-Casey (justincc) | 2009-11-20 | 2 | -2/+20 |
| | | | | | | | | | | | | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl. | ||||
* | | Merge branch 'careminster' into tests | KittoFlora | 2009-11-19 | 13 | -484/+573 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2009-11-19 | 1 | -5/+6 |
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| | * | minor: tweak log message to say which region is being enabled for logins | Justin Clark-Casey (justincc) | 2009-11-18 | 1 | -5/+6 |
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| * | | Merge branch 'master' into careminster | Melanie | 2009-11-18 | 12 | -479/+567 |
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| | * | refactor: Eliminate redundant CreateSceneViewer call on ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -4/+1 |
| | | | | | | | | | | | | constructors since this is also done on other called constructors | ||||
| | * | Add scene animator set up to apparantly uncalled no-arg ScenePresence ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+2 |
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| | * | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 2009-11-17 | 4 | -61/+62 |
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| | * | minor: remove mono compiler warning due to unreachable code in GroupsModule | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -2/+2 |
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| | * | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 2 | -2/+3 |
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| | * | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 7 | -406/+499 |
| | | | | | | | | | | | | ScenePresenceAnimator class | ||||
| | * | minor: very minor formatting change | Justin Clark-Casey (justincc) | 2009-11-16 | 2 | -6/+1 |
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* | | | Clean up messages in ODE | KittoFlora | 2009-11-19 | 2 | -4/+4 |
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* | | | Fix merge conflicts | KittoFlora | 2009-11-16 | 2 | -10/+3 |
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* | | | Merge branch 'careminster' into tests | KittoFlora | 2009-11-16 | 103 | -2750/+3592 |
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| * | | Change land packet sending back to what the careminster release used | Melanie | 2009-11-15 | 1 | -49/+34 |
| | | | | | | | | | | | | | | | to use, remove the silly spiral stuff. Revert to double packets for improved user experience | ||||
| * | | Prevent a nullref if a recipient of a group message gas left the scene | Melanie | 2009-11-15 | 1 | -12/+15 |
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| * | | - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵ | unknown | 2009-11-15 | 4 | -15/+49 |
| |/ | | | | | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets | ||||
| * | Make GroupRootUpdate be a terse update. This method is not used by opensim ↵ | Diva Canto | 2009-11-14 | 1 | -2/+2 |
| | | | | | | | | (it should), but it's used by external modules. | ||||
| * | undo previous changes | dahlia | 2009-11-13 | 4 | -16/+12 |
| | | | | | | | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method | ||||
| * | expose SceneGraph.GetGroupByPrim(UUID) | dahlia | 2009-11-13 | 1 | -1/+1 |
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| * | minor: A further minor tweak to reduce iar load logging verbosity | Justin Clark-Casey (justincc) | 2009-11-13 | 1 | -2/+2 |
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| * | Apply patch http://opensimulator.org/mantis/view.php?id=4369 | Justin Clark-Casey (justincc) | 2009-11-12 | 3 | -32/+81 |
| | | | | | | | | Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids | ||||
| * | refactor: extract another test asset helper method | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -4/+3 |
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| * | refactor some test asset creation into a helper class | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -8/+2 |
| | | | | | | | | remove mono compiler warning | ||||
| * | Rename test services to mock services, since this is a more accurate description | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -1/+1 |
| | | | | | | | | remove duplicate mock inventory service | ||||
| * | minor: for now stop iar tests spewing log messages when running testsuite | Justin Clark-Casey (justincc) | 2009-11-12 | 1 | -1/+1 |
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| * | Stop iar save failing on corrupt assets | Justin Clark-Casey (justincc) | 2009-11-12 | 2 | -5/+30 |
| | | | | | | | | Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail |