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| | * | Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
| | * | ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
| | * | Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz2012-08-031-5/+11
| | * | Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
| | * | BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-022-6/+27
| | * | Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
| | * | Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)2012-08-031-253/+316
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-028-4/+55
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| | | * | Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| | | * | reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-025-1/+29
| | * | | Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-0/+75
* | | | | Make WaitGetScenePresence wait for up to 20 secondsMelanie2012-08-031-1/+1
* | | | | Remove another superflouous IsActive setMelanie2012-08-031-2/+0
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* | | | Remove a merge artefaci in IsActive handling and restore commented out correc...Melanie2012-08-031-2/+1
* | | | minor change avoiding a null referenceUbitUmarov2012-08-031-2/+4
* | | | clientview IsActive use is broken. Suspend it's use keeping it true ( toUbitUmarov2012-08-031-3/+3
* | | | Make sure the position of a loggin-in agent is within region boundaries sinceMelanie2012-08-031-0/+9
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* | | Merge branch 'master' into careminsterMelanie2012-08-017-17/+42
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| * | Create the ability for physics modules to request assets on demand byMelanie2012-08-013-0/+22
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-013-12/+14
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| | * BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-312-5/+3
| | * BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2012-07-312-7/+11
| * | Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)2012-08-011-5/+6
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* | Merge branch 'master' into careminsterMelanie2012-08-0111-69/+287
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| * Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)2012-07-311-35/+43
| * Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...Justin Clark-Casey (justincc)2012-07-311-3/+6
| * Adds support to ScriptModuleComms for region modules to exportMic Bowman2012-07-313-2/+74
| * BulletSim: add parameters and API calls for setting ERP and CFM.Robert Adams2012-07-316-29/+164
* | Merge branch 'avination' into careminsterMelanie2012-08-012-4/+12
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| * \ Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-07-311-1/+3
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| | * | Correct StandUp position and rotationMelanie2012-07-301-1/+3
| * | | Reverse a senseless change in the prioritizer. Why I would want avatars to re...Melanie2012-07-311-3/+9
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* | | Merge branch 'avination' into careminsterMelanie2012-07-295-5/+62
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| * | Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie2012-07-291-4/+10
| * | Fix an exception while outputting a log messageMelanie2012-07-291-1/+1
| * | When controls are released by script, don't drop the permission toMelanie2012-07-291-2/+0
| * | See that if controls are taken, those are released before taking new onesMelanie2012-07-291-0/+3
| * | Bump number of URLs to 15000 per regionMelanie2012-07-291-1/+1
| * | Implement the linefeed URL hack for ShoutCast and other servicesMelanie2012-07-271-0/+53
| * | Change the stair fudge factor so steps of 0.5m can be climbled to match inwor...Melanie2012-07-271-2/+2
| * | Allow load and save of IAR without a password. The password must still beMelanie2012-07-241-0/+3
* | | Merge branch 'master' into careminsterMelanie2012-07-291-4/+10
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| * | Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie2012-07-291-1/+11
* | | Fix some merge issues and a functional issue in the scene managerMelanie2012-07-281-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-07-2846-613/+1456
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| * | LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv2012-07-283-0/+54
| * | Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)2012-07-271-3/+5
| * | Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...Justin Clark-Casey (justincc)2012-07-271-4/+2
| * | Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)2012-07-271-2/+0
| * | Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2012-07-271-2/+0