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| | * Better comment (related to previous commit)Diva Canto2010-08-151-1/+1
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| | * Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵Diva Canto2010-08-152-6/+23
| | | | | | | | | | | | things may still fail.
| | * In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵Justin Clark-Casey (justincc)2010-08-141-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch
| | * Configuration files can read include files from relative paths.Marck2010-08-131-1/+11
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| | * Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-134-41/+67
| | | | | | | | | | | | support estates without seeking further input on the console.
| | * minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-1310-63/+62
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| | * minor: remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-131-3/+2
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| | * refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-133-110/+181
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| | * refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-136-173/+222
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| | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-3/+3
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| | * Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)2010-08-132-22/+99
| | | | | | | | | | | | Move Scene.ObjectSaleInfo() to this
| | * refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-132-9/+8
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| | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-08-131-1/+1
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| | * refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-134-21/+10
| | | | | | | | | | | | same name
| | * refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-134-32/+25
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| | * refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-135-15/+15
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| | * File wants to be committedDiva Canto2010-08-111-2/+2
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| | * Prettify console output for long avatar names.Marck2010-08-111-3/+3
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| * | Merge branch 'careminster-presence-refactor' of ↵Melanie Thielker2010-08-144-15/+24
| |\ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| | * | clearing some debugmessagessacha2010-08-141-1/+1
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| * | | Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker2010-08-141-2/+2
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* | | | Fix a nullref exception in the prioritizermeta72010-08-121-1/+12
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* | | Fix the llRemoveInventory recursive lock error (again)meta72010-08-111-11/+13
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* | | Add some console debug to help fix a threadlock issue.meta72010-08-111-2/+9
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* | | Merge branch 'careminster-presence-refactor' of ↵meta72010-08-113-5/+16
|\ \ \ | |/ / | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Log the state of the prejump flagMelanie Thielker2010-08-111-0/+2
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| * | Change chat packets to bypass the throttles. This should alleviate chat lagMelanie Thielker2010-08-111-1/+1
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| * | Set triggering the texture and height update on a two second timer. This fixesMelanie Thielker2010-08-101-4/+13
| | | | | | | | | | | | the texture rubberbanding.
* | | Fix Omega getting overwritten on startup.meta72010-08-111-1/+1
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* | Fix a nullref issue in the AgentSetAppearance packet handler when removing ↵meta72010-08-101-6/+11
| | | | | | | | the physactor from the scene
* | Fix a dangling lock issue in llRemoveInventorymeta72010-08-101-11/+15
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* | Note to self: don't break the buildmeta72010-08-101-1/+1
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* | Resolve merge failuremeta72010-08-107-4385/+4449
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| * \ Merge branch 'careminster-presence-refactor' of ↵Melanie2010-08-101-2/+4
| |\ \ | | | | | | | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | Resolve merge issuesMelanie2010-08-101-22/+46
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| * | | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-108-106/+146
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| | * | Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * | Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-105-88/+138
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| | | * \ Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-101-37/+37
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| | | | * | This file wants to be committedDiva Canto2010-08-101-37/+37
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| | | * | | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-104-23/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| | | * | | Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| | | * | | Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| | | * | | extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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| | | * | | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵Justin Clark-Casey (justincc)2010-08-101-1/+5
| | | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
| | * | | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
| | |/ / | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * | | Remove 4000+ DOS line endings. Grrr!Melanie2010-08-101-4332/+4332
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| * | | Remove windows line endingeMelanie2010-08-102-118/+118
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* | | | Add a stack trace to the error output on the recursive read lock warning on ↵meta72010-08-101-104/+114
| |_|/ |/| | | | | | | | my RWlocks. Whilst recursive locks are safe, coupled with other issues we're experiencing with the TaskInventoryDictionary it implies that somewhere the lock is not being freed possibly due to a merge error somewhere, and thus it needs to be looked into.