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| | * | BulletSim: reorganize linear movement routine into separate subroutines enabl...Robert Adams2012-11-271-58/+79
| | * | BulletSim: fix terrain mesh generation for problem with regions that have une...Robert Adams2012-11-271-6/+16
| | * | BulletSim: reorganize angular movement routine into separate subroutines enab...Robert Adams2012-11-271-95/+114
| | * | BulletSim: implementation of vertical attraction motor.Robert Adams2012-11-271-41/+62
| | * | BulletSim: add 'infinite' timescale that does not reduce motor target or fric...Robert Adams2012-11-271-10/+27
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| | * BulletSim: increase vehicle stability by suppressing Bullet's update to angul...Robert Adams2012-11-264-59/+26
| | * BulletSim: use m_angularMotor to do the basic movement. Add the setting of sa...Robert Adams2012-11-251-60/+64
| | * BulletSim: up the vehicle angular damping to 0.95. Still trying to overcome t...Robert Adams2012-11-251-2/+2
| | * BulletSim: organize MoveLinear code for understandability. Make LIMIT_MOTOR_U...Robert Adams2012-11-251-89/+40
| | * BulletSim: add ToString override to BSVMotor.Robert Adams2012-11-251-1/+6
| | * BulletSim: add BSVMotor as BSDynamics linear motor.Robert Adams2012-11-252-27/+74
| | * BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ...Robert Adams2012-11-252-18/+17
| | * BulletSim: small change to add position correction force with AddForce rather...Robert Adams2012-11-252-16/+22
| | * BulletSim: complete vector motor. Correct line endings.Robert Adams2012-11-251-104/+129
| | * BulletSim: add terrain collision margin and vehicle angular dampingRobert Adams2012-11-251-0/+7
| | * BulletSim: add parameter for terrain collision margin.Robert Adams2012-11-253-54/+45
| | * BulletSim: Add tables and initialization for different attributes for differe...Robert Adams2012-11-252-0/+198
| * | Prevent the core Groups module from being enabled when its name doesn't match...Diva Canto2012-11-271-0/+3
* | | Merge branch 'avination' into careminsterMelanie2012-11-251-2/+2
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| * | | Remove a superfluous newline from helpMelanie2012-11-231-2/+2
* | | | Merge branch 'master' into careminsterMelanie2012-11-2556-412/+495
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| * | Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...Justin Clark-Casey (justincc)2012-11-243-106/+83
| * | Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...Justin Clark-Casey (justincc)2012-11-241-7/+12
| * | Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-2444-45/+46
| * | In ArchiverTests, use the local instantiated SceneManager rather than potenti...Justin Clark-Casey (justincc)2012-11-241-20/+7
| * | Fix bug where loading an OAR with a deeded parcel would always set the parcel...Justin Clark-Casey (justincc)2012-11-247-213/+300
| * | minor: Add some currently commented out debug log lines for investigating iss...Justin Clark-Casey (justincc)2012-11-231-0/+5
| * | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-11-232-3/+3
| * | minor: Make note in log if scene was restarted due to an unrecoverable physic...Justin Clark-Casey (justincc)2012-11-231-1/+6
| * | Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...Justin Clark-Casey (justincc)2012-11-231-40/+63
* | | Merge branch 'careminster' into avinationMelanie2012-11-237-33/+129
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| * \ \ Merge branch 'master' into careminsterMelanie2012-11-237-33/+129
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| | * | Remove the redundant BypassPermissions() checks in EstateManagmentModule.Justin Clark-Casey (justincc)2012-11-231-8/+13
| | * | minor: Add some console feedback on region restart and log who requested a re...Justin Clark-Casey (justincc)2012-11-232-1/+9
| | * | Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2012-11-234-36/+51
| | * | Add regression test for checking scene close when SceneManager is asked to closeJustin Clark-Casey (justincc)2012-11-231-0/+58
* | | | Remove duplicate registration of the help topics for the module commanderMelanie2012-11-231-5/+5
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* | | Fix a build break introduced by us having a more efficient DoubleDictionaryMelanie2012-11-231-4/+8
* | | Merge branch 'master' into careminsterMelanie2012-11-231-0/+7
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| * | Fix regression where we stopped closing scenes on simulator exit.Justin Clark-Casey (justincc)2012-11-231-0/+7
* | | Merge branch 'master' into careminsterMelanie2012-11-2211-54/+54
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| * | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie2012-11-2211-54/+54
* | | Merge branch 'master' into careminsterMelanie2012-11-223-223/+30
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| * | Factor out command script code.Justin Clark-Casey (justincc)2012-11-221-36/+0
| * | Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)2012-11-223-171/+29
| * | Make "show info" command available across all serversJustin Clark-Casey (justincc)2012-11-221-16/+1
| * | factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)2012-11-221-1/+1
* | | Merge branch 'avination' into careminsterMelanie2012-11-221-7/+35
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| * | | * While this is not producing any problems.. and does help in low bandwidth ...teravus2012-11-221-7/+35
* | | | Merge branch 'master' into careminsterMelanie2012-11-2212-321/+713
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