Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | locking issue | UbitUmarov | 2016-08-22 | 1 | -18/+18 |
| | |||||
* | minor locking issue | UbitUmarov | 2016-08-22 | 1 | -2/+2 |
| | |||||
* | workaround potencial memory leak | UbitUmarov | 2016-08-22 | 1 | -0/+2 |
| | |||||
* | workaround potencial memory leaks | UbitUmarov | 2016-08-22 | 7 | -50/+32 |
| | |||||
* | (re)fix avatar standup from a child prim on object delete | UbitUmarov | 2016-08-22 | 1 | -1/+1 |
| | |||||
* | add a missing lock() | UbitUmarov | 2016-08-21 | 1 | -1/+2 |
| | |||||
* | remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵ | UbitUmarov | 2016-08-21 | 3 | -7/+19 |
| | | | | scene.PacketHandlers) where it belongs | ||||
* | in HGAssetBroker do cache all if asset id changed | UbitUmarov | 2016-08-21 | 1 | -5/+7 |
| | |||||
* | limit the scan of terrain EnforceEstateLimits to the area changed. | UbitUmarov | 2016-08-21 | 1 | -2/+23 |
| | |||||
* | fix llSetText utf8 string size cliping | UbitUmarov | 2016-08-21 | 1 | -12/+2 |
| | |||||
* | fix terrain BMP image format on SaveStream mantis: 8001 | UbitUmarov | 2016-08-21 | 1 | -1/+1 |
| | |||||
* | make the case llCollisionSound("",1.0) more clear its retunring to default ↵ | UbitUmarov | 2016-08-21 | 1 | -1/+3 |
| | | | | sounds, ie like a prim that never had this funtion called. | ||||
* | fix llCollisionSound("",0.0) not disabling sounds BUT let ↵ | UbitUmarov | 2016-08-20 | 2 | -22/+50 |
| | | | | llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL | ||||
* | Mantis #8000, don't charge for updating classifieds. Thanks, Cinder! | Melanie Thielker | 2016-08-20 | 1 | -23/+29 |
| | | | | Signed-off-by: Melanie Thielker <melanie@t-data.com> | ||||
* | fix GetLandData(...) in land connectors not suporting large regions | UbitUmarov | 2016-08-20 | 2 | -2/+29 |
| | |||||
* | fix physics sits on child prims | UbitUmarov | 2016-08-19 | 1 | -1/+1 |
| | |||||
* | fix ubOde prims unlink that got broken fixing sleeping bodies collisions, ↵ | UbitUmarov | 2016-08-19 | 2 | -6/+28 |
| | | | | core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost | ||||
* | on sog unlink loose the reference to the deleted physics actor | UbitUmarov | 2016-08-19 | 1 | -0/+3 |
| | |||||
* | on object delete send a direct kill and a delayed one via updates queue, ↵ | UbitUmarov | 2016-08-19 | 2 | -8/+3 |
| | | | | Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands | ||||
* | fix updates resend by reEnqueing, that got broken down the line | UbitUmarov | 2016-08-19 | 1 | -15/+13 |
| | |||||
* | avoid telling a work job to cancel itself | UbitUmarov | 2016-08-19 | 1 | -2/+9 |
| | |||||
* | do not enqueue next event processing if script is in SelfDelete state | UbitUmarov | 2016-08-19 | 1 | -3/+4 |
| | |||||
* | catch some NULL refs | UbitUmarov | 2016-08-19 | 1 | -1/+6 |
| | |||||
* | add cap GroupMemberData | UbitUmarov | 2016-08-19 | 1 | -1/+132 |
| | |||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2016-08-19 | 1 | -7/+23 |
|\ | |||||
| * | Collect any group join fees. Pass group name when applying join/create fees. | Kevin Cozens | 2016-08-18 | 1 | -6/+22 |
| | | |||||
| * | Fixed grammer in a comment | Kevin Cozens | 2016-08-18 | 1 | -1/+1 |
| | | |||||
* | | missed another UserAccounts cache, add a few locks | UbitUmarov | 2016-08-19 | 2 | -13/+69 |
|/ | |||||
* | allow cap HomeLocation to be disabled setting Cap_HomeLocation = "" | UbitUmarov | 2016-08-18 | 1 | -3/+16 |
| | |||||
* | add caps HomeLocation ; add client SendAlertMessage(string message, string ↵ | UbitUmarov | 2016-08-18 | 4 | -2/+164 |
| | | | | info), where info in info message field. only minimal testing done | ||||
* | several changes on BunchOfCaps. Move some mesh cost initialization to its ↵ | UbitUmarov | 2016-08-18 | 3 | -129/+78 |
| | | | | class it, change caps path to be plain random UUID (except SEED) | ||||
* | in GetUsersNames(string[] ids) why are empty names in cache? ignore them, ↵ | UbitUmarov | 2016-08-18 | 1 | -8/+19 |
| | | | | cache also information found by GridUserService | ||||
* | Fixed typo in two group messages | Kevin Cozens | 2016-08-17 | 1 | -1/+1 |
| | |||||
* | in GetUsersNames(string[] ids) dont loose names HGFriends may have cached | UbitUmarov | 2016-08-18 | 1 | -3/+22 |
| | |||||
* | fix region Allow damage and parcel safe flags handling | UbitUmarov | 2016-08-17 | 1 | -6/+6 |
| | |||||
* | ubOde reduce collision_start latency in same cases (only one collision ↵ | UbitUmarov | 2016-08-17 | 2 | -10/+8 |
| | | | | happening and more than 50ms since last) | ||||
* | remove some dead code | UbitUmarov | 2016-08-17 | 1 | -240/+2 |
| | |||||
* | increase physics collisions report rate back to 20/s | UbitUmarov | 2016-08-17 | 1 | -1/+1 |
| | |||||
* | add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ↵ | UbitUmarov | 2016-08-17 | 2 | -2/+116 |
| | | | | use it so several IDs are handle on a single call. Since there is no grid side suport, no much gain still | ||||
* | drasticly reduce HG inventory caches Expire times, Remove them all ↵ | UbitUmarov | 2016-08-16 | 2 | -10/+22 |
| | | | | onClientClose. This to avoid potencial desyncs with inventory service | ||||
* | fix tests acording | UbitUmarov | 2016-08-16 | 1 | -2/+4 |
| | |||||
* | libOMV PrimFlags.JointLP2P does not exist. Its bit now means | UbitUmarov | 2016-08-16 | 1 | -2/+18 |
| | | | | | | | VolumeDetector. VolumeDetectActive is now stored on that flag bit. with this change it is now sent to viewers that now gray out phantom on object edit. At same time fixes the fact volumedetector was not been saved on region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags | ||||
* | fix misspelled message mantis: 7996 | UbitUmarov | 2016-08-16 | 1 | -1/+1 |
| | |||||
* | fix llVolumeDetect(FALSE) not working | UbitUmarov | 2016-08-16 | 1 | -53/+5 |
| | |||||
* | remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() ↵ | UbitUmarov | 2016-08-14 | 3 | -105/+5 |
| | | | | since it cannot be used | ||||
* | remove a parameter for detection of grid fail to suport getting multiple ↵ | UbitUmarov | 2016-08-13 | 2 | -7/+5 |
| | | | | user accounts per call and handle it where needed. | ||||
* | add some wiring to have GetUserAccounts for multiple IDs on a single ↵ | UbitUmarov | 2016-08-13 | 2 | -0/+41 |
| | | | | request to grid services. Unfinished, untested | ||||
* | avoid automatic packet spliting in GroupMembersReply | UbitUmarov | 2016-08-12 | 1 | -10/+19 |
| | |||||
* | only reissue a kill if a update is for a deleted sog root part. | UbitUmarov | 2016-08-12 | 1 | -3/+2 |
| | |||||
* | partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵ | UbitUmarov | 2016-08-12 | 4 | -41/+26 |
| | | | | to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. |