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* Change some ORs to assignments as they should beMelanie Thielker2014-07-291-5/+5
* fix the mess about exclusive fields and flags on land overlayUbitUmarov2014-07-292-31/+34
* change parcel overlay bytes adding LocalSound.. changed others also NEEDSUbitUmarov2014-07-293-30/+66
* dont mess with sound gain on stopUbitUmarov2014-07-271-1/+1
* dont send packets twiceUbitUmarov2014-07-271-1/+0
* change how sounds work. May be bad.. needs testingUbitUmarov2014-07-274-102/+66
* remove forgotten linesUbitUmarov2014-07-271-7/+0
* serialize sound parameters for llLoopSoundUbitUmarov2014-07-271-1/+48
* clear script controls on crossing (untested)(possible should be doneUbitUmarov2014-07-262-0/+10
* dont standup avatar on crossingUbitUmarov2014-07-261-2/+2
* allow reset default animation to default as core doesUbitUmarov2014-07-261-1/+1
* add queue transition code needs review/more testingUbitUmarov2014-07-251-79/+115
* remove old and dead code that its only making it hard to understandUbitUmarov2014-07-251-287/+18
* change previus code, send a NoEvents response back to http server, evenUbitUmarov2014-07-241-2/+1
* EventQueueGetModule: dont reuse queues, we dont know whats there; makeUbitUmarov2014-07-241-10/+9
* revert my change of not adding physcis to a failed avatar transfer. ThisUbitUmarov2014-07-241-3/+0
* on transfer fail of sited avatars, only doUbitUmarov2014-07-241-2/+2
* fix line endingUbitUmarov2014-07-241-4/+4
* on sit use root prim camera at and eye if child as neitherUbitUmarov2014-07-231-10/+27
* change last commit setting intransit without messing flightUbitUmarov2014-07-231-4/+4
* do CompleteMovement with InTransit set as coreUbitUmarov2014-07-231-82/+91
* cleanup a bit presence CheckForBorderCrossing removing dead codeUbitUmarov2014-07-231-126/+113
* changed locations of m_originRegionID setting to where current core hasUbitUmarov2014-07-231-6/+17
* clamp avatar standup position within regionUbitUmarov2014-07-221-0/+2
* if sited avatar cross fails, dont add it to physics and dont mess scriptsUbitUmarov2014-07-221-1/+4
* CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, soUbitUmarov2014-07-221-91/+86
* consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE andUbitUmarov2014-07-221-0/+2
* make ResetChildPrimPhysicsPositions only do what it is supposed to do andUbitUmarov2014-07-221-1/+11
* tell scripts about positions changes after they are actually changedUbitUmarov2014-07-221-10/+18
* dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sogUbitUmarov2014-07-221-84/+96
* bug fix. Child position got broken because first prim i parts array mayUbitUmarov2014-07-221-0/+5
* fix HUD attachment update filter to allow avatar center etcUbitUmarov2014-07-221-2/+2
* send updates on selected attachments as sl ( warinin if reverted then aUbitUmarov2014-07-221-3/+3
* avatar collisions fixUbitUmarov2014-07-211-51/+54
* change presence movetotarget avoiding trying to go undergroud or fly whenUbitUmarov2014-07-211-1/+4
* change ava to ava collisions a bitUbitUmarov2014-07-211-30/+42
* bug fixUbitUmarov2014-07-211-4/+5
* Remove extremely spammy error message that isn't an actual error - userMelanie Thielker2014-07-201-5/+5
* Remove some already commented linesMelanie Thielker2014-07-201-11/+0
* Fix LSL portions of sit positioningMelanie Thielker2014-07-201-36/+12
* make sittarget camera relative to root primUbitUmarov2014-07-201-17/+18
* another change to standupUbitUmarov2014-07-201-1/+1
* change avatar standup codeUbitUmarov2014-07-201-28/+25
* remove avn hack on sitted avatars positionsUbitUmarov2014-07-201-27/+3
* physicsSit SendSitResponse also relative to parent primUbitUmarov2014-07-201-5/+11
* fix physics sit for physical child primsUbitUmarov2014-07-201-4/+4
* physics engine cannot change internal positions of linksets, at least notUbitUmarov2014-07-201-2/+2
* Merge branch 'ubitworkmaster'Melanie Thielker2014-07-205-13/+11
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| * replace old Attachoffset by AttachedPos. Comented out possible mergeUbitUmarov2014-07-205-13/+11
* | Fix duplicate attach message being sent to objects picked up from the groundMelanie Thielker2014-07-201-1/+4
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