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| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-252-30/+2
| | | | | | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-252-7/+48
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| * change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-241-2/+2
| | | | | | | | | | suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input)
| * try to implement core load oar optionsUbitUmarov2015-08-248-206/+535
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| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-243-6/+6
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| * turn off KeepAliveUbitUmarov2015-08-242-5/+5
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| * add missing culture format on lslvector toStringUbitUmarov2015-08-231-3/+3
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| * more on world mapUbitUmarov2015-08-231-2/+19
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| * more fixes on mapUbitUmarov2015-08-233-6/+11
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| * Warp3D map now seems to workUbitUmarov2015-08-223-15/+51
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| * update MapSearchModuleUbitUmarov2015-08-223-17/+44
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| * fix worldMapModuleUbitUmarov2015-08-222-49/+124
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| * delay terrain sending if land queue is 2 busyUbitUmarov2015-08-225-2/+41
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| * "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera orUbitUmarov2015-08-211-28/+71
| | | | | | | | avatar position
| * dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov2015-08-211-45/+19
| | | | | | | | the option will have other use
| * remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2
| | | | | | | | does not compress well on island?
| * remove a 256m checkUbitUmarov2015-08-211-4/+13
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| * send regions size on map blocksUbitUmarov2015-08-201-0/+2
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| * ubitode a bit more friendly for megas (still disabled)UbitUmarov2015-08-201-171/+49
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| * make basic ode work with var regions for contribution back to CORE. ( avnUbitUmarov2015-08-202-152/+147
| | | | | | | | partial compatibility code needs to be reverted). Cant fully test.
| * make it compatible with avn, no point making avn compatible with itUbitUmarov2015-08-203-6/+30
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| * update old git to os core versionUbitUmarov2015-08-204-60/+55
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| * put back entities remove from updates on SendKillObject.UbitUmarov2015-08-191-1/+11
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| * another funny bug (mine this time)UbitUmarov2015-08-191-2/+2
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| * funny bugUbitUmarov2015-08-191-1/+1
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| * find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-192-2/+14
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| * minor changeUbitUmarov2015-08-191-7/+11
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| * ubitode varsize ( Mega disabled till better checks )UbitUmarov2015-08-191-54/+101
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| * fixes on warp3DUbitUmarov2015-08-192-32/+73
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| * add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-193-10/+13
| | | | | | | | exactly as core)
| * Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1953-1688/+2725
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| | * varregion: update MapImageServiceModule to upload multiple map tiles for ↵Robert Adams2015-03-291-17/+65
| | | | | | | | | | | | large regions.
| | * varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵Robert Adams2015-03-292-29/+43
| | | | | | | | | | | | sized regions.
| | * varregion: update LandManagementModule and LandObject for variable sized ↵Robert Adams2015-03-292-106/+133
| | | | | | | | | | | | regions.
| | * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-2935-139/+186
| | | | | | | | | | | | Util.cs routines to convert region coords to and from world coords or handles.
| | * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-282-109/+1112
| | | | | | | | | | | | | | | Add sending multiple parcel patches and sending patches by avatar view distance.
| | * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-281-4/+5
| | | | | | | | | | | | More use of the Util routines for conversion of region handles into addresses.
| | * varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-277-209/+675
| | | | | | | | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
| | * varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams2015-03-271-2/+31
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| | * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-228-1098/+500
| | | | | | | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
| * | Merge branch 'master' into ubitworkmasterUbitUmarov2015-08-191-2/+5
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| | * | Fix adding a scalar to the end of a listMelanie Thielker2015-08-191-2/+5
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| * | | add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov2015-08-191-0/+5
| |/ / | | | | | | | | | the request. just 503 could mean server down (?)
| * | do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-182-5/+5
| | | | | | | | | | | | | | | | | | setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
| * | Track selected objects per clientMelanie Thielker2015-08-153-0/+10
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| * | Maybe reduce incidence of ghost avatarsMelanie Thielker2015-06-121-1/+10
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| * | Add WhiteCore's LL Json functionsMelanie Thielker2015-05-264-0/+279
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| * | Comment spammy XMLRPC router message - we don't need to know every time aMelanie Thielker2015-03-251-1/+1
| | | | | | | | | | | | script does something that wil fail anyway.
| * | Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker2015-03-241-1/+6
| | | | | | | | | | | | with the script thread.
| * | Allow re-setting the region restart timer. Also move restart notifications toMelanie Thielker2015-03-231-2/+6
| | | | | | | | | | | | upper right corner again.