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My fork of OpenSim for IG and DG, called SledjChisl.
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ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
SignpostMarv
2012-08-03
1
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+1
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Fixed a rare bug that caused Save OAR to fail because it thought it had timed...
Oren Hurvitz
2012-08-03
1
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+11
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Save membership fee to the database when a group is created.
Kevin Cozens
2012-08-03
1
-25
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+25
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BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
2
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+27
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Delete old blank SOGSpamTest
Justin Clark-Casey (justincc)
2012-08-03
1
-37
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+0
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Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...
Justin Clark-Casey (justincc)
2012-08-03
1
-253
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+316
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-02
8
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Initialize the Rezzing object to UUID.Zero
Melanie
2012-08-02
1
-3
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+4
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reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
5
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+29
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Add simple draw test for the VectorRenderModule
Justin Clark-Casey (justincc)
2012-08-02
1
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+75
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Make WaitGetScenePresence wait for up to 20 seconds
Melanie
2012-08-03
1
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+1
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Remove another superflouous IsActive set
Melanie
2012-08-03
1
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
ubit
2012-08-03
1
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+7
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on presence close(), release animator and OnRegionHeartbeatEnd event
UbitUmarov
2012-08-03
1
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
ubit
2012-08-03
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Remove a merge artefaci in IsActive handling and restore commented out correc...
Melanie
2012-08-03
1
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
ubit
2012-08-03
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minor change avoiding a null reference
UbitUmarov
2012-08-03
1
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clientview IsActive use is broken. Suspend it's use keeping it true ( to
UbitUmarov
2012-08-03
1
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
ubit
2012-08-03
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Make sure the position of a loggin-in agent is within region boundaries since
Melanie
2012-08-03
1
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merge crap gerge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster...
ubit
2012-08-02
75
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Merge branch 'master' into careminster
Melanie
2012-08-01
7
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+42
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
3
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+22
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-01
3
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+14
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BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...
Robert Adams
2012-07-31
2
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+3
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BulletSim: change boolean parameters in the shape data from int's to float's ...
Robert Adams
2012-07-31
2
-7
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+11
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Look up the NPC module when the SensorRepeat class is created, rather than on...
Justin Clark-Casey (justincc)
2012-08-01
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-08-01
11
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+287
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Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...
Justin Clark-Casey (justincc)
2012-07-31
1
-35
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+43
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Fix bug in SoundModule.TriggerSound() where every sound update to an avatar w...
Justin Clark-Casey (justincc)
2012-07-31
1
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+6
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Adds support to ScriptModuleComms for region modules to export
Mic Bowman
2012-07-31
3
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+74
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BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
2012-07-31
6
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+164
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Merge branch 'avination' into careminster
Melanie
2012-08-01
2
-4
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+12
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Merge branch 'avination' into careminster
Melanie
2012-07-29
5
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+62
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Merge branch 'master' into careminster
Melanie
2012-07-29
1
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+10
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Return world rotation on llGetObjectDetails()'s OBJECT_ROT
Melanie
2012-07-29
1
-1
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+11
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Fix some merge issues and a functional issue in the scene manager
Melanie
2012-07-28
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-07-28
46
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+1456
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LSL/OSSL lacks Math.Min & Math.Max implementations.
SignpostMarv
2012-07-28
3
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+54
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Avoid a race condition between the scene shutdown thread and the update threa...
Justin Clark-Casey (justincc)
2012-07-27
1
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+5
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Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...
Justin Clark-Casey (justincc)
2012-07-27
1
-4
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+2
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Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...
Justin Clark-Casey (justincc)
2012-07-27
1
-2
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+0
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Remove a couple of compiler warnings pointed out by SignpostMarv
Justin Clark-Casey (justincc)
2012-07-27
1
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+0
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-07-27
6
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+427
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BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.
Robert Adams
2012-07-26
2
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+4
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BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
2012-07-26
4
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+409
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2012-07-26
2
-25
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+49
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Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...
Robert Adams
2012-07-26
1
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+9
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Add a Dispose() of the physics engine when a scene is being shutdown.
Robert Adams
2012-07-26
1
-0
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+9
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