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| | * | | | | Remove sending AvatarData because this also happens on login, where it chokesMelanie2013-01-081-9/+1
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| | * | | | Merge branch 'ubitwork' into avinationMelanie2013-01-073-16/+16
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| | * | | | * This finishes the implementation of AgentCachedTexture. Requires the XBak...teravus2012-12-294-28/+233
| * | | | | Prevent avatar data from being sent during login when it's not valid andMelanie2013-01-082-2/+6
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| * | | | put back position and rot change check before sending releasing plane constrainUbitUmarov2013-01-081-4/+7
| * | | | reduce sampling of camera raycasts to previus valueUbitUmarov2013-01-081-23/+26
| * | | | * DAnger, TEST * change camera plane collision detection. Still bounces onUbitUmarov2013-01-082-61/+88
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| * | | also exclude landUbitUmarov2013-01-071-3/+3
| * | | exclude avatars from unfiltered RaycastWorldUbitUmarov2013-01-071-3/+3
| * | | in raycast for camera exclude self detectionUbitUmarov2013-01-071-3/+2
| * | | don't try to read geom positions outside main ode thread :(UbitUmarov2013-01-061-10/+11
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* | | Merge branch 'avination' into careminsterMelanie2013-01-0614-452/+1070
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| * | bug fix, cleanup...UbitUmarov2013-01-033-38/+34
| * | check land permitions on sit target for unscripted sitsUbitUmarov2013-01-032-0/+30
| * | make ResetMoveToTarget cancel any 'force' waiting to be applied to avatarUbitUmarov2013-01-031-7/+2
| * | cancel MoveToTarget (viewer 'go here") on sitsUbitUmarov2013-01-031-2/+22
| * | i try to fix avatar orientation in some cases..UbitUmarov2013-01-021-2/+2
| * | add a lock to CollisionEventsThisFrameUbitUmarov2013-01-021-20/+29
| * | *TEST* avatar unscripted sit. Some guessing/automationUbitUmarov2013-01-026-332/+805
| * | Merge branch 'ubitwork' into avinationMelanie2012-12-225-60/+77
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| | * \ Merge branch 'avination' into ubitworkUbitUmarov2012-12-181-3/+3
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| | * \ \ Merge branch 'avination' into ubitworkUbitUmarov2012-12-183-6/+8
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| | * | | | missing fileUbitUmarov2012-12-181-4/+3
| | * | | | fixUbitUmarov2012-12-183-8/+27
| | * | | | some clean up/fixUbitUmarov2012-12-172-48/+47
| * | | | | * Partial Commit for Avatar Appearance to include the functionality of Cached...teravus2012-12-217-30/+71
| * | | | | * Send an Unsolicited AgentDataUpdate packet upon Root Agent Status to synchr...teravus2012-12-191-0/+20
| * | | | | Merge branch 'avination' of careminster:/var/git/careminster into teravusworkteravus2012-12-1921-659/+1173
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| * | | | | | * This is a better way to do the last commit.teravus2012-12-081-30/+33
| * | | | | | * Should promote faster self appearance.teravus2012-12-071-19/+33
* | | | | | | Merge branch 'master' into careminsterMelanie2013-01-0610-96/+372
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| * | | | | | BulletSim: fix problem where mesh shapes were physically just their bounding ...Robert Adams2013-01-041-0/+1
| * | | | | | BulletSim: implement llMoveToTarget by adding PIDActive, etc.Robert Adams2013-01-042-50/+33
| * | | | | | BulletSim: add some features to the PID motor to make it more flexible.Robert Adams2013-01-041-9/+18
| * | | | | | BulletSim: convert avatar movement from a force to an impulse. Shouldn'tRobert Adams2013-01-041-2/+2
| * | | | | | BulletSim: add initial implementation of llMoveToTarget and hover height.Robert Adams2013-01-041-10/+147
| * | | | | | BulletSim: reorganize motor code a little to pull together common functions.Robert Adams2013-01-041-18/+129
| * | | | | | BulletSim: add comments to force and impulse setting functionsRobert Adams2013-01-041-0/+8
| * | | | | | BulletSim: fix problem where pre-step actions would not replacedRobert Adams2013-01-041-0/+4
| * | | | | | BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnosticRobert Adams2013-01-044-50/+73
* | | | | | | Merge branch 'master' into careminsterMelanie2013-01-0421-260/+562
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| * | | | | | Set default particle burst count to 1 instead of 0 in any set particle system...Justin Clark-Casey (justincc)2013-01-041-3/+3
| * | | | | | Fix build break caused by missing ) from dce2809.Justin Clark-Casey (justincc)2013-01-041-1/+1
| * | | | | | Automatically grant sit-related llRequestPermissions() for subsequent avatars...Justin Clark-Casey (justincc)2013-01-041-15/+1
| * | | | | | refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...Justin Clark-Casey (justincc)2013-01-041-7/+1
| * | | | | | Fix llGetLinkName() to return the name of the last avatar sat as the last lin...Justin Clark-Casey (justincc)2013-01-041-41/+35
| * | | | | | Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-043-63/+99
| * | | | | | minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)2013-01-031-1/+4
| * | | | | | Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)2013-01-031-9/+1
| * | | | | | Scipt modules get the OpenMetaverse types, so lists passed as arguments to sc...SignpostMarv2013-01-031-2/+27