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| * dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov2015-08-211-45/+19
| * remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2
| * remove a 256m checkUbitUmarov2015-08-211-4/+13
| * send regions size on map blocksUbitUmarov2015-08-201-0/+2
| * ubitode a bit more friendly for megas (still disabled)UbitUmarov2015-08-201-171/+49
| * make basic ode work with var regions for contribution back to CORE. ( avnUbitUmarov2015-08-202-152/+147
| * make it compatible with avn, no point making avn compatible with itUbitUmarov2015-08-203-6/+30
| * update old git to os core versionUbitUmarov2015-08-204-60/+55
| * put back entities remove from updates on SendKillObject.UbitUmarov2015-08-191-1/+11
| * another funny bug (mine this time)UbitUmarov2015-08-191-2/+2
| * funny bugUbitUmarov2015-08-191-1/+1
| * find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-192-2/+14
| * minor changeUbitUmarov2015-08-191-7/+11
| * ubitode varsize ( Mega disabled till better checks )UbitUmarov2015-08-191-54/+101
| * fixes on warp3DUbitUmarov2015-08-192-32/+73
| * add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-193-10/+13
| * Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1953-1688/+2725
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| | * varregion: update MapImageServiceModule to upload multiple map tiles for larg...Robert Adams2015-03-291-17/+65
| | * varregion: update MapImageModule and ShadedMapTimeRenderer for variable sized...Robert Adams2015-03-292-29/+43
| | * varregion: update LandManagementModule and LandObject for variable sized regi...Robert Adams2015-03-292-106/+133
| | * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-2935-139/+186
| | * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-282-109/+1112
| | * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-281-4/+5
| | * varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams2015-03-277-209/+675
| | * varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams2015-03-271-2/+31
| | * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-228-1098/+500
| * | Merge branch 'master' into ubitworkmasterUbitUmarov2015-08-191-2/+5
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| | * | Fix adding a scalar to the end of a listMelanie Thielker2015-08-191-2/+5
| * | | add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov2015-08-191-0/+5
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| * | do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-182-5/+5
| * | Track selected objects per clientMelanie Thielker2015-08-153-0/+10
| * | Maybe reduce incidence of ghost avatarsMelanie Thielker2015-06-121-1/+10
| * | Add WhiteCore's LL Json functionsMelanie Thielker2015-05-264-0/+279
| * | Comment spammy XMLRPC router message - we don't need to know every time aMelanie Thielker2015-03-251-1/+1
| * | Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker2015-03-241-1/+6
| * | Allow re-setting the region restart timer. Also move restart notifications toMelanie Thielker2015-03-231-2/+6
| * | Make the scripted dialogs and restart message appear in the top right cornerMelanie Thielker2015-03-231-2/+2
| * | Taking a reference to the value collection is not thread safe. Change thisMelanie Thielker2015-03-231-3/+3
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| * Allow setting the size of the wearables array from config, for core compatibi...Melanie Thielker2015-03-101-0/+1
| * fix axis locking AmotorUbitUmarov2015-02-131-6/+6
| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-11-283-12/+31
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| | * Merge branch 'ubitworkmaster'Melanie Thielker2014-11-216-20/+57
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| | * | Remove braindead "fix" that messed up intersim scripted giving.Melanie Thielker2014-11-213-12/+31
| * | | change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov2014-11-271-2/+49
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| * | fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
| * | fix rez position being for root or center for a single object caseUbitUmarov2014-11-191-0/+22
| * | some steps to rez center or root of prim inventory object at requestedUbitUmarov2014-11-193-8/+11
| * | return bbox and offsetHeight to RezObjectUbitUmarov2014-11-193-8/+9
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| * dont do recoil on llRezObject called from attachments, as seem to happenUbitUmarov2014-11-181-8/+13
| * n llPushObject if pushed object is a avatar use its rotation, not pusherUbitUmarov2014-11-141-1/+2