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* Correction of a test introduced in 34b308d5b6d2a34e6607aa2b67f01c0f207635b4Diva Canto2016-07-071-1/+1
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* reduce lock time during object inventory ProcessInventoryBackupUbitUmarov2016-07-071-7/+4
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* reduce the initial capacity of InventoryStringBuilder the 16k i added isUbitUmarov2016-07-071-1/+1
| | | | | | | unreasonable for most cases. The coment about performance on a previus commit refering to mantis 7904 was wrong, this changes will NOT do much in terms of objects inventory download time, only a bit on cpu and memory use"
* hide the footprints of my previus bug ( take out comented codeUbitUmarov2016-07-071-3/+0
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* forget InventoryStringBuilder.close()UbitUmarov2016-07-071-3/+3
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* change InventoryStringBuilder. This will do much for mantis 7904 objects ↵UbitUmarov2016-07-071-12/+21
| | | | inventory sending is slow by design
* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-072-27/+23
| | | | | to RefreshGroupMembership() on start. It was too soon and its Groups module job
* avoid InvalidBoundsRadius() calls caused by small changesUbitUmarov2016-07-071-3/+4
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* let RePrioritization also work on child agentsUbitUmarov2016-07-061-4/+12
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* the bug was actually hereUbitUmarov2016-07-061-2/+4
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* bug fix, etcUbitUmarov2016-07-061-3/+10
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* finish removing child-repri optionUbitUmarov2016-07-061-2/+0
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* add some needed InvalidBoundsRadius() callsUbitUmarov2016-07-062-5/+20
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* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-065-61/+182
| | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
* add EngineName also to the othersUbitUmarov2016-07-043-0/+18
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* add EngineName also to old ODEUbitUmarov2016-07-042-2/+8
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* Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2016-07-0419-134/+72
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-0414-190/+227
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| * | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-0419-134/+72
| | | | | | | | | | | | | | | | | | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* | | add OSSL osGetPhysicsEngineName(). this returns a string with name and ↵UbitUmarov2016-07-046-4/+33
| |/ |/| | | | | version. does no permition checks or it whould be less usefull ( only ubOde returns value)
* | New config var: DisableObjectTransfer. If set to True, objects never cross; ↵Diva Canto2016-07-032-0/+8
| | | | | | | | instead they stay in the region, possibly placed outside its borders.
* | dont try to check CanObjectEntry on a attachment in llSetPos()UbitUmarov2016-07-031-1/+1
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* | fix a lost region size of 256mUbitUmarov2016-07-031-1/+5
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* | scale down position X and Y acording to region size on sending coarse ↵UbitUmarov2016-07-031-2/+17
| | | | | | | | Updates. Viewers need to scale up by same amount.
* | try to place avatars on a nicer location, when they arrive into a banned parcelUbitUmarov2016-07-031-4/+9
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* | dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
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* | revert to previus GroupProfileRequest because floatsam groups server seems ↵UbitUmarov2016-07-021-3/+3
| | | | | | | | to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
* | reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
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* | xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back ↵UbitUmarov2016-07-013-15/+23
| | | | | | | | xmlrpc cache since it is necessary to prevent folish viewers flooding
* | missing fileUbitUmarov2016-07-011-1/+0
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* | cleanup a bitUbitUmarov2016-07-013-86/+2
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* | save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-012-3/+2
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* | add a few methods to modify clientview group powersUbitUmarov2016-07-013-24/+93
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* | cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-012-39/+33
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* increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries ↵UbitUmarov2016-07-011-1/+5
| | | | invalidation is checked
* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-014-64/+63
| | | | interregions invite/eject messages, etc
* change ubOde module, hopefully for better handling of multiple scenes on ↵UbitUmarov2016-06-291-25/+35
| | | | same instance. ( may be broken now )
* Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this wasUbitUmarov2016-06-281-3/+10
| | | | | | already done This reverts commit 84a6a6e008c64d8197177aff1b42a412e5623638.
* don't try to send initial AgentGroupDataUpdate to NPCsUbitUmarov2016-06-281-10/+3
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* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in ↵UbitUmarov2016-06-283-1/+29
| | | | the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during ↵UbitUmarov2016-06-283-8/+9
| | | | creation, before scenepresence.CompleteMovement, set tittle just after it.
* add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same ↵UbitUmarov2016-06-261-0/+24
| | | | values as spec, because the way our targetomega works. ( only did minor testing)
* let llPlaySound() in HUDs send sound to owner without parcel restrictionUbitUmarov2016-06-261-3/+3
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* mantis 7942: allow llTriggerSound on HUDs to send sounds to all.UbitUmarov2016-06-261-0/+2
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* Added a test for checking permissions in inventory items that are ↵Diva Canto2016-06-241-4/+62
| | | | transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie.
* Mantis #7937: don't send group info to NPCsDiva Canto2016-06-231-0/+5
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* Mantis #7934 and related: landing points and telehubs for gods. Added a new ↵Diva Canto2016-06-231-6/+82
| | | | configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
* Fix failing testDiva Canto2016-06-231-1/+4
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* Set culture also in object crossings.Diva Canto2016-06-221-0/+2
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* Mantis #7802: set culture to US English on the thread that does the agent ↵Diva Canto2016-06-221-5/+3
| | | | crossing, not that it's async and needs to parse decimal numbers.