Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Bringing the OSSLPrim back. Prim.Rotation, etc, will now work again. | Melanie Thielker | 2008-09-26 | 2 | -1/+187 | |
| | | | | | | As a bonus, the OSSLPrim has now come to XEngine, too! | |||||
* | Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs. | Melanie Thielker | 2008-09-26 | 18 | -9970/+8389 | |
| | | | | | | | | | The binaries are still different, but that is only a small step away now. The OSSLPrim has been removed. This commit will breal all scripts using Prim.Scale(), etc, syntax. It was not secure and will have to be brought back in another form. | |||||
* | Mantis#2265. Thank you kindly, Idb for a patch that: | Charles Krinke | 2008-09-26 | 1 | -2/+1 | |
| | | | | | Implements the LSL function llGetAttached(). | |||||
* | Implement LSL-function llSetClickAction. | Homer Horwitz | 2008-09-25 | 2 | -1/+13 | |
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* | Some script engine interface changes | Melanie Thielker | 2008-09-25 | 3 | -6/+27 | |
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* | Implement LSL-function llGetRegionAgentCount. | Homer Horwitz | 2008-09-25 | 1 | -2/+1 | |
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* | Fix script engine name parsing for DotNetEngine to make that actually work | Melanie Thielker | 2008-09-25 | 2 | -2/+2 | |
| | | | | | | Add a reference for Windows builds | |||||
* | Add an extension to allow registering multiple interfaces of a type with | Melanie Thielker | 2008-09-25 | 10 | -81/+198 | |
| | | | | | | | | | | Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works | |||||
* | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: | Charles Krinke | 2008-09-25 | 4 | -4/+4 | |
| | | | | | | | | | | Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly. | |||||
* | Fixes an exception that is seen on regions running XEngine, where DNE | Melanie Thielker | 2008-09-25 | 1 | -8/+3 | |
| | | | | | | tries to stop a script that is not run by it | |||||
* | * Adds some Wind | Teravus Ovares | 2008-09-25 | 4 | -1/+355 | |
| | | | | | | | | * A little wind wouldn't hurt anyone, right? This is the 'slightly breezy' setting.. hopefully you won't notice 'much' of a difference. * It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods. * Not much configuration.. yet. You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment. * initial version... could use improvement I'm sure. | |||||
* | fixes a slight copy and paste bug in OGP module. | Dr Scofield | 2008-09-25 | 1 | -1/+1 | |
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* | * In Standalone, add a persistant account for the OGP user. | Teravus Ovares | 2008-09-25 | 1 | -4/+50 | |
| | | | | | * Gridmode, this has no effect at all. | |||||
* | CONVERGENCE!!!!!! | Melanie Thielker | 2008-09-25 | 7 | -16443/+8347 | |
| | | | | | | | | The entire LSL API is now in the single, shared file OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs This is for both engines. The OSSL function are still separate. | |||||
* | Convergence is almost complete. This brings the diff between the API to < 10k | Melanie Thielker | 2008-09-25 | 29 | -1724/+389 | |
| | | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref. | |||||
* | Mantis#2123. Thank you kindly, Idb for a patch that solves: | Charles Krinke | 2008-09-25 | 2 | -4/+40 | |
| | | | | | | | | | Under both DotNetEngine and XEngine, if an agent's UUID is passed as the parameter to llGetObjectMass(), it throws an exception. | |||||
* | * Remove a message handler | Teravus Ovares | 2008-09-25 | 1 | -4/+16 | |
| | | | | | | * Add a more specific error handler for when we're unable to pull the OGP state * rez_avatar/derez ? | |||||
* | Add a module selection option for the MapImage Module as well | Melanie Thielker | 2008-09-24 | 1 | -0/+6 | |
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* | Correct a capitalization error | Melanie Thielker | 2008-09-24 | 1 | -1/+1 | |
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* | Add WorldMapModule = "name" to OpenSim.ini. Default is "WorldMap". | Melanie Thielker | 2008-09-24 | 1 | -0/+9 | |
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* | Add persistence of active gestures. This needs an UGAIM update to work. | Homer Horwitz | 2008-09-24 | 1 | -0/+30 | |
| | | | | | | | | | Active gestures are sent as part of the login-response. Added fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and NHibernate. Using the empty ones won't cause errors, but doesn't provide persistence either, of course. | |||||
* | Rename lots of stuff in DNE to reduce source code differences in the | Melanie Thielker | 2008-09-24 | 8 | -295/+376 | |
| | | | | | | | LSL implementation files. Rename lots of stuff in XEngine for the same reason. Move methods between interfaces. Just refactor stuff. | |||||
* | cleanups, fixing REST appearance services. | Dr Scofield | 2008-09-24 | 1 | -2/+0 | |
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* | Mantis #2250 | Melanie Thielker | 2008-09-24 | 1 | -1/+1 | |
| | | | | | | Make ambiguous implicit conversion from LSLInteger to uint explicit | |||||
* | Decouple AsyncCommands from XEngine and the script instance. Make | Melanie Thielker | 2008-09-24 | 8 | -102/+113 | |
| | | | | | | | | all methods needed outside the API ststic. Async command processing is now wholly internal to the API. This sets the stage for the next convergence step. | |||||
* | Update svn properties, formatting cleanup. | Jeff Ames | 2008-09-23 | 5 | -13/+13 | |
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* | leyla found a capitalization error in one of the OGP messages. Thanks leyla! | Teravus Ovares | 2008-09-23 | 1 | -1/+1 | |
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* | Add the missing file | Melanie Thielker | 2008-09-23 | 1 | -2/+2 | |
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* | Refactor BuiltIn_Commands_BaseClass to ScriptBaseClass to ease the later | Melanie Thielker | 2008-09-23 | 3 | -214/+214 | |
| | | | | | | code merging and transition to Shared/ | |||||
* | Remove some debug output | Melanie Thielker | 2008-09-23 | 1 | -3/+0 | |
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* | Switches the direct event postings in the API file over to the Shared/ | Melanie Thielker | 2008-09-23 | 4 | -56/+131 | |
| | | | | | | new style of parameter passing, using the IEventReceiver interface. | |||||
* | Add IEventReceiver to DNE - a consolidation series patch | Melanie Thielker | 2008-09-23 | 3 | -9/+38 | |
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* | Remove Common/LSL_Types.cs. Both script engines now use a single version | Melanie Thielker | 2008-09-23 | 20 | -2889/+36 | |
| | | | | | | | | of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs Also changes the compiler in DotNetEngine to use that. You _will_ need to let your region recompile all your scripts! | |||||
* | Add constants wrapping code from XEngine to DNE. This syncs up the parsers | Melanie Thielker | 2008-09-23 | 3 | -370/+9 | |
| | | | | | | | between the engines again. Also, committed r60 in opensim libs with the parser source changes. | |||||
* | Refactor XEngine parser as per suggestions from mikem | Melanie Thielker | 2008-09-23 | 5 | -85/+32 | |
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* | Add file missed in last commit (which never completed) | Melanie Thielker | 2008-09-23 | 1 | -0/+55 | |
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* | Alter tests to match up with the results after tyre's patch | Melanie Thielker | 2008-09-23 | 2 | -29/+19 | |
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* | Mantis #2243 | Melanie Thielker | 2008-09-23 | 9 | -3873/+3685 | |
| | | | | | | | | Thank you, tyre, for a patch that refactors LSL to use a unified set of method signatures and type names, reorders methods and removes unused and adds new method stubs. | |||||
* | Small fix to eliminate a beauty spot | Melanie Thielker | 2008-09-23 | 1 | -1/+1 | |
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* | Update the permissions system to handle scripts and notecards the way | Melanie Thielker | 2008-09-23 | 5 | -13/+90 | |
| | | | | | | it was meant to. No functional changes, just better code | |||||
* | * Update in OGP draft 3 protocol spec with regards to seed region requests ↵ | Teravus Ovares | 2008-09-23 | 1 | -1/+3 | |
| | | | | running over GET instead of POST and the rez_avatar/request cap being wrapped in the capabilities map. | |||||
* | Move script and notecard open perms checks from ClientView to the | Melanie Thielker | 2008-09-22 | 2 | -4/+149 | |
| | | | | | | perms module | |||||
* | * Remove some old libsecondlife workarounds as suggested by jhurliman in ↵ | Justin Clarke Casey | 2008-09-22 | 1 | -5/+4 | |
| | | | | http://opensimulator.org/mantis/view.php?id=2236 | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2234 | Justin Clarke Casey | 2008-09-22 | 2 | -2/+24 | |
| | | | | | | | * Exceptions can thrown by llGetOwnerKey() * Thanks idb | |||||
* | Remove the ugly-as-sin "interop" hack script perms fudging in | Melanie Thielker | 2008-09-22 | 1 | -18/+0 | |
| | | | | | | object inventory | |||||
* | Remove comment in perms module after consulting with awebb | Melanie Thielker | 2008-09-22 | 1 | -6/+2 | |
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* | Fix a small logic error in my perms module changes | Melanie Thielker | 2008-09-22 | 1 | -1/+1 | |
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* | Create CanEditObjectInventory to preserve the ability | Melanie Thielker | 2008-09-22 | 3 | -26/+49 | |
| | | | | | | | to have different permissions on inventory and object edits. This may be needed by the viewer on public grids | |||||
* | cleanups in inventory REST code. also, disables digest authentications | Dr Scofield | 2008-09-22 | 2 | -5/+28 | |
| | | | | | | | | | | | for inventory REST calls for the time being, as firefox, curl, and also python's urllib2 cannot authenticate using digest auth. fix permission checking for prim inventory to be the same as for normal edit ops. | |||||
* | Remove the script engine identifier tag, so the compiler just sees | Melanie Thielker | 2008-09-22 | 2 | -0/+2 | |
| | | | | | | | the language specifier. Makes language specifiers work again with script engine specifiers. |