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* Refactored: ExternalRepresentationUtils should be the only place where the ↵Oren Hurvitz2014-03-241-2/+2
| | | | | | "CreatorData" field is calculated, to ensure uniformity Resolves http://opensimulator.org/mantis/view.php?id=6933
* Fixed unit tests for delinking objectsOren Hurvitz2014-03-241-13/+21
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* Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2014-03-244-8/+9
| | | | | | Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name. This resolves http://opensimulator.org/mantis/view.php?id=6952
* Better error messagesOren Hurvitz2014-03-241-6/+5
| | | | This resolves http://opensimulator.org/mantis/view.php?id=6936
* Removed "hacktastic" code that is no longer needed.Oren Hurvitz2014-03-241-21/+0
| | | | | | We no longer set the object's AbsolutePosition in this place, so the IsAttachment hack doesn't do anything anymore. This resolves http://opensimulator.org/mantis/view.php?id=6936
* When linking two groups, and then deleting the combined group: delete *all* ↵Oren Hurvitz2014-03-243-17/+41
| | | | | | of the combined group's prims, including those that came from the second subgroup This fixes http://opensimulator.org/mantis/view.php?id=6175
* BulletSim: fix problem where axis constraints were also constrainingRobert Adams2014-03-231-3/+5
| | | | | | | linear motion. The code was limiting linear motion to be only in the positive direction for any axis that was constrained.
* Fix negative stat for Active ScriptsDev Random2014-03-221-2/+3
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Reverting "Set default name for mute list" that was pushed by mistake.Kevin Cozens2014-03-221-1/+1
| | | | This reverts commit 58def34dbe01af970ca0cbd7362aa24cd85fc43d.
* Reverting "Pass method to offline.php" commit that was pushed by mistake.Kevin Cozens2014-03-221-2/+2
| | | | This reverts commit fe16a72a9a10c5b9057351f798d9098ada3002ae.
* Pass method to offline.php using ?blah instead of /blah/. Avoids issue with ↵Kevin Cozens2014-03-221-2/+2
| | | | Apache web servers running PHP via CGI.
* Set default name for mute list module as shown in OpenSim.ini.exampleKevin Cozens2014-03-221-1/+1
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* BulletSim: Fix jumping while running. Was unintentional taking way all ↵Vegaslon2014-03-221-1/+1
| | | | | | upward target motion for avatar when running. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2014-03-221-2/+6
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| * Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)2014-03-221-2/+6
| | | | | | | | | | It does not indicate that a SOG has been set to be backed up or not. It indicates that a SOG can be backed up in principle. In practice, this was added by lbsa71 in 2007 and is set to always true, albeit as a virtual property.
* | Allow the setting from the environment to take effect if no explicit setting ↵Melanie2014-03-221-5/+19
| | | | | | | | | | | | is given. This is done by calling the constructor only with a directory if one is actually given.
* | Allow Mono Plugin Registry setting for RegionsDev Random2014-03-221-1/+4
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* If an object has it's temporary flag unset after being set, put it back in ↵Justin Clark-Casey (justincc)2014-03-222-12/+44
| | | | | | | the persistence list. Effectively uses the patch in http://opensimulator.org/mantis/view.php?id=7060 But also adds a regression test and exposes the necessary property to allow this to work.
* rename prefix of ↵Justin Clark-Casey (justincc)2014-03-211-34/+36
| | | | | | scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.* Actual inventory processing is done with a single set of static structures rather than per scene.
* Mantis 6922: No particles are generated if their size exceeds the maximum ↵Talun2014-03-211-4/+10
| | | | | | allowed size. This patch ensures that no particle scal value can exceed 4.0
* Adding a way to disable/enable the in built Dwell ModuleH-H-H2014-03-201-3/+17
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-202-19/+37
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| * Allow MaptileStaticFile path to be set to anywhere and not force it to ↵Michael Cerquoni2014-03-191-3/+3
| | | | | | | | bin/maptiles
| * Allow Region specific static maptiles to be loaded from file.Jak Daniels2014-03-182-19/+37
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* | Mantis 6974 PERMISSION_TRACK_CAMERA should be implicit on attach.Talun2014-03-201-0/+1
|/ | | | | http://wiki.secondlife.com/wiki/Run_time_permissions This change makes PERMISSION_TRACK_CAMERA implicit on attach
* minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests ↵Justin Clark-Casey (justincc)2014-03-191-2/+2
| | | | | | in stats category "scene-inventory" instead of "scene" To distinguish from general scene stats
* Add scene.<scene-name>.ProcessedFetchInventoryRequestsJustin Clark-Casey (justincc)2014-03-181-15/+41
| | | | | This shows the number of requests that have been processed. These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
* Add scene.<scene-name>.QueuedFetchInventoryRequests statJustin Clark-Casey (justincc)2014-03-181-0/+19
| | | | This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
* Add regression test for http inventory fetch.Justin Clark-Casey (justincc)2014-03-173-7/+198
| | | | Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
* Implement osForceBreakAllLinks().Justin Clark-Casey (justincc)2014-03-134-0/+25
| | | | Identical to llBreakAllLinks() except that it doesn't require the script to have link permissions.
* Only allow llBreakAllLinks() to work if script has received ↵Justin Clark-Casey (justincc)2014-03-122-0/+50
| | | | | | | PERMISSION_CHANGE_LINKS As per http://wiki.secondlife.com/wiki/LlBreakAllLinks Same as existing llCreateLink() and llBreakLink()
* Implement osForceCreateLink() and osForceBreakLink()Justin Clark-Casey (justincc)2014-03-124-8/+62
| | | | | | | These are identical to llCreateLink() and llBreakLink() except that they don't require script permissions. However, osForceCreateLink() still requires that linked and linkee still have the same owner. There's also an AutomaticLinkPermission setting in [XEngine] that could be set to true to prevent the LSL function checks. But this doesn't allow the finer control over which users/scripts, etc. can do this that the OSSL functions provide.
* When sending group notices through group messaging, allow the agent ID to ↵Justin Clark-Casey (justincc)2014-03-123-7/+12
| | | | | | | | use for fetching group data to be different from im.fromAgentID This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero) But group notice IMs have a from agent which is the group rather than the sending agent. Further addresses http://opensimulator.org/mantis/view.php?id=7037
* Enable MapImageServiceModule with no refreshDev Random2014-03-111-12/+22
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-112-62/+98
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| * varregion: remove serialization of region terrain to floats when sending ↵Robert Adams2014-03-111-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | patches. This should eliminate much memory thrashing and CPU usage while sending initial terrain. The old way of passing terrain was to convert it to an array of floats. This is really bad for large terrain (think 4096x4096 floats). This change passes a dummy float array since the real region info is used anyway and the floats are ignored. (The ignoring the terrain floats is a kludge so as to not change IClientAPI.)
| * Change terrain update sending to be triggered by frame tick ratherRobert Adams2014-03-102-61/+93
| | | | | | | | | | | | | | | | | | than everytime terrain is changed. The TerrainModule now hooks the frame event and, if terrain has changed, sends terrain updates to the clients. This polling pattern replaces the previous push on change pattern and will make it easier to do per client throttling and per scene presence terrain update ordering.
* | Instead of auto-creating a parcel on request if one doesn't cover a given ↵Justin Clark-Casey (justincc)2014-03-112-67/+211
|/ | | | | | | | | location, fill in gaps or extend existing parcel right after initial data load. This is in line with simpler and still existing behaviour where a default parcel is created if no parcels are in storage at all. Making this change as another step to address current problems with spurious parcels occasionally being created. Also adds regression tests for different load behaviours depending on existing stored parcel data. Relates to http://opensimulator.org/mantis/view.php?id=7035
* Don't start KeyframeMotion timers until all the regions are ready. This ↵Oren Hurvitz2014-03-111-2/+28
| | | | prevents problems in megaregions (prims that think they've crossed over to other regions).
* After an object with KeyframeMotion is copied into inventory, resume the ↵Oren Hurvitz2014-03-111-2/+15
| | | | motion (previously it remained stopped)
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-111-1/+3
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| * Add Varregion support to osGetRegionSize OSSL functionDev Random2014-03-071-1/+3
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* | Send group notices through the same messaging module mechanism used to send ↵Justin Clark-Casey (justincc)2014-03-114-92/+171
|/ | | | | | | | group chat to avoid timeout issues when sending messages to large groups. Only implementing for XmlRpcGroups initially to test. May require MessageOnlineUsersOnly = true in [Groups] to be effective. In relation to http://opensimulator.org/mantis/view.php?id=7037
* Remove try/catch in LandManagmentModule.GetLandObject() - this is very old ↵Justin Clark-Casey (justincc)2014-03-071-70/+51
| | | | code and the caught exceptions can no longer occur.
* Lock m_landlist whilst loading parcels from storage to prevent a race ↵Justin Clark-Casey (justincc)2014-03-071-7/+18
| | | | against any parcel auto-creation in GetLandObject()
* Only auto-create a land parcel when there is none in a specified tile if ↵Justin Clark-Casey (justincc)2014-03-071-1/+13
| | | | | | | there is more than 1 existing land parcel. This is because there are still issues with bad parcels being generated in http://opensimulator.org/mantis/view.php?id=7035 Theorizing now that it's possible that something is calling GetParcel() before any parcel data has been loaded from persistence.
* Add regression test for sending group notices via xmlrpc groups connector.Justin Clark-Casey (justincc)2014-03-072-0/+56
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* Add scene name to bad parcel add loggingJustin Clark-Casey (justincc)2014-03-061-2/+3
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* refactor: Simplify land object by using c# get/set auto-properties where ↵Justin Clark-Casey (justincc)2014-03-061-23/+13
| | | | applicable.
* minor: slightly simplify code in LandObject.ContainsPoint()Justin Clark-Casey (justincc)2014-03-061-1/+1
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