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My fork of OpenSim for IG and DG, called SledjChisl.
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*
work around some 'tests' errors: sp attachments and appearance are not in sync
UbitUmarov
2015-11-17
1
-24
/
+24
*
work around some 'tests' errors: AgentGroupDataUpdate is udp
UbitUmarov
2015-11-17
1
-1
/
+3
*
work around some 'tests' errors: a new event queue has a few null events
UbitUmarov
2015-11-17
1
-0
/
+7
*
work around some 'tests' errors: a new event queue has a few null events
UbitUmarov
2015-11-17
1
-0
/
+9
*
work around some 'tests' errors: missing call to InventoryDeQueueAndDelete()
UbitUmarov
2015-11-17
1
-2
/
+2
*
work around some 'tests' errors: terrain effects limits changed
UbitUmarov
2015-11-17
1
-2
/
+2
*
fix llRequestAgentData cache timeout
UbitUmarov
2015-11-17
1
-1
/
+2
*
work around some 'tests' errors: add a httpserver
UbitUmarov
2015-11-17
1
-3
/
+3
*
work around some 'tests' errors: allow sitTargetposition and orientation to ...
UbitUmarov
2015-11-17
1
-1
/
+2
*
work around some 'tests' errors: suspend TestllSetLinkPrimitiveParamsForAgen...
UbitUmarov
2015-11-17
1
-0
/
+2
*
work around some 'tests' errors: Coalesced objects handling has changed
UbitUmarov
2015-11-17
1
-0
/
+2
*
work around some 'tests' errors: test for null cacheItems
UbitUmarov
2015-11-17
1
-0
/
+3
*
work around some 'tests' errors: suspend sit on sittarget until im not 2 sl...
UbitUmarov
2015-11-17
1
-0
/
+2
*
work around some 'tests' errors: suspend undo-redo tests until new ones can ...
UbitUmarov
2015-11-17
1
-1
/
+3
*
bug fix: improve chat to child avatars. Still not good because of low resolu...
UbitUmarov
2015-11-17
1
-10
/
+11
*
bug fix: StateSource of a SOG that is not a attachment is StateSource.PrimCr...
UbitUmarov
2015-11-17
1
-1
/
+3
*
work around some 'tests' errors: backup is async
UbitUmarov
2015-11-16
1
-1
/
+3
*
work around some 'tests' errors: dont use references to objects that may hav...
UbitUmarov
2015-11-16
1
-3
/
+6
*
work around some 'tests' errors: fix math
UbitUmarov
2015-11-16
1
-3
/
+2
*
work around some 'tests' error: internal GroupResize() doesn't heave Undo
UbitUmarov
2015-11-16
1
-1
/
+1
*
work around some 'tests' error: object is deleted on DeRezObjects, fix last ...
UbitUmarov
2015-11-16
1
-2
/
+2
*
dont find parts of groups marked as Deleted
UbitUmarov
2015-11-16
1
-1
/
+1
*
work around some 'tests' error: object is deleted on DeRezObjects
UbitUmarov
2015-11-16
1
-7
/
+7
*
work around some 'tests' error: object crossing is async
UbitUmarov
2015-11-16
1
-0
/
+14
*
deatach from backup on attachment
UbitUmarov
2015-11-16
1
-0
/
+2
*
coment out excessive debug messages
UbitUmarov
2015-11-16
1
-4
/
+5
*
That didn't actually do anything for Simian, and it broke the locahost
Diva Canto
2015-11-14
1
-5
/
+6
*
minor: reset character collision flags, even if without a Body
UbitUmarov
2015-11-12
1
-2
/
+6
*
add some safeguard checks
UbitUmarov
2015-11-12
1
-3
/
+4
*
Add some values to the SimulatorFeatures cap's OpenSimExtras section:
Melanie Thielker
2015-11-12
1
-0
/
+29
*
Move a call to RequestModuleInterface to a new scene callback function
Melanie Thielker
2015-11-12
1
-1
/
+9
*
dont abort llDialog if buttons labels are longer than 24bytes, let udp trunca...
UbitUmarov
2015-11-11
1
-0
/
+2
*
limit llDialog buttons text to 24 bytes (at lludp level)
UbitUmarov
2015-11-11
1
-1
/
+1
*
reduce the small MTU violation sending terrain compressed patchs
UbitUmarov
2015-11-10
1
-1
/
+1
*
increase the number of packets in Land queue that force terrain to delay pat...
UbitUmarov
2015-11-10
1
-1
/
+1
*
check if a packet can be sent imediatly without accounting it as sent on thr...
UbitUmarov
2015-11-10
1
-1
/
+3
*
make m_minimumDripRate a bit larger than mtu. Add a bucket space check that ...
UbitUmarov
2015-11-10
1
-1
/
+6
*
fix silly bug
UbitUmarov
2015-11-10
1
-3
/
+3
*
start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on...
UbitUmarov
2015-11-10
1
-18
/
+33
*
fix/add lldialog and llTextBox message size error checks, aborting if error ...
UbitUmarov
2015-11-10
1
-2
/
+11
*
change lldialog and llTextBox maximum message lenght to 512 bytes as specifi...
UbitUmarov
2015-11-10
1
-3
/
+3
*
replace StatisticsFPSfactor that needed to be changed with FrameTime to a si...
UbitUmarov
2015-11-09
2
-166
/
+179
*
rename MinFrameTime as FrameTime, since it is not a minimum but a target valu...
UbitUmarov
2015-11-08
3
-22
/
+29
*
change maximum angular velocity to a value derived from heartbeat rate and N...
UbitUmarov
2015-11-08
2
-7
/
+11
*
fix wrong condition to set low angular velocity as Zero.
UbitUmarov
2015-11-08
1
-4
/
+4
*
send the estimation of time dilation at packet build time, not the one at un...
UbitUmarov
2015-11-06
1
-10
/
+15
*
change OfflineMessageModule from new avination code to original master, for ...
UbitUmarov
2015-11-06
1
-4
/
+20
*
add a console/log warning about large physics meshs on ubOde that can have n...
UbitUmarov
2015-11-05
1
-0
/
+6
*
fix get/set parameters on avatars
UbitUmarov
2015-11-05
1
-39
/
+38
*
apply OtakuMegane code changes to irc channel chat so some characters are not...
UbitUmarov
2015-11-02
1
-1
/
+4
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